Player Matchup

Aphrodite
Aphrodite
Ariós
Aphrodite
Level 89
God Stats
16W - 12L
1,563 SR
Queue Stats
273W - 268L
1,413 Elo+
Party 2
Surtr
Surtr
Armánder
Surtr
Level 81
God Stats
6W - 8L
1,520 SR
Queue Stats
256W - 244L
1,429 Elo+
Party 2
Charybdis
Charybdis
ChallengeMyWill
Charybdis
Level 68
God Stats
10W - 16L
1,498 SR
Queue Stats
240W - 208L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Nadarjus
Nu Wa
Level 131
God Stats
106W - 95L
1,442 SR
Queue Stats
135W - 124L
1,470 Elo+
Solo
Nemesis
Nemesis
kraljsveta204
Nemesis
Level 66
God Stats
0W - 5L
1,500 SR
Queue Stats
227W - 255L
1,452 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,454 Elo+

VS

Team Averages
Level 87
1,570 SR
1,412 Elo+
Ares
Ares
CuDrasi
Ares
Level 17
God Stats
2W - 0L
1,691 SR
Queue Stats
11W - 18L
1,212 Elo+
Party 1
Cernunnos
Cernunnos
Ice7oad
Cernunnos
Level 115
God Stats
1W - 1L
1,510 SR
Queue Stats
58W - 45L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
PowerOfNow
Guan Yu
Level 154
God Stats
107W - 77L
1,619 SR
Queue Stats
466W - 433L
1,467 Elo+
Solo
Anubis
Anubis
Risanke
Anubis
Level 63
God Stats
6W - 4L
1,582 SR
Queue Stats
93W - 83L
1,446 Elo+
Party 1
Susano
Susano
Veteran10
Susano
Level 86
God Stats
4W - 4L
1,449 SR
Queue Stats
145W - 119L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ariós
Aphrodite
13
2 / 4 / 4
9,139
457
6,053
13,317
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
Armánder
Surtr
15
1 / 2 / 5
9,681
484
12,344
14,200
10,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
ChallengeMyWill
Charybdis
14
3 / 5 / 5
9,259
463
17,968
16,954
6,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Nadarjus
Nu Wa
14
2 / 8 / 2
9,389
469
18,919
15,849
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
16
6 / 5 / 2
10,426
521
10,228
17,423
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CuDrasi
Ares
12
1 / 6 / 6
8,126
406
4,341
18,586
15,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Ice7oad
Cernunnos
15
2 / 3 / 3
8,892
445
14,357
17,427
8,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
PowerOfNow
Guan Yu
15
5 / 2 / 8
9,840
492
10,819
21,457
19,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Risanke
Anubis
16
7 / 2 / 8
10,132
507
17,028
15,958
7,870
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Veteran10
Susano
17
9 / 1 / 6
10,535
527
11,799
14,419
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
24
24
Deaths
14
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ariós
Aphrodite
2
4
4
1
L
Surtr
Armánder
Surtr
1
2
5
1.75
L
Charybdis
ChallengeMyWill
Charybdis
3
5
5
1.1
W
Ares
CuDrasi
Ares
1
6
6
0.67
W
Cernunnos
Ice7oad
Cernunnos
2
3
3
1.17
L
Nu Wa
Nadarjus
Nu Wa
2
8
2
0.38
W
Guan Yu
PowerOfNow
Guan Yu
5
2
8
4.5
W
Anubis
Risanke
Anubis
7
2
8
5.5
W
Susano
Veteran10
Susano
9
1
6
12
L
Nemesis
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
58,344
77,743
Taken
87,847
41,145
Mitigated
58,007
22,524
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ariós
Aphrodite
6,053
432
4,029
5,853
13,317
12,687
52
4,639
8,678
34,284
0
L
Surtr
Armánder
Surtr
12,344
3,815
0
5,474
14,200
10,449
181
2,674
11,526
2,323
71,922
L
Charybdis
ChallengeMyWill
Charybdis
17,968
9,738
0
4,298
16,954
6,899
1,656
2,836
14,118
0
71,981
W
Ares
CuDrasi
Ares
4,341
260
0
3,676
18,586
15,682
22
6,260
12,326
19,622
0
W
Cernunnos
Ice7oad
Cernunnos
14,357
6,079
0
5,403
17,427
8,507
640
1,722
15,705
0
80,166
L
Nu Wa
Nadarjus
Nu Wa
18,919
7,882
201
1,353
15,849
4,072
965
8,120
7,729
76,604
0
W
Guan Yu
PowerOfNow
Guan Yu
10,819
1,211
419
4,868
21,457
19,957
284
6,682
14,775
2,038
60,376
W
Anubis
Risanke
Anubis
17,028
989
0
8,825
15,958
7,870
0
7,123
8,835
91,047
0
W
Susano
Veteran10
Susano
11,799
3,835
0
2,170
14,419
5,991
96
4,575
9,844
0
71,440
L
Nemesis
10,228
4,584
0
1,316
17,423
7,038
0
3,847
13,576
0
87,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
47,525
480
Minions Killed
448
0
Camps Cleared
0
1,757,218
Distance Traveled
1,832,258
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,139
457
48
2
0
369,437
2
L
Surtr
9,681
484
113
6
0
358,891
2
L
Charybdis
9,259
463
109
5
0
320,270
7
W
Ares
8,126
406
23
1
0
378,652
6
W
Cernunnos
8,892
445
105
5
0
319,227
0
L
Nu Wa
9,389
469
110
6
0
278,654
0
W
Guan Yu
9,840
492
91
5
0
373,765
4
W
Anubis
10,132
507
134
7
0
339,488
2
W
Susano
10,535
527
95
5
0
421,126
0
L
Nemesis
10,426
521
100
5
0
429,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role