Player Matchup

Charybdis
Charybdis
Electrofreeak
Charybdis
Level 7
God Stats
6W - 4L
1,602 SR
Queue Stats
7W - 5L
1,449 Elo+
Party 2
Vamana
Vamana
YouGo_x_x
Vamana
Level 100
God Stats
7W - 2L
1,823 SR
Queue Stats
10W - 13L
1,360 Elo+
Party 2
Ix Chel
Ix Chel
xMike96
Ix Chel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 58L
1,418 Elo+
Solo
Team Averages
Level 65
1,642 SR
1,409 Elo+

VS

Team Averages
Level 61
1,642 SR
1,475 Elo+
Izanami
Izanami
Romaneyang7
Izanami
Level 48
God Stats
4W - 6L
1,790 SR
Queue Stats
18W - 20L
1,637 Elo+
Solo
Fenrir
Fenrir
Xavos974
Fenrir
Level 27
God Stats
2W - 5L
1,399 SR
Queue Stats
191W - 174L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
tototy94
Ix Chel
Level 109
God Stats
2W - 4L
1,738 SR
Queue Stats
183W - 164L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Electrofreeak
Charybdis
17
9 / 2 / 6
11,896
793
14,002
9,864
4,705
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
YouGo_x_x
Vamana
16
4 / 3 / 12
10,766
718
10,108
15,907
16,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
xMike96
Ix Chel
16
4 / 3 / 11
11,282
752
9,671
10,892
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Romaneyang7
Izanami
17
3 / 3 / 3
11,834
789
6,434
12,140
5,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Xavos974
Fenrir
15
2 / 7 / 3
10,368
691
7,127
15,849
11,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
tototy94
Ix Chel
14
2 / 7 / 4
9,744
650
9,459
13,357
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
7
8
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Electrofreeak
Charybdis
9
2
6
6
L
Izanami
Romaneyang7
Izanami
3
3
3
1.5
L
Fenrir
Xavos974
Fenrir
2
7
3
0.5
W
Vamana
YouGo_x_x
Vamana
4
3
12
3.33
L
Ix Chel
tototy94
Ix Chel
2
7
4
0.57
W
Ix Chel
xMike96
Ix Chel
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
23,020
36,663
Taken
41,346
26,648
Mitigated
23,117
9,090
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Electrofreeak
Charybdis
14,002
10,563
448
1,258
9,864
4,705
2,274
1,744
7,952
0
52,890
L
Izanami
Romaneyang7
Izanami
6,434
3,758
0
1,092
12,140
5,528
260
1,846
10,294
0
56,604
L
Fenrir
Xavos974
Fenrir
7,127
993
0
2,109
15,849
11,760
101
4,525
11,324
0
25,347
W
Vamana
YouGo_x_x
Vamana
10,108
3,912
459
4,184
15,907
16,981
834
4,918
10,781
0
39,936
L
Ix Chel
tototy94
Ix Chel
9,459
472
676
631
13,357
5,829
472
3,332
10,025
42,887
0
W
Ix Chel
xMike96
Ix Chel
9,671
880
987
1,754
10,892
4,962
265
3,352
7,370
42,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
31,946
182
Minions Killed
193
0
Camps Cleared
0
780,860
Distance Traveled
710,251
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,896
793
72
5
0
257,977
0
L
Izanami
11,834
789
95
6
0
268,311
0
L
Fenrir
10,368
691
36
2
0
216,657
0
W
Vamana
10,766
718
41
3
0
277,207
9
L
Ix Chel
9,744
650
62
4
0
225,283
0
W
Ix Chel
11,282
752
69
5
0
245,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role