Player Matchup

Danzaburou
Danzaburou
Diamond IV
 
Danzaburou
Diamond IV
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
BosSerpent
Gilgamesh
Diamond IV
Level 174
God Stats
0W - 1L
1,750 SR
Queue Stats
108W - 87L
2,237 MMR
Solo
Rama
Rama
Diamond IV
Redluv1
Rama
Diamond IV
Level 98
God Stats
12W - 8L
1,688 SR
Queue Stats
84W - 64L
2,222 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
nogod4u
Morgan Le Fay
Diamond III
Level 155
God Stats
66W - 48L
1,668 SR
Queue Stats
593W - 574L
2,323 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,621 SR
1,956 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,527 SR
2,119 MMR
Guan Yu
Guan Yu
Diamond III
 
Guan Yu
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Eatzz
Ne Zha
Masters
Level 159
God Stats
12W - 13L
1,602 SR
Queue Stats
416W - 367L
2,421 MMR
Party 1
Thoth
Thoth
Masters
Gh0st
Thoth
Masters
Level 170
God Stats
4W - 2L
1,495 SR
Queue Stats
202W - 172L
2,297 MMR
Solo
Cernunnos
Cernunnos
Diamond II
Glarki
Cernunnos
Diamond II
Level 157
God Stats
8W - 10L
1,539 SR
Queue Stats
133W - 84L
2,191 MMR
Party 1
Chaac
Chaac
Diamond III
Vamanananana
Chaac
Diamond III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 284L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 2
5,600
560
2,397
6,283
2,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
 
Mercury
9
1 / 5 / 1
5,368
537
3,641
10,797
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BosSerpent
Gilgamesh
8
0 / 3 / 0
4,823
482
2,786
10,719
8,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Redluv1
Rama
9
3 / 4 / 0
5,777
578
6,012
9,460
2,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
nogod4u
Morgan Le Fay
10
0 / 3 / 1
5,557
556
4,234
6,646
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MartichorasBakasuraThor

VS

Bans
HelHe BoAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 0 / 3
6,676
668
6,390
6,767
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Eatzz
Ne Zha
11
4 / 0 / 5
6,519
652
9,176
8,234
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Gh0st
Thoth
12
6 / 2 / 2
6,955
696
7,433
5,613
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Glarki
Cernunnos
12
3 / 0 / 0
6,568
657
5,082
5,185
2,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 2 / 4
6,122
612
4,046
8,089
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
17
17
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Mercury
 
Mercury
1
5
1
0.3
W
Guan Yu
 
Guan Yu
3
0
3
4.5
L
Gilgamesh
BosSerpent
Gilgamesh
0
3
0
0
W
Ne Zha
Eatzz
Ne Zha
4
0
5
6.5
W
Thoth
Gh0st
Thoth
6
2
2
3.5
W
Cernunnos
Glarki
Cernunnos
3
0
0
3
L
Rama
Redluv1
Rama
3
4
0
0.75
W
1
2
4
1.5
L
Morgan Le Fay
nogod4u
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,070
Damage
32,127
43,905
Taken
33,888
17,480
Mitigated
17,274
7,184
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,397
1,488
0
2,623
6,283
2,237
0
0
6,283
0
41,168
L
Mercury
 
Mercury
3,641
1,731
0
950
10,797
2,481
0
1,701
9,096
0
40,447
W
Guan Yu
 
Guan Yu
6,390
885
198
1,860
6,767
6,327
0
0
6,767
0
45,893
L
Gilgamesh
BosSerpent
Gilgamesh
2,786
1,043
0
1,681
10,719
8,485
0
0
10,719
0
23,167
W
Ne Zha
Eatzz
Ne Zha
9,176
4,082
0
1,551
8,234
3,296
0
787
7,447
0
52,234
W
Thoth
Gh0st
Thoth
7,433
42
0
750
5,613
1,971
0
2,147
3,466
50,055
0
W
Cernunnos
Glarki
Cernunnos
5,082
2,769
0
3,236
5,185
2,075
0
0
5,185
0
60,088
L
Rama
Redluv1
Rama
6,012
4,609
0
1,066
9,460
2,337
0
1,873
7,587
0
26,908
W
4,046
480
1,273
3,627
8,089
3,605
0
1,300
6,789
0
19,614
L
Morgan Le Fay
nogod4u
Morgan Le Fay
4,234
195
0
864
6,646
1,940
0
3,859
2,787
38,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,125
Gold Earned
32,840
307
Minions Killed
367
0
Camps Cleared
0
1,042,444
Distance Traveled
1,169,695
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,600
560
79
8
0
201,357
0
L
Mercury
5,368
537
59
6
0
241,542
0
W
Guan Yu
6,676
668
71
7
0
231,024
0
L
Gilgamesh
4,823
482
46
5
0
191,707
0
W
Ne Zha
6,519
652
87
9
0
261,240
2
W
Thoth
6,955
696
86
9
0
210,159
3
W
Cernunnos
6,568
657
103
10
0
216,988
1
L
Rama
5,777
578
43
4
0
202,757
0
W
Chaac
6,122
612
20
2
0
250,284
0
L
Morgan Le Fay
5,557
556
80
8
0
205,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role