Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
AMCVII
Morgan Le Fay
Platinum II
Level 152
God Stats
7W - 11L
1,575 SR
Queue Stats
92W - 83L
1,825 MMR
Party 2
Thanatos
Thanatos
Bronze III
Chasun
Thanatos
Bronze III
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 40L
1,400 MMR
Party 2
Guan Yu
Guan Yu
Gold II
TheRealIceKing
Guan Yu
Gold II
Level 144
God Stats
6W - 7L
1,117 SR
Queue Stats
69W - 75L
1,567 MMR
Solo
Heimdallr
Heimdallr
Gold I
lKatsura_
Heimdallr
Gold I
Level 187
God Stats
15W - 14L
1,659 SR
Queue Stats
318W - 319L
1,605 MMR
Party 4
Terra
Terra
Gold III
wem75019
Terra
Gold III
Level 190
God Stats
1W - 2L
1,500 SR
Queue Stats
440W - 457L
1,499 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,470 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,417 SR
1,586 MMR
Bacchus
Bacchus
Gold V
AzShals
Bacchus
Gold V
Level 149
God Stats
3W - 9L
1,330 SR
Queue Stats
227W - 221L
1,396 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
Aztull
The Morrigan
Platinum IV
Level 157
God Stats
0W - 3L
1,310 SR
Queue Stats
235W - 228L
1,777 MMR
Party 1
Loki
Loki
Gold III
Joseki_24
Loki
Gold III
Level 63
God Stats
1W - 1L
1,804 SR
Queue Stats
37W - 23L
1,676 MMR
Party 3
Jing Wei
Jing Wei
Gold IV
Rosebankk
Jing Wei
Gold IV
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 59L
1,548 MMR
Solo
Chaac
Chaac
Gold IV
pikanha69
Chaac
Gold IV
Level 73
God Stats
16W - 14L
1,141 SR
Queue Stats
369W - 390L
1,532 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AMCVII
Morgan Le Fay
18
3 / 1 / 9
11,637
582
15,217
8,201
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Chasun
Thanatos
18
11 / 3 / 4
11,815
591
18,055
20,328
9,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 3
13,196
660
16,166
16,202
20,423
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
lKatsura_
Heimdallr
20
5 / 2 / 0
12,308
615
18,063
16,476
9,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
wem75019
Terra
15
0 / 2 / 9
9,833
492
5,296
16,101
16,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
MercuryThorSusanoHe Bo

VS

Bans
Ao KuangSerqetAphroditeChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AzShals
Bacchus
13
2 / 3 / 3
9,068
453
8,839
20,853
26,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Aztull
The Morrigan
13
1 / 6 / 3
8,819
441
3,689
12,196
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
16
3 / 6 / 3
9,828
491
11,666
19,326
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Rosebankk
Jing Wei
18
3 / 4 / 1
10,628
531
12,674
18,253
9,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
pikanha69
Chaac
16
0 / 5 / 0
9,811
491
7,195
20,996
15,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
24
Kills
9
9
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AMCVII
Morgan Le Fay
3
1
9
7.5
L
Bacchus
AzShals
Bacchus
2
3
3
1.17
L
The Morrigan
Aztull
The Morrigan
1
6
3
0.42
W
Thanatos
Chasun
Thanatos
11
3
4
4.33
L
Loki
3
6
3
0.75
L
Jing Wei
Rosebankk
Jing Wei
3
4
1
0.88
W
5
1
3
6.5
W
Heimdallr
lKatsura_
Heimdallr
5
2
0
2.5
L
Chaac
pikanha69
Chaac
0
5
0
0
W
Terra
wem75019
Terra
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,797
Damage
44,063
77,308
Taken
91,624
59,562
Mitigated
63,185
37,929
Healing
22,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AMCVII
Morgan Le Fay
15,217
1,580
0
1,096
8,201
3,977
516
3,097
5,104
103,119
0
L
Bacchus
AzShals
Bacchus
8,839
870
0
2,786
20,853
26,214
0
7,537
12,902
31,458
0
L
The Morrigan
Aztull
The Morrigan
3,689
684
0
1,292
12,196
4,497
0
4,926
6,870
54,800
1,070
W
Thanatos
Chasun
Thanatos
18,055
7,602
0
14,523
20,328
9,110
0
3,183
17,145
0
100,615
L
Loki
11,666
4,262
0
6,123
19,326
7,189
0
2,829
16,304
0
82,264
L
Jing Wei
Rosebankk
Jing Wei
12,674
10,635
0
5,521
18,253
9,577
426
905
17,348
0
101,667
W
16,166
1,528
532
5,342
16,202
20,423
0
506
15,696
0
123,804
W
Heimdallr
lKatsura_
Heimdallr
18,063
11,056
0
8,734
16,476
9,577
433
2,170
14,306
0
133,223
L
Chaac
pikanha69
Chaac
7,195
1,057
0
6,917
20,996
15,708
0
3,399
17,549
0
82,839
W
Terra
wem75019
Terra
5,296
781
3,607
4,095
16,101
16,475
572
2,832
13,269
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,789
Gold Earned
48,154
712
Minions Killed
574
0
Camps Cleared
0
2,111,381
Distance Traveled
2,030,684
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,637
582
163
8
0
416,916
5
L
Bacchus
9,068
453
30
2
0
432,091
6
L
The Morrigan
8,819
441
110
6
0
360,682
1
W
Thanatos
11,815
591
117
6
0
474,542
0
L
Loki
9,828
491
126
6
0
453,396
0
L
Jing Wei
10,628
531
153
8
0
392,385
1
W
Guan Yu
13,196
660
203
10
0
417,499
0
W
Heimdallr
12,308
615
193
10
0
370,093
2
L
Chaac
9,811
491
155
8
0
392,130
2
W
Terra
9,833
492
36
2
0
432,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role