Player Matchup

Hercules
Hercules
Platinum I
Doucez
Hercules
Platinum I
Level 155
God Stats
0W - 2L
1,208 SR
Queue Stats
106W - 91L
1,972 MMR
Party 1
Martichoras
Martichoras
Diamond IV
Repokushion
Martichoras
Diamond IV
Level 200
God Stats
17W - 14L
2,007 SR
Queue Stats
437W - 436L
2,045 MMR
Party 1
Cerberus
Cerberus
Platinum III
lYl Lion
Cerberus
Platinum III
Level 123
God Stats
2W - 3L
1,613 SR
Queue Stats
350W - 340L
1,854 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,609 SR
1,957 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,565 SR
1,828 MMR
Susano
Susano
Gold II
HAyoulose69
Susano
Gold II
Level 85
God Stats
1W - 0L
1,690 SR
Queue Stats
13W - 2L
1,733 MMR
Party 2
Bastet
Bastet
Platinum IV
IDPFTW
Bastet
Platinum IV
Level 163
God Stats
1W - 1L
1,616 SR
Queue Stats
77W - 54L
1,898 MMR
Party 2
Anubis
Anubis
Platinum V
Zorpe
Anubis
Platinum V
Level 42
God Stats
3W - 0L
1,388 SR
Queue Stats
37W - 8L
1,854 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doucez
Hercules
13
2 / 5 / 2
8,444
650
9,299
15,971
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Repokushion
Martichoras
12
1 / 6 / 2
8,192
630
8,068
12,438
3,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lYl Lion
Cerberus
13
1 / 3 / 3
8,265
636
7,103
14,873
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaAchillesGuan YuThothAtlas

VS

Bans
AphroditeAresHelBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
8 / 1 / 4
10,787
830
11,683
8,836
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
IDPFTW
Bastet
15
2 / 2 / 9
9,372
721
9,469
12,707
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Zorpe
Anubis
15
4 / 1 / 8
9,966
767
15,649
9,448
4,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
14
14
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
Doucez
Hercules
2
5
2
0.6
W
Susano
8
1
4
10
W
Bastet
IDPFTW
Bastet
2
2
9
3.25
L
Martichoras
Repokushion
Martichoras
1
6
2
0.33
W
Anubis
Zorpe
Anubis
4
1
8
8
L
Cerberus
lYl Lion
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,470
Damage
36,801
43,282
Taken
30,991
30,962
Mitigated
13,079
6,385
Healing
5,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Doucez
Hercules
9,299
1,633
0
3,621
15,971
14,176
0
5,652
10,319
0
18,273
W
Susano
11,683
2,626
0
840
8,836
3,640
800
1,559
6,692
0
43,592
W
Bastet
IDPFTW
Bastet
9,469
2,498
0
1,720
12,707
4,921
677
2,465
9,536
0
35,476
L
Martichoras
Repokushion
Martichoras
8,068
1,594
0
867
12,438
3,605
0
4,408
8,030
0
38,116
W
Anubis
Zorpe
Anubis
15,649
367
0
2,819
9,448
4,518
966
1,627
7,415
59,468
0
L
Cerberus
lYl Lion
Cerberus
7,103
39
0
1,897
14,873
13,181
0
5,631
9,242
20,222
658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
30,125
158
Minions Killed
190
0
Camps Cleared
0
648,236
Distance Traveled
826,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,444
650
26
2
0
218,411
0
W
Susano
10,787
830
52
4
0
294,502
0
W
Bastet
9,372
721
51
4
0
274,300
0
L
Martichoras
8,192
630
76
6
0
207,415
0
W
Anubis
9,966
767
87
7
0
257,655
0
L
Cerberus
8,265
636
56
4
0
222,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role