Player Matchup

Discordia
Discordia
AhmaadLols
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 52L
1,514 Elo+
Party 1
Athena
Athena
Draikez1415
Athena
Level 99
God Stats
10W - 8L
1,644 SR
Queue Stats
105W - 83L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
KinnyMane
Ix Chel
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 111L
1,448 Elo+
Party 1
Da Ji
Da Ji
Two22sInMyShoes
Da Ji
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
10W - 10L
1,471 Elo+
Party 1
Izanami
Izanami
leximc819
Izanami
Level 107
God Stats
26W - 23L
1,645 SR
Queue Stats
93W - 84L
1,546 Elo+
Party 2
Team Averages
Level 108
1,606 SR
1,511 Elo+

VS

Team Averages
Level 141
1,468 SR
1,519 Elo+
Charybdis
Charybdis
EmoLawn666
Charybdis
Level 155
God Stats
1W - 0L
1,468 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Surtr
Surtr
Jose2536
Surtr
Level 102
God Stats
47W - 35L
1,568 SR
Queue Stats
51W - 41L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
Luther1289
Ao Kuang
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 85L
1,508 Elo+
Solo
Poseidon
Poseidon
MALÉRION
Poseidon
Level 180
God Stats
3W - 7L
1,333 SR
Queue Stats
431W - 429L
1,466 Elo+
Solo
Atlas
Atlas
ScarbondoSV
Atlas
Level 164
God Stats
120W - 124L
1,472 SR
Queue Stats
1,188W - 1,197L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AhmaadLols
Discordia
13
0 / 3 / 2
6,725
673
5,883
6,019
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 4 / 3
6,874
687
3,694
13,785
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
KinnyMane
Ix Chel
13
0 / 3 / 1
6,911
691
2,969
8,619
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 4 / 0
6,697
670
4,114
9,105
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
leximc819
Izanami
13
3 / 3 / 0
7,181
718
7,669
8,897
3,836
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EmoLawn666
Charybdis
16
4 / 1 / 8
8,398
840
9,959
5,506
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Jose2536
Surtr
14
4 / 0 / 8
7,869
787
8,359
12,050
10,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Luther1289
Ao Kuang
15
7 / 1 / 5
8,309
831
9,063
6,666
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
MALÉRION
Poseidon
13
0 / 1 / 4
7,008
701
5,152
5,172
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 5
7,349
735
7,475
6,038
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
AhmaadLols
Discordia
0
3
2
0.33
L
Athena
0
4
3
0.38
W
Charybdis
EmoLawn666
Charybdis
4
1
8
8
W
Surtr
Jose2536
Surtr
4
0
8
8
L
Ix Chel
KinnyMane
Ix Chel
0
3
1
0.17
W
Ao Kuang
Luther1289
Ao Kuang
7
1
5
9.5
W
Poseidon
MALÉRION
Poseidon
0
1
4
2
W
2
0
5
4.5
L
0
4
0
0
L
Izanami
leximc819
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
40,008
46,425
Taken
35,432
24,643
Mitigated
21,669
3,139
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AhmaadLols
Discordia
5,883
788
68
519
6,019
2,517
140
3,744
2,190
23,979
0
L
Athena
3,694
697
0
830
13,785
10,067
0
7,994
5,675
9,740
0
W
Charybdis
EmoLawn666
Charybdis
9,959
5,993
0
1,294
5,506
2,269
736
2,535
2,971
0
33,003
W
Surtr
Jose2536
Surtr
8,359
3,109
0
4,703
12,050
10,928
18
4,223
7,827
682
21,076
L
Ix Chel
KinnyMane
Ix Chel
2,969
531
50
275
8,619
3,574
135
3,090
5,322
22,451
0
W
Ao Kuang
Luther1289
Ao Kuang
9,063
3,234
0
2,401
6,666
2,944
0
1,458
5,208
25,153
0
W
Poseidon
MALÉRION
Poseidon
5,152
593
0
494
5,172
2,017
884
1,975
3,197
25,415
0
W
7,475
1,578
297
1,411
6,038
3,511
140
2,355
3,683
16,849
0
L
4,114
904
0
500
9,105
4,649
0
2,219
6,745
0
20,549
L
Izanami
leximc819
Izanami
7,669
6,037
0
897
8,897
3,836
0
4,513
4,216
0
27,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
38,933
185
Minions Killed
207
0
Camps Cleared
0
903,435
Distance Traveled
1,037,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,725
673
44
4
0
163,082
0
L
Athena
6,874
687
21
2
0
191,467
0
W
Charybdis
8,398
840
68
7
0
194,385
0
W
Surtr
7,869
787
29
3
0
225,231
0
L
Ix Chel
6,911
691
48
5
0
171,303
0
W
Ao Kuang
8,309
831
32
3
0
216,501
0
W
Poseidon
7,008
701
52
5
0
182,424
4
W
Atlas
7,349
735
26
3
0
218,988
0
L
Da Ji
6,697
670
33
3
0
190,004
0
L
Izanami
7,181
718
39
4
0
187,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role