Player Matchup

Cerberus
Cerberus
EfficientTag4
Cerberus
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
81W - 87L
1,336 Elo+
Party 1
Sol
Sol
JVelosoVSC97
Sol
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
21W - 27L
1,332 Elo+
Party 1
Ix Chel
Ix Chel
SnakeSam69
Ix Chel
Level 157
God Stats
38W - 34L
1,570 SR
Queue Stats
950W - 1,020L
1,442 Elo+
Party 1
Team Averages
Level 104
1,661 SR
1,370 Elo+

VS

Team Averages
Level 70
1,616 SR
1,352 Elo+
Vamana
Vamana
KnirpsBrutalo
Vamana
Level 68
God Stats
35W - 23L
1,552 SR
Queue Stats
465W - 506L
1,327 Elo+
Solo
Loki
Loki
Reck By OnIX
Loki
Level 35
God Stats
7W - 7L
1,733 SR
Queue Stats
199W - 200L
1,367 Elo+
Solo
Kukulkan
Kukulkan
WolfRehkitz189
Kukulkan
Level 108
God Stats
25W - 20L
1,562 SR
Queue Stats
63W - 72L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EfficientTag4
Cerberus
11
1 / 2 / 1
7,578
689
5,302
15,053
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
7,025
639
6,297
9,571
3,323
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ix Chel
SnakeSam69
Ix Chel
13
1 / 2 / 0
7,266
661
8,010
10,900
5,160
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,720
702
8,941
13,118
14,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 1 / 2
7,943
722
10,206
7,468
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
15
2 / 0 / 3
8,714
792
9,223
6,205
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
EfficientTag4
Cerberus
1
2
1
0.75
L
0
2
2
0.5
W
1
1
5
3.5
W
3
1
2
4
L
Ix Chel
SnakeSam69
Ix Chel
1
2
0
0.5
W
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
28,370
35,524
Taken
26,791
24,354
Mitigated
19,330
8,469
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
EfficientTag4
Cerberus
5,302
474
0
1,921
15,053
15,871
0
4,470
10,583
12,957
0
L
6,297
1,727
416
3,865
9,571
3,323
0
2,215
7,356
22,741
0
W
8,941
5,168
269
563
13,118
14,135
264
8,945
3,901
0
20,829
W
10,206
1,638
0
0
7,468
2,811
0
5,427
1,937
0
28,161
L
Ix Chel
SnakeSam69
Ix Chel
8,010
920
1,105
1,162
10,900
5,160
0
2,588
8,312
35,414
0
W
Kukulkan
9,223
561
0
845
6,205
2,384
0
4,740
1,316
51,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,869
Gold Earned
24,377
112
Minions Killed
147
0
Camps Cleared
0
604,792
Distance Traveled
656,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,578
689
18
2
0
200,087
1
L
Sol
7,025
639
38
3
0
196,745
0
W
Vamana
7,720
702
25
2
0
224,795
0
W
Loki
7,943
722
26
2
0
208,620
0
L
Ix Chel
7,266
661
56
5
0
207,960
0
W
Kukulkan
8,714
792
96
9
0
223,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role