Player Matchup

Gilgamesh
Gilgamesh
LaLiLuLeo
Gilgamesh
Level 102
God Stats
8W - 10L
1,336 SR
Queue Stats
661W - 743L
1,399 Elo+
Party 2
Hun Batz
Hun Batz
MattParry0
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 106L
1,461 Elo+
Solo
Artemis
Artemis
SenSei_PaRaDiiZ
Artemis
Level 42
God Stats
8W - 7L
1,500 SR
Queue Stats
218W - 253L
1,393 Elo+
Party 2
Ymir
Ymir
TonicAvenger510
Ymir
Level 34
God Stats
35W - 40L
1,513 SR
Queue Stats
203W - 188L
1,433 Elo+
Party 1
Ravana
Ravana
x J a c k 9 7 x
Ravana
Level 116
God Stats
10W - 7L
1,635 SR
Queue Stats
106W - 100L
1,445 Elo+
Party 1
Team Averages
Level 82
1,497 SR
1,426 Elo+

VS

Team Averages
Level 73
1,434 SR
1,356 Elo+
Martichoras
Martichoras
A SnortyPig
Martichoras
Level 87
God Stats
3W - 1L
1,606 SR
Queue Stats
23W - 19L
1,419 Elo+
Solo
Janus
Janus
MekV0S
Janus
Level 111
God Stats
9W - 10L
1,357 SR
Queue Stats
337W - 342L
1,471 Elo+
Solo
Bacchus
Bacchus
Mr_SKYGurke2006
Bacchus
Level 36
God Stats
32W - 15L
1,642 SR
Queue Stats
103W - 108L
1,388 Elo+
Party 3
Chaac
Chaac
frittierter_Popo
Chaac
Level 27
God Stats
5W - 5L
1,319 SR
Queue Stats
17W - 21L
1,102 Elo+
Party 3
Serqet
Serqet
xxSIPEZZ
Serqet
Level 106
God Stats
1W - 3L
1,245 SR
Queue Stats
110W - 113L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LaLiLuLeo
Gilgamesh
12
5 / 4 / 1
7,612
476
3,817
13,057
9,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
MattParry0
Hun Batz
11
0 / 4 / 2
6,961
435
3,985
13,560
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
7,995
500
10,416
10,370
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 6 / 0
6,787
424
4,433
15,565
8,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
0 / 0 / 0
8,730
546
4,590
3,928
3,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A SnortyPig
Martichoras
14
6 / 3 / 1
8,969
561
11,351
12,530
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MekV0S
Janus
15
3 / 2 / 7
9,541
596
9,683
8,107
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 10
7,752
485
4,229
8,712
10,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 2
7,727
483
1,286
8,234
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
xxSIPEZZ
Serqet
14
7 / 1 / 4
8,866
554
8,611
10,406
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
17
17
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Martichoras
A SnortyPig
Martichoras
6
3
1
2.17
L
Gilgamesh
LaLiLuLeo
Gilgamesh
5
4
1
1.38
L
Hun Batz
MattParry0
Hun Batz
0
4
2
0.25
W
Janus
MekV0S
Janus
3
2
7
3.25
W
1
1
10
6
L
1
3
4
1
L
1
6
0
0.17
W
0
0
2
1
L
0
0
0
0
W
Serqet
xxSIPEZZ
Serqet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
35,160
56,480
Taken
47,989
30,160
Mitigated
29,843
13,531
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
A SnortyPig
Martichoras
11,351
3,738
0
5,038
12,530
6,286
0
280
12,109
0
81,301
L
Gilgamesh
LaLiLuLeo
Gilgamesh
3,817
858
88
2,369
13,057
9,468
0
2,025
10,439
0
35,003
L
Hun Batz
MattParry0
Hun Batz
3,985
830
0
3,880
13,560
5,008
0
1,666
11,768
0
37,994
W
Janus
MekV0S
Janus
9,683
208
0
1,193
8,107
3,091
516
2,659
5,057
80,182
0
W
4,229
270
59
2,848
8,712
10,303
96
807
7,570
19,955
0
L
10,416
4,115
0
4,243
10,370
4,168
0
1,481
8,889
0
54,080
L
4,433
501
0
1,262
15,565
8,508
0
8,597
6,968
30,475
0
W
1,286
262
0
2,004
8,234
5,428
0
0
8,234
0
54,382
L
4,590
1,661
0
1,689
3,928
3,008
938
143
3,623
0
71,171
W
Serqet
xxSIPEZZ
Serqet
8,611
2,623
0
4,530
10,406
4,735
0
202
10,075
0
56,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,085
Gold Earned
42,855
374
Minions Killed
454
0
Camps Cleared
0
1,479,827
Distance Traveled
1,650,923
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,969
561
129
8
0
297,474
1
L
Gilgamesh
7,612
476
46
3
0
339,289
4
L
Hun Batz
6,961
435
74
5
0
310,280
0
W
Janus
9,541
596
130
8
0
349,960
0
W
Bacchus
7,752
485
20
1
0
330,699
1
L
Artemis
7,995
500
78
5
0
292,273
2
L
Ymir
6,787
424
57
4
0
273,063
3
W
Chaac
7,727
483
85
5
0
299,325
0
L
Ravana
8,730
546
119
7
0
264,922
4
W
Serqet
8,866
554
90
6
0
373,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role