Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hanabae5
Morgan Le Fay
Level 78
God Stats
12W - 12L
1,536 SR
Queue Stats
204W - 180L
1,473 Elo+
Party 1
Rama
Rama
StayHigh361
Rama
Level 68
God Stats
70W - 50L
1,567 SR
Queue Stats
145W - 133L
1,486 Elo+
Party 1
Maui
Maui
Teentjuh
Maui
Level 141
God Stats
2W - 0L
1,699 SR
Queue Stats
178W - 169L
1,514 Elo+
Party 2
Shiva
Shiva
blacknova21b
Shiva
Level 153
God Stats
11W - 11L
1,702 SR
Queue Stats
173W - 181L
1,520 Elo+
Party 2
Team Averages
Level 117
1,601 SR
1,499 Elo+

VS

Team Averages
Level 134
1,446 SR
1,495 Elo+
Nu Wa
Nu Wa
Jekman35
Nu Wa
Level 162
God Stats
3W - 2L
1,583 SR
Queue Stats
262W - 245L
1,501 Elo+
Solo
Arachne
Arachne
MÐrex
Arachne
Level 166
God Stats
1W - 4L
1,515 SR
Queue Stats
91W - 80L
1,532 Elo+
Solo
Thoth
Thoth
Smackeronie
Thoth
Level 153
God Stats
3W - 8L
1,189 SR
Queue Stats
23W - 29L
1,560 Elo+
Solo
Maui
Maui
Yavetil
Maui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,415 Elo+
Solo
Danzaburou
Danzaburou
vjurado98
Danzaburou
Level 129
God Stats
12W - 12L
1,441 SR
Queue Stats
551W - 528L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 0 / 2
6,370
637
5,029
6,376
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Hanabae5
Morgan Le Fay
11
6 / 0 / 1
6,989
699
5,365
4,999
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
5,717
572
2,811
6,335
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
8
1 / 0 / 5
5,636
564
1,374
6,902
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 1
6,931
693
4,265
5,595
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jekman35
Nu Wa
7
0 / 5 / 0
4,459
446
1,851
7,170
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MÐrex
Arachne
8
0 / 1 / 1
4,905
491
803
6,118
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,695
470
3,561
5,021
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Maui
Yavetil
Maui
6
0 / 1 / 3
4,546
455
1,682
6,037
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
vjurado98
Danzaburou
8
3 / 4 / 0
5,228
523
4,060
5,788
2,426
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
3
3
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
2
5
W
Morgan Le Fay
Hanabae5
Morgan Le Fay
6
0
1
6.5
L
Nu Wa
Jekman35
Nu Wa
0
5
0
0
L
Arachne
MÐrex
Arachne
0
1
1
0.5
L
0
3
0
0
W
0
3
1
0.17
W
Maui
1
0
5
3.5
L
Maui
Yavetil
Maui
0
1
3
1.5
W
3
0
1
3.5
L
Danzaburou
vjurado98
Danzaburou
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,844
Damage
11,957
30,207
Taken
30,134
14,434
Mitigated
12,604
6,503
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,029
2,112
0
695
6,376
2,711
0
495
5,881
0
43,341
W
Morgan Le Fay
Hanabae5
Morgan Le Fay
5,365
267
0
1,061
4,999
1,831
351
2,670
2,329
45,640
0
L
Nu Wa
Jekman35
Nu Wa
1,851
409
0
0
7,170
1,798
0
721
6,449
20,401
0
L
Arachne
MÐrex
Arachne
803
571
0
2,817
6,118
2,606
0
872
5,246
0
28,882
L
3,561
37
0
1,000
5,021
1,619
0
3,418
1,603
33,562
0
W
2,811
2,304
0
1,184
6,335
2,103
618
881
5,454
0
36,518
W
Maui
1,374
478
0
2,296
6,902
4,069
0
904
5,998
10,451
0
L
Maui
Yavetil
Maui
1,682
585
106
1,599
6,037
4,155
0
1,187
4,850
5,841
0
W
4,265
543
0
1,267
5,595
3,720
116
2,144
3,451
0
50,869
L
Danzaburou
vjurado98
Danzaburou
4,060
2,046
0
944
5,788
2,426
0
541
5,247
0
31,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
23,833
324
Minions Killed
207
0
Camps Cleared
0
991,195
Distance Traveled
910,079
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,370
637
82
8
0
251,223
0
W
Morgan Le Fay
6,989
699
74
7
0
208,154
0
L
Nu Wa
4,459
446
43
4
0
156,951
0
L
Arachne
4,905
491
55
6
0
178,525
0
L
Thoth
4,695
470
52
5
0
197,737
3
W
Rama
5,717
572
75
8
0
146,394
1
W
Maui
5,636
564
16
2
0
208,676
2
L
Maui
4,546
455
9
1
0
214,520
4
W
Shiva
6,931
693
77
8
0
176,748
0
L
Danzaburou
5,228
523
48
5
0
162,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role