Player Matchup

Kukulkan
Kukulkan
DareDevils2013
Kukulkan
Level 129
God Stats
1W - 2L
1,303 SR
Queue Stats
65W - 51L
1,549 Elo+
Party 1
Surtr
Surtr
Mike_XF08
Surtr
Level 64
God Stats
25W - 18L
1,687 SR
Queue Stats
70W - 70L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
P_SYC0TIK
Ix Chel
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 157L
1,538 Elo+
Party 2
Ishtar
Ishtar
iDragon555
Ishtar
Level 127
God Stats
4W - 6L
1,424 SR
Queue Stats
178W - 173L
1,451 Elo+
Solo
Jing Wei
Jing Wei
zZCommonZz
Jing Wei
Level 127
God Stats
3W - 2L
1,713 SR
Queue Stats
51W - 40L
1,573 Elo+
Party 1
Team Averages
Level 114
1,525 SR
1,528 Elo+

VS

Team Averages
Level 115
1,560 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KotalKiller
Neith
Level 120
God Stats
121W - 99L
1,676 SR
Queue Stats
240W - 229L
1,502 Elo+
Solo
Cerberus
Cerberus
SchafSchaf
Cerberus
Level 122
God Stats
21W - 19L
1,604 SR
Queue Stats
110W - 111L
1,527 Elo+
Party 3
Loki
Loki
iccuwabn
Loki
Level 85
God Stats
21W - 20L
1,522 SR
Queue Stats
269W - 247L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 1 / 1
5,014
501
3,502
5,425
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Mike_XF08
Surtr
9
3 / 4 / 0
5,603
560
5,426
9,424
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
P_SYC0TIK
Ix Chel
8
1 / 8 / 1
5,300
530
4,899
9,150
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
iDragon555
Ishtar
9
0 / 2 / 1
5,286
529
4,724
8,518
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
zZCommonZz
Jing Wei
11
0 / 0 / 0
5,967
597
4,268
7,935
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
6,619
662
3,256
3,531
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
 
Guan Yu
10
3 / 0 / 4
5,946
595
5,285
9,966
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 0
6,171
617
5,158
6,013
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SchafSchaf
Cerberus
9
1 / 1 / 3
5,853
585
5,125
10,515
7,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
12
9 / 3 / 2
7,494
749
8,052
7,267
2,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Guan Yu
 
Guan Yu
3
0
4
5
L
Kukulkan
0
1
1
0.5
W
1
0
0
1
L
Surtr
Mike_XF08
Surtr
3
4
0
0.75
L
Ix Chel
P_SYC0TIK
Ix Chel
1
8
1
0.19
W
Cerberus
SchafSchaf
Cerberus
1
1
3
2.5
L
Ishtar
iDragon555
Ishtar
0
2
1
0.25
W
Loki
9
3
2
3.33
L
Jing Wei
zZCommonZz
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
26,876
40,452
Taken
37,292
14,402
Mitigated
19,100
10,928
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,256
338
204
1,322
3,531
1,206
0
491
3,040
56,865
0
W
Guan Yu
 
Guan Yu
5,285
983
310
2,733
9,966
5,077
296
860
9,106
0
36,188
L
Kukulkan
3,502
1,156
0
1,849
5,425
2,189
0
1,641
3,784
23,433
0
W
5,158
2,106
0
2,391
6,013
2,477
464
430
5,583
0
57,747
L
Surtr
Mike_XF08
Surtr
5,426
2,787
0
1,402
9,424
3,815
0
1,833
7,591
255
33,024
L
Ix Chel
P_SYC0TIK
Ix Chel
4,899
642
69
975
9,150
3,143
0
594
8,556
28,243
0
W
Cerberus
SchafSchaf
Cerberus
5,125
341
1,116
3,849
10,515
7,627
0
3,103
7,412
22,098
0
L
Ishtar
iDragon555
Ishtar
4,724
2,466
0
2,868
8,518
2,495
0
3,686
4,775
0
45,896
W
Loki
8,052
1,214
0
710
7,267
2,713
85
3,649
3,618
0
44,401
L
Jing Wei
zZCommonZz
Jing Wei
4,268
3,500
0
3,765
7,935
2,760
0
570
7,365
0
54,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
32,083
302
Minions Killed
378
0
Camps Cleared
0
1,006,638
Distance Traveled
1,051,003
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,619
662
116
12
0
215,275
1
W
Guan Yu
5,946
595
51
5
0
239,430
4
L
Kukulkan
5,014
501
42
4
0
211,581
0
W
Neith
6,171
617
101
10
0
183,953
0
L
Surtr
5,603
560
59
6
0
217,123
0
L
Ix Chel
5,300
530
46
5
0
197,852
1
W
Cerberus
5,853
585
44
4
0
212,426
0
L
Ishtar
5,286
529
62
6
0
180,950
3
W
Loki
7,494
749
66
7
0
199,919
0
L
Jing Wei
5,967
597
93
9
0
199,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role