Player Matchup

Ares
Ares
AlMiGhTy--NiNjA
Ares
Level 174
God Stats
6W - 5L
1,511 SR
Queue Stats
544W - 539L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
CabbsAreHeaa
Baron Samedi
Level 115
God Stats
18W - 10L
1,632 SR
Queue Stats
78W - 71L
1,542 Elo+
Solo
Hou Yi
Hou Yi
Go-Go_Mumbo
Hou Yi
Level 250
God Stats
35W - 30L
1,495 SR
Queue Stats
460W - 466L
1,515 Elo+
Solo
Team Averages
Level 180
1,546 SR
1,531 Elo+

VS

Team Averages
Level 111
1,698 SR
1,438 Elo+
Ix Chel
Ix Chel
Blootube
Ix Chel
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Solo
Horus
Horus
Whispiie
Horus
Level 108
God Stats
3W - 4L
1,722 SR
Queue Stats
298W - 331L
1,571 Elo+
Solo
Camazotz
Camazotz
poteboi_johnny
Camazotz
Level 120
God Stats
3W - 7L
1,873 SR
Queue Stats
160W - 169L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
9,633
803
9,237
11,797
14,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
CabbsAreHeaa
Baron Samedi
14
3 / 2 / 2
8,781
732
10,813
8,327
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
15
2 / 0 / 3
8,899
742
11,189
8,913
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blootube
Ix Chel
13
0 / 3 / 1
7,493
624
8,532
10,633
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Whispiie
Horus
14
0 / 0 / 1
8,247
687
3,535
11,532
14,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
13
2 / 3 / 0
8,206
684
7,972
14,771
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Ix Chel
Blootube
Ix Chel
0
3
1
0.17
W
Baron Samedi
CabbsAreHeaa
Baron Samedi
3
2
2
2
W
Hou Yi
2
0
3
3.5
L
Horus
Whispiie
Horus
0
0
1
0.5
L
Camazotz
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
20,039
29,037
Taken
36,936
25,390
Mitigated
27,801
11,772
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,237
493
0
3,376
11,797
14,738
310
4,880
6,917
17,289
0
L
Ix Chel
Blootube
Ix Chel
8,532
468
1,887
957
10,633
5,689
0
7,309
3,324
41,664
0
W
Baron Samedi
CabbsAreHeaa
Baron Samedi
10,813
637
2,125
2,774
8,327
5,474
638
2,014
6,313
50,768
0
W
Hou Yi
11,189
5,906
0
3,497
8,913
5,178
1,531
1,904
7,009
0
43,477
L
Horus
Whispiie
Horus
3,535
1,657
5,861
5,105
11,532
14,482
36
6,112
5,420
0
8,447
L
Camazotz
7,972
1,987
0
3,730
14,771
7,630
0
6,785
7,986
0
35,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,313
Gold Earned
23,946
153
Minions Killed
131
0
Camps Cleared
0
702,514
Distance Traveled
726,057
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,633
803
6
1
0
243,616
0
L
Ix Chel
7,493
624
72
6
0
207,882
0
W
Baron Samedi
8,781
732
77
6
0
217,843
0
W
Hou Yi
8,899
742
70
6
0
241,055
0
L
Horus
8,247
687
15
1
0
250,802
0
L
Camazotz
8,206
684
44
4
0
267,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role