Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BiYoRi
Pele
Level 117
God Stats
2W - 1L
1,741 SR
Queue Stats
26W - 30L
1,499 Elo+
Solo
Khepri
Khepri
Libriolla
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,375 Elo+
Solo
Vulcan
Vulcan
MercifulSleep
Vulcan
Level 98
God Stats
2W - 3L
1,585 SR
Queue Stats
411W - 418L
1,453 Elo+
Solo
Team Averages
Level 98
1,565 SR
1,465 Elo+

VS

Team Averages
Level 100
1,513 SR
1,497 Elo+
Anubis
Anubis
CelianGAME
Anubis
Level 99
God Stats
46W - 35L
1,724 SR
Queue Stats
250W - 240L
1,578 Elo+
Party 1
Atlas
Atlas
HybrisTheGod
Atlas
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 138L
1,437 Elo+
Party 1
Vamana
Vamana
Raph26
Vamana
Level 104
God Stats
1W - 2L
1,205 SR
Queue Stats
203W - 207L
1,509 Elo+
Party 1
Nemesis
Nemesis
inky243
Nemesis
Level 93
God Stats
11W - 13L
1,556 SR
Queue Stats
145W - 129L
1,464 Elo+
Solo
Danzaburou
Danzaburou
sortusritus
Danzaburou
Level 157
God Stats
14W - 8L
1,581 SR
Queue Stats
225W - 211L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 5 / 1
8,946
559
9,322
16,867
15,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
13
0 / 2 / 3
7,663
479
10,734
10,570
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
BiYoRi
Pele
13
4 / 6 / 4
8,333
521
8,100
16,535
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Libriolla
Khepri
12
1 / 3 / 0
7,250
453
2,180
7,286
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 5 / 1
8,682
543
8,564
9,322
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CelianGAME
Anubis
17
10 / 1 / 2
10,935
683
11,962
10,579
5,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 3
8,596
537
5,063
11,963
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Raph26
Vamana
15
2 / 1 / 4
9,258
579
10,055
11,424
10,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
inky243
Nemesis
15
7 / 4 / 2
9,558
597
12,044
14,693
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
sortusritus
Danzaburou
14
0 / 2 / 4
8,067
504
7,199
12,228
7,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
21
21
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
L
Neith
 
Neith
0
2
3
0.75
L
Pele
BiYoRi
Pele
4
6
4
1
W
Anubis
CelianGAME
Anubis
10
1
2
11
W
2
2
3
1.75
L
Khepri
Libriolla
Khepri
1
3
0
0.33
L
3
5
1
0.7
W
Vamana
Raph26
Vamana
2
1
4
4
W
Nemesis
inky243
Nemesis
7
4
2
2
W
Danzaburou
sortusritus
Danzaburou
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,900
Damage
46,323
60,580
Taken
60,887
35,232
Mitigated
40,145
13,627
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,322
2,566
0
3,334
16,867
15,310
0
4,775
12,092
0
63,341
L
Neith
 
Neith
10,734
3,940
0
2,033
10,570
4,869
0
2,439
8,131
0
65,762
L
Pele
BiYoRi
Pele
8,100
2,179
0
5,676
16,535
5,150
0
2,856
13,679
0
54,365
W
Anubis
CelianGAME
Anubis
11,962
153
0
6,422
10,579
5,604
1,336
4,782
5,797
84,640
0
W
5,063
1,783
0
3,509
11,963
10,997
348
1,171
10,792
26,922
0
L
Khepri
Libriolla
Khepri
2,180
140
0
1,584
7,286
6,541
0
1,839
5,447
17,878
0
L
8,564
1,016
0
1,000
9,322
3,362
0
5,116
4,206
62,156
0
W
Vamana
Raph26
Vamana
10,055
6,289
0
1,425
11,424
10,190
542
1,661
9,763
0
61,314
W
Nemesis
inky243
Nemesis
12,044
6,466
0
2,978
14,693
6,182
0
1,539
13,154
0
81,297
W
Danzaburou
sortusritus
Danzaburou
7,199
4,366
0
4,843
12,228
7,172
869
1,591
10,637
0
66,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,874
Gold Earned
46,414
445
Minions Killed
500
0
Camps Cleared
0
1,580,591
Distance Traveled
1,652,087
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,946
559
124
8
0
286,528
0
L
Neith
7,663
479
111
7
0
299,330
2
L
Pele
8,333
521
95
6
0
365,702
0
W
Anubis
10,935
683
134
8
0
316,431
5
W
Atlas
8,596
537
28
2
0
314,072
2
L
Khepri
7,250
453
19
1
0
322,499
1
L
Vulcan
8,682
543
96
6
0
306,532
0
W
Vamana
9,258
579
101
6
0
362,431
7
W
Nemesis
9,558
597
103
6
0
384,700
0
W
Danzaburou
8,067
504
134
8
0
274,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role