Player Matchup

Heimdallr
Heimdallr
ALDOCFH97
Heimdallr
Level 145
God Stats
23W - 28L
1,296 SR
Queue Stats
423W - 419L
1,536 Elo+
Solo
Fenrir
Fenrir
Crimson_berserk4
Fenrir
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,115 Elo+
Solo
Ares
Ares
GingyLocks
Ares
Level 85
God Stats
0W - 2L
1,228 SR
Queue Stats
54W - 57L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
PokyOrangeKitty
Ix Chel
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XoxoxSleek
Cu Chulainn
Level 125
God Stats
45W - 29L
1,623 SR
Queue Stats
1,438W - 1,356L
1,550 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,447 Elo+

VS

Team Averages
Level 95
1,365 SR
1,520 Elo+
Chang'e
Chang'e
Draco_Reloaded
Chang'e
Level 124
God Stats
18W - 12L
1,719 SR
Queue Stats
176W - 188L
1,538 Elo+
Party 1
Ix Chel
Ix Chel
HolyFurion
Ix Chel
Level 96
God Stats
2W - 2L
1,170 SR
Queue Stats
124W - 123L
1,487 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Microbread
Tsukuyomi
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 73L
1,527 Elo+
Party 3
Rama
Rama
NebulaN1ck
Rama
Level 92
God Stats
1W - 1L
1,286 SR
Queue Stats
50W - 32L
1,518 Elo+
Solo
Sobek
Sobek
toy-toast909
Sobek
Level 67
God Stats
1W - 3L
1,148 SR
Queue Stats
142W - 151L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALDOCFH97
Heimdallr
11
3 / 1 / 0
6,283
571
9,866
7,186
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 3 / 1
5,614
510
503
8,918
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

9
1 / 2 / 2
6,322
575
4,092
9,241
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 2 / 0
7,733
703
5,294
7,054
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
XoxoxSleek
Cu Chulainn
11
0 / 3 / 0
6,790
617
3,483
8,714
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,400
582
2,792
5,363
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ix Chel
HolyFurion
Ix Chel
11
0 / 4 / 4
6,337
576
3,329
6,112
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Microbread
Tsukuyomi
13
9 / 0 / 1
7,508
683
9,955
8,039
3,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,532
503
4,381
8,617
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
4,570
415
1,663
10,467
5,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
8
Kills
11
11
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ALDOCFH97
Heimdallr
3
1
0
3
L
0
3
1
0.17
W
1
0
2
2
L
1
2
2
1
W
Ix Chel
HolyFurion
Ix Chel
0
4
4
0.5
W
Tsukuyomi
Microbread
Tsukuyomi
9
0
1
9.5
W
1
2
1
0.75
L
4
2
0
2
L
Cu Chulainn
XoxoxSleek
Cu Chulainn
0
3
0
0
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
22,120
41,113
Taken
38,598
22,071
Mitigated
15,171
8,313
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ALDOCFH97
Heimdallr
9,866
4,752
0
1,925
7,186
3,098
590
927
6,259
0
55,478
L
503
53
0
1,078
8,918
3,237
0
614
8,304
0
34,579
W
2,792
393
0
3,219
5,363
1,815
0
0
5,363
42,381
0
L
4,092
95
0
2,262
9,241
7,493
0
1,307
7,934
20,704
0
W
Ix Chel
HolyFurion
Ix Chel
3,329
236
295
749
6,112
2,156
0
3,440
2,672
40,944
0
W
Tsukuyomi
Microbread
Tsukuyomi
9,955
3,681
0
1,781
8,039
3,214
0
2,588
5,451
0
50,823
W
4,381
3,576
0
1,598
8,617
2,959
0
1,613
7,004
0
40,170
L
5,294
629
435
1,921
7,054
2,772
0
2,304
4,750
57,514
0
L
Cu Chulainn
XoxoxSleek
Cu Chulainn
3,483
702
0
692
8,714
5,471
0
2,632
6,082
0
52,845
W
1,663
355
82
3,111
10,467
5,027
0
1,745
8,716
8,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,742
Gold Earned
30,347
347
Minions Killed
328
0
Camps Cleared
0
1,156,157
Distance Traveled
1,155,458
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,283
571
77
7
0
225,951
0
L
Fenrir
5,614
510
58
5
0
249,572
0
W
Chang'e
6,400
582
91
8
0
217,016
4
L
Ares
6,322
575
15
1
0
243,927
1
W
Ix Chel
6,337
576
79
7
0
220,274
0
W
Tsukuyomi
7,508
683
88
8
0
273,739
2
W
Rama
5,532
503
60
5
0
214,924
0
L
Ix Chel
7,733
703
104
9
0
224,557
1
L
Cu Chulainn
6,790
617
93
8
0
212,150
2
W
Sobek
4,570
415
10
1
0
229,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role