Player Matchup

Neith
Neith
DeepThinks
Neith
Level 62
God Stats
18W - 19L
1,440 SR
Queue Stats
24W - 31L
1,291 Elo+
Party 1
Ix Chel
Ix Chel
Drezinho02
Ix Chel
Level 115
God Stats
3W - 3L
1,463 SR
Queue Stats
38W - 56L
1,304 Elo+
Party 1
Fafnir
Fafnir
VahallaAwaitsMe
Fafnir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 57L
1,367 Elo+
Party 1
Team Averages
Level 87
1,468 SR
1,321 Elo+

VS

Team Averages
Level 67
1,378 SR
1,344 Elo+
Kukulkan
Kukulkan
Moenchlibelle71
Kukulkan
Level 7
God Stats
0W - 6L
1,283 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 2
Nemesis
Nemesis
XxxgixxX
Nemesis
Level 88
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 36L
1,223 Elo+
Party 2
Awilix
Awilix
antonio_campeon
Awilix
Level 106
God Stats
3W - 2L
1,350 SR
Queue Stats
45W - 43L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 2 / 5
8,778
627
3,047
9,579
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Drezinho02
Ix Chel
16
7 / 1 / 3
11,085
792
16,137
8,964
3,996
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 7
10,421
744
6,635
11,347
12,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 2
8,748
625
4,735
6,851
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
XxxgixxX
Nemesis
13
0 / 4 / 3
9,050
646
8,939
12,692
6,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 3 / 0
9,940
710
9,135
11,592
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
0
2
5
1.25
W
Ix Chel
Drezinho02
Ix Chel
7
1
3
8.5
L
Kukulkan
1
3
2
0.67
W
3
2
7
3.25
L
Nemesis
XxxgixxX
Nemesis
0
4
3
0.38
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,819
Damage
22,809
29,890
Taken
31,135
20,083
Mitigated
14,214
8,554
Healing
1,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,047
1,933
244
1,085
9,579
3,258
122
1,059
8,336
0
23,445
W
Ix Chel
Drezinho02
Ix Chel
16,137
2,589
1,332
4,198
8,964
3,996
612
1,092
7,826
55,396
0
L
Kukulkan
4,735
946
0
0
6,851
2,773
0
5,793
1,038
23,790
0
W
6,635
1,342
0
1,695
11,347
12,829
109
2,699
8,437
13,876
151
L
Nemesis
XxxgixxX
Nemesis
8,939
3,477
0
941
12,692
6,338
0
8,542
4,104
0
45,347
L
9,135
2,785
0
750
11,592
5,103
0
8,267
3,297
0
45,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,284
Gold Earned
27,738
132
Minions Killed
167
0
Camps Cleared
0
685,867
Distance Traveled
740,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,778
627
32
2
0
230,423
0
W
Ix Chel
11,085
792
84
6
0
242,457
0
L
Kukulkan
8,748
625
38
3
0
214,285
0
W
Fafnir
10,421
744
16
1
0
212,987
2
L
Nemesis
9,050
646
67
5
0
253,483
0
L
Awilix
9,940
710
62
4
0
273,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role