Player Matchup

Jormungandr
Jormungandr
BestiaDiSangue
Jormungandr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
DopierThunder46
Susano
Level 86
God Stats
4W - 6L
1,234 SR
Queue Stats
825W - 839L
1,517 Elo+
Solo
Chang'e
Chang'e
Goat man 1000
Chang'e
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 279L
1,487 Elo+
Party 1
Chaac
Chaac
SV4
Chaac
Level 29
God Stats
5W - 2L
1,530 SR
Queue Stats
152W - 162L
1,464 Elo+
Party 1
Bakasura
Bakasura
SilverMistReaper
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,453 SR
1,493 Elo+

VS

Team Averages
Level 147
1,561 SR
1,476 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Hofgothi
Sylvanus
Level 101
God Stats
4W - 2L
1,717 SR
Queue Stats
871W - 889L
1,438 Elo+
Solo
Bastet
Bastet
Saururrex
Bastet
Level 209
God Stats
4W - 2L
1,502 SR
Queue Stats
278W - 304L
1,460 Elo+
Solo
Scylla
Scylla
Theviralvenom
Scylla
Level 144
God Stats
13W - 4L
1,583 SR
Queue Stats
302W - 316L
1,461 Elo+
Party 3
Nike
Nike
foreverlivin
Nike
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 153L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BestiaDiSangue
Jormungandr
17
2 / 9 / 3
9,785
815
12,184
18,652
24,735
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 9 / 3
8,572
714
9,442
15,172
6,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
10
1 / 4 / 1
7,244
604
5,002
8,196
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SV4
Chaac
13
1 / 5 / 3
7,845
654
10,392
14,077
8,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 10 / 2
8,532
711
3,996
17,297
8,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 4 / 28
9,425
785
7,313
21,620
29,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Hofgothi
Sylvanus
17
4 / 1 / 23
10,419
868
10,142
12,556
8,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bastet
Saururrex
Bastet
18
10 / 2 / 19
10,993
916
14,141
10,789
5,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 21
10,692
891
15,210
5,287
2,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
16 / 1 / 13
11,526
961
19,111
15,822
18,813
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
141
8
Kills
37
37
Deaths
9
12
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
28
3.75
L
Jormungandr
BestiaDiSangue
Jormungandr
2
9
3
0.39
L
2
9
3
0.39
L
Chang'e
1
4
1
0.38
W
Sylvanus
Hofgothi
Sylvanus
4
1
23
15.5
L
Chaac
SV4
Chaac
1
5
3
0.5
W
Bastet
Saururrex
Bastet
10
2
19
9.75
L
2
10
2
0.3
W
6
1
21
16.5
W
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,016
Damage
65,917
73,394
Taken
66,074
49,931
Mitigated
64,662
10,696
Healing
30,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,313
1,618
1,586
3,111
21,620
29,487
530
3,989
17,606
14,744
0
L
Jormungandr
BestiaDiSangue
Jormungandr
12,184
3,421
619
492
18,652
24,735
0
9,606
8,827
29,430
0
L
9,442
1,457
136
372
15,172
6,373
0
5,588
9,201
0
19,071
L
Chang'e
5,002
352
1,150
2,001
8,196
2,235
0
1,524
6,428
9,524
0
W
Sylvanus
Hofgothi
Sylvanus
10,142
3,011
8,188
7,149
12,556
8,153
1,039
4,628
7,688
22,759
0
L
Chaac
SV4
Chaac
10,392
1,753
345
3,699
14,077
8,277
0
6,936
6,901
0
17,731
W
Bastet
Saururrex
Bastet
14,141
3,895
1,178
3,069
10,789
5,673
2,683
2,835
7,904
0
29,637
L
3,996
3,038
291
1,591
17,297
8,311
0
9,011
8,006
0
6,744
W
15,210
933
1,210
165
5,287
2,536
2,421
1,721
3,566
35,490
0
W
19,111
931
1,501
3,634
15,822
18,813
1,126
4,013
11,809
0
29,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,978
Gold Earned
53,055
125
Minions Killed
133
0
Camps Cleared
0
863,886
Distance Traveled
1,146,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,425
785
15
1
0
237,149
0
L
Jormungandr
9,785
815
38
3
0
173,941
0
L
Susano
8,572
714
28
2
0
173,596
0
L
Chang'e
7,244
604
16
1
0
174,023
0
W
Sylvanus
10,419
868
24
2
0
207,940
0
L
Chaac
7,845
654
25
2
0
167,716
0
W
Bastet
10,993
916
30
3
0
231,633
0
L
Bakasura
8,532
711
18
2
0
174,610
0
W
Scylla
10,692
891
46
4
0
222,108
0
W
Nike
11,526
961
18
2
0
247,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role