Player Matchup

Ix Chel
Ix Chel
LuisinhoPt
Ix Chel
Level 138
God Stats
2W - 2L
1,845 SR
Queue Stats
7W - 6L
1,590 Elo+
Solo
Chaac
Chaac
Neykov15
Chaac
Level 21
God Stats
0W - 2L
1,201 SR
Queue Stats
23W - 45L
1,237 Elo+
Party 2
Neith
Neith
XibRiD
Neith
Level 76
God Stats
1W - 4L
1,556 SR
Queue Stats
44W - 73L
1,294 Elo+
Party 2
Team Averages
Level 78
1,534 SR
1,374 Elo+

VS

Team Averages
Level 85
1,499 SR
1,433 Elo+
Neith
Neith
Babakul
Neith
Level 86
God Stats
14W - 15L
1,473 SR
Queue Stats
119W - 135L
1,409 Elo+
Party 1
Ix Chel
Ix Chel
Rebsquit
Ix Chel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,480 Elo+
Solo
Geb
Geb
Zozoleclown
Geb
Level 102
God Stats
6W - 5L
1,524 SR
Queue Stats
107W - 117L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LuisinhoPt
Ix Chel
13
1 / 6 / 3
8,476
652
8,668
12,909
5,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Neykov15
Chaac
13
0 / 4 / 5
7,967
613
6,691
15,837
13,946
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
XibRiD
Neith
14
4 / 7 / 1
9,683
745
10,150
14,265
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Babakul
Neith
16
9 / 3 / 8
10,424
802
15,216
11,037
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Rebsquit
Ix Chel
16
8 / 1 / 7
10,178
783
16,016
13,242
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 2 / 17
10,047
773
7,375
17,283
21,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
17
17
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Babakul
Neith
9
3
8
4.33
L
Ix Chel
LuisinhoPt
Ix Chel
1
6
3
0.42
L
Chaac
Neykov15
Chaac
0
4
5
0.63
W
Ix Chel
Rebsquit
Ix Chel
8
1
7
11.5
L
Neith
XibRiD
Neith
4
7
1
0.64
W
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
38,607
43,011
Taken
41,562
26,453
Mitigated
34,020
10,456
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Babakul
Neith
15,216
7,049
0
1,600
11,037
5,732
1,536
1,349
9,688
0
40,384
L
Ix Chel
LuisinhoPt
Ix Chel
8,668
1,166
925
1,534
12,909
5,842
0
6,770
6,139
36,137
0
L
Chaac
Neykov15
Chaac
6,691
1,250
0
5,292
15,837
13,946
71
9,320
6,517
0
15,964
W
Ix Chel
Rebsquit
Ix Chel
16,016
3,016
3,223
4,282
13,242
6,609
532
3,481
9,761
44,309
0
L
Neith
XibRiD
Neith
10,150
5,828
0
2,705
14,265
6,665
264
7,305
6,960
75
33,078
W
7,375
1,231
2,513
3,161
17,283
21,679
733
3,957
13,326
21,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
30,649
127
Minions Killed
127
0
Camps Cleared
0
577,724
Distance Traveled
659,447
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,424
802
58
4
0
216,511
3
L
Ix Chel
8,476
652
77
6
0
191,741
0
L
Chaac
7,967
613
7
1
0
212,323
1
W
Ix Chel
10,178
783
54
4
0
217,220
0
L
Neith
9,683
745
43
3
0
173,660
0
W
Geb
10,047
773
15
1
0
225,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role