Player Matchup

Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Cavern4
Sylvanus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Ganesha
Ganesha
DiegoGR
Ganesha
Level 188
God Stats
2W - 3L
1,328 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 131
1,443 SR
1,500 Elo+

VS

Team Averages
Level 66
1,576 SR
1,399 Elo+
Cupid
Cupid
Cwsnake
Cupid
Level 88
God Stats
1W - 0L
1,727 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 2
Ix Chel
Ix Chel
LGeneral00
Ix Chel
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
MAG7C
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
8 / 5 / 2
10,423
745
9,345
7,477
2,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Cavern4
Sylvanus
11
3 / 4 / 8
9,570
684
5,474
12,944
9,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
DiegoGR
Ganesha
11
0 / 5 / 10
8,519
609
1,257
9,276
4,421
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cwsnake
Cupid
11
7 / 3 / 6
9,920
709
10,628
7,617
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
LGeneral00
Ix Chel
12
1 / 5 / 6
9,406
672
4,410
7,013
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
MAG7C
Chiron
10
5 / 3 / 7
9,492
678
6,607
7,279
2,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
13
14
Deaths
11
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
8
5
2
1.8
L
Sylvanus
Cavern4
Sylvanus
3
4
8
1.75
W
Cupid
Cwsnake
Cupid
7
3
6
3.33
L
Ganesha
DiegoGR
Ganesha
0
5
10
1
W
Ix Chel
LGeneral00
Ix Chel
1
5
6
0.8
W
Chiron
MAG7C
Chiron
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,076
Damage
21,645
29,697
Taken
21,909
16,143
Mitigated
6,529
3,696
Healing
1,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,345
6,041
0
144
7,477
2,563
72
1,373
6,104
0
17,894
L
Sylvanus
Cavern4
Sylvanus
5,474
339
1,185
1,906
12,944
9,159
0
2,986
9,958
6,697
0
W
Cupid
Cwsnake
Cupid
10,628
8,555
0
1,245
7,617
2,212
0
2,312
5,305
0
15,376
L
Ganesha
DiegoGR
Ganesha
1,257
457
0
461
9,276
4,421
0
1,777
7,499
19,670
0
W
Ix Chel
LGeneral00
Ix Chel
4,410
644
99
50
7,013
2,219
360
2,374
4,639
16,825
0
W
Chiron
MAG7C
Chiron
6,607
5,528
138
444
7,279
2,098
0
2,355
4,924
0
18,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
28,818
59
Minions Killed
57
0
Camps Cleared
0
340,932
Distance Traveled
320,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,423
745
42
3
0
122,058
0
L
Sylvanus
9,570
684
9
1
0
99,387
0
W
Cupid
9,920
709
10
1
0
104,528
0
L
Ganesha
8,519
609
8
1
0
119,487
0
W
Ix Chel
9,406
672
26
2
0
111,629
0
W
Chiron
9,492
678
21
2
0
103,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role