Player Matchup

Janus
Janus
DrManhatten
Janus
Level 40
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 21L
1,516 Elo+
Party 1
Ymir
Ymir
HurricaneOser
Ymir
Level 24
God Stats
3W - 2L
1,562 SR
Queue Stats
30W - 23L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
Krraxx
Hou Yi
Level 49
God Stats
1W - 3L
1,348 SR
Queue Stats
52W - 47L
1,539 Elo+
Party 1
Team Averages
Level 38
1,452 SR
1,535 Elo+

VS

Team Averages
Level 51
1,401 SR
1,472 Elo+
Scylla
Scylla
aeS1RE
Scylla
Level 26
God Stats
2W - 2L
1,335 SR
Queue Stats
84W - 61L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
lm Lamb
Kuzenbo
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 105L
1,493 Elo+
Party 2
Skadi
Skadi
mexicano228
Skadi
Level 63
God Stats
4W - 7L
1,367 SR
Queue Stats
18W - 21L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,641
665
5,473
8,978
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 5 / 1
8,440
649
3,995
17,816
16,224
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hou Yi
Krraxx
Hou Yi
14
1 / 2 / 0
8,509
655
9,788
11,343
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
aeS1RE
Scylla
18
7 / 0 / 4
11,254
866
17,051
8,390
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
lm Lamb
Kuzenbo
15
0 / 0 / 10
10,017
771
5,465
12,616
17,303
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 6
9,810
755
10,839
5,676
2,214
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
5
1
0.1
L
Hou Yi
Krraxx
Hou Yi
1
2
0
0.5
W
Scylla
aeS1RE
Scylla
7
0
4
9
W
Kuzenbo
lm Lamb
Kuzenbo
0
0
10
5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
33,355
38,137
Taken
26,682
23,324
Mitigated
23,342
5,589
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,473
276
0
556
8,978
2,979
0
7,651
1,327
49,154
0
L
3,995
346
1,678
1,009
17,816
16,224
0
7,963
9,853
13,656
0
L
Hou Yi
Krraxx
Hou Yi
9,788
4,208
0
2,346
11,343
4,121
0
6,913
4,430
0
43,982
W
Scylla
aeS1RE
Scylla
17,051
1,686
0
1,330
8,390
3,825
1,008
4,143
4,247
84,986
0
W
Kuzenbo
lm Lamb
Kuzenbo
5,465
2,852
2,442
3,426
12,616
17,303
276
3,154
9,462
16,062
35
W
10,839
6,401
0
682
5,676
2,214
1,587
2,263
3,413
0
30,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
31,081
183
Minions Killed
188
0
Camps Cleared
0
680,408
Distance Traveled
726,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,641
665
102
8
0
231,059
0
L
Ymir
8,440
649
11
1
0
220,733
0
L
Hou Yi
8,509
655
70
5
0
228,616
0
W
Scylla
11,254
866
130
10
0
265,247
0
W
Kuzenbo
10,017
771
21
2
0
239,363
0
W
Skadi
9,810
755
37
3
0
221,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role