Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HeskanBharesh
Aphrodite
Level 36
God Stats
3W - 2L
1,462 SR
Queue Stats
35W - 44L
1,397 Elo+
Solo
Loki
Loki
Octavinotus
Loki
Level 105
God Stats
67W - 57L
1,581 SR
Queue Stats
130W - 121L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
anderiss
Ah Muzen Cab
Level 104
God Stats
1W - 1L
1,348 SR
Queue Stats
186W - 178L
1,489 Elo+
Solo
Janus
Janus
moolook
Janus
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,171 Elo+
Solo
Team Averages
Level 78
1,478 SR
1,414 Elo+

VS

Team Averages
Level 59
1,564 SR
1,473 Elo+
Geb
Geb
LilisMadness
Geb
Level 67
God Stats
3W - 3L
1,704 SR
Queue Stats
199W - 184L
1,506 Elo+
Solo
Thor
Thor
LordVadkin
Thor
Level 49
God Stats
2W - 4L
1,485 SR
Queue Stats
18W - 23L
1,434 Elo+
Solo
Izanami
Izanami
Swamii
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
Vobatrone
Ix Chel
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 74L
1,520 Elo+
Party 1
He Bo
He Bo
dusenika
He Bo
Level 53
God Stats
11W - 6L
1,633 SR
Queue Stats
146W - 157L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 1 / 2
10,828
637
13,039
12,386
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Aphrodite
HeskanBharesh
Aphrodite
13
0 / 3 / 5
8,138
479
3,744
14,837
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
6 / 3 / 5
10,204
600
14,591
17,916
7,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
anderiss
Ah Muzen Cab
17
3 / 2 / 4
9,878
581
11,337
12,029
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
moolook
Janus
14
2 / 4 / 3
8,524
501
9,828
12,260
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,856
462
4,811
12,780
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 1
7,980
469
6,807
15,117
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Swamii
Izanami
14
0 / 4 / 4
8,539
502
6,675
12,498
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
Vobatrone
Ix Chel
15
7 / 2 / 1
9,509
559
14,028
10,030
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
dusenika
He Bo
14
5 / 5 / 5
8,943
526
14,148
16,206
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
13
13
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
2
7
W
Aphrodite
HeskanBharesh
Aphrodite
0
3
5
0.83
L
1
1
3
2.5
L
0
5
1
0.1
W
6
3
5
2.83
L
Izanami
Swamii
Izanami
0
4
4
0.5
L
Ix Chel
Vobatrone
Ix Chel
7
2
1
3.75
W
Ah Muzen Cab
anderiss
Ah Muzen Cab
3
2
4
2.5
L
He Bo
dusenika
He Bo
5
5
5
1.5
W
Janus
moolook
Janus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,539
Damage
46,469
69,428
Taken
66,631
44,352
Mitigated
35,654
26,039
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,039
4,756
0
6,206
12,386
11,784
166
775
10,746
0
81,945
W
Aphrodite
HeskanBharesh
Aphrodite
3,744
682
4,643
7,184
14,837
13,703
114
8,952
5,613
30,176
0
L
4,811
247
0
3,134
12,780
13,342
0
3,403
9,377
17,493
0
L
6,807
1,843
0
831
15,117
7,798
0
273
14,844
0
45,305
W
14,591
4,143
0
2,886
17,916
7,730
0
10,555
7,113
0
77,452
L
Izanami
Swamii
Izanami
6,675
4,740
0
2,004
12,498
4,772
0
2,726
9,772
0
73,261
L
Ix Chel
Vobatrone
Ix Chel
14,028
1,267
1,722
2,425
10,030
4,241
81
5,467
4,563
75,888
0
W
Ah Muzen Cab
anderiss
Ah Muzen Cab
11,337
5,310
0
2,213
12,029
5,843
2,685
3,749
8,182
0
103,372
L
He Bo
dusenika
He Bo
14,148
741
0
2,588
16,206
5,501
0
1,703
14,503
65,419
0
W
Janus
moolook
Janus
9,828
646
0
2,907
12,260
5,292
261
8,673
3,309
60,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
42,827
527
Minions Killed
467
0
Camps Cleared
0
1,749,976
Distance Traveled
1,654,383
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,828
637
141
8
0
342,109
0
W
Aphrodite
8,138
479
25
1
0
355,525
2
L
Geb
7,856
462
21
1
0
356,305
8
L
Thor
7,980
469
81
5
0
306,932
0
W
Loki
10,204
600
106
6
0
374,541
2
L
Izanami
8,539
502
151
9
0
299,934
0
L
Ix Chel
9,509
559
137
8
0
349,109
3
W
Ah Muzen Cab
9,878
581
160
9
0
338,897
0
L
He Bo
8,943
526
77
5
0
342,103
0
W
Janus
8,524
501
95
6
0
338,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role