Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HeraMIDD
Bakasura
Level 129
God Stats
12W - 12L
1,522 SR
Queue Stats
1,067W - 1,018L
1,575 Elo+
Solo
King Arthur
King Arthur
Montoya2344
King Arthur
Level 138
God Stats
5W - 6L
1,500 SR
Queue Stats
307W - 292L
1,583 Elo+
Solo
Apollo
Apollo
Scuachorrito
Apollo
Level 127
God Stats
17W - 18L
1,568 SR
Queue Stats
249W - 240L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
V0T3F0RP3DR0
Baron Samedi
Level 118
God Stats
3W - 3L
1,512 SR
Queue Stats
123W - 122L
1,497 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,536 Elo+

VS

Team Averages
Level 111
1,479 SR
1,520 Elo+
Sol
Sol
Babylon La
Sol
Level 100
God Stats
0W - 2L
1,296 SR
Queue Stats
93W - 84L
1,524 Elo+
Party 1
Serqet
Serqet
Dwuff La
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 241L
1,518 Elo+
Party 1
Chang'e
Chang'e
GreatGuyMarco
Chang'e
Level 119
God Stats
1W - 3L
1,406 SR
Queue Stats
146W - 136L
1,523 Elo+
Party 1
Chernobog
Chernobog
Monstrousbug64
Chernobog
Level 98
God Stats
4W - 2L
1,279 SR
Queue Stats
281W - 270L
1,529 Elo+
Solo
Ravana
Ravana
Psyblast
Ravana
Level 108
God Stats
3W - 1L
1,914 SR
Queue Stats
45W - 35L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 0 / 2
5,093
509
1,590
4,855
2,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
HeraMIDD
Bakasura
12
5 / 0 / 0
6,730
673
2,992
6,400
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Montoya2344
King Arthur
10
0 / 1 / 2
6,034
603
4,767
8,810
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
10
0 / 0 / 2
5,340
534
2,864
4,467
1,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
V0T3F0RP3DR0
Baron Samedi
11
3 / 0 / 1
6,436
644
5,693
4,036
2,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,931
493
1,790
7,350
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Dwuff La
Serqet
11
0 / 1 / 1
5,702
570
1,420
6,972
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
8
0 / 1 / 0
4,854
485
2,148
4,067
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Monstrousbug64
Chernobog
9
0 / 1 / 0
4,759
476
2,461
4,112
1,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Psyblast
Ravana
9
1 / 1 / 0
5,072
507
5,320
6,999
5,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
0
4
0
0
L
Serqet
Dwuff La
Serqet
0
1
1
0.5
L
Chang'e
0
1
0
0
W
Bakasura
HeraMIDD
Bakasura
5
0
0
5
L
Chernobog
Monstrousbug64
Chernobog
0
1
0
0
W
King Arthur
Montoya2344
King Arthur
0
1
2
1
L
Ravana
Psyblast
Ravana
1
1
0
1
W
Apollo
0
0
2
1
W
Baron Samedi
V0T3F0RP3DR0
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
13,139
28,568
Taken
29,500
15,428
Mitigated
12,892
12,621
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,590
289
1,333
2,994
4,855
2,381
200
1,445
3,410
14,451
0
L
1,790
280
0
2,050
7,350
2,314
0
4,686
2,235
28,570
0
L
Serqet
Dwuff La
Serqet
1,420
511
0
3,786
6,972
2,570
0
284
6,493
0
40,596
L
Chang'e
2,148
105
158
1,296
4,067
1,216
0
1,165
2,672
31,244
0
W
Bakasura
HeraMIDD
Bakasura
2,992
1,998
0
2,519
6,400
2,327
0
0
6,400
0
44,429
L
Chernobog
Monstrousbug64
Chernobog
2,461
1,557
0
1,197
4,112
1,348
0
888
3,169
0
21,764
W
King Arthur
Montoya2344
King Arthur
4,767
642
0
3,009
8,810
6,915
0
0
8,654
946
40,669
L
Ravana
Psyblast
Ravana
5,320
1,549
0
2,265
6,999
5,444
0
197
6,623
0
32,945
W
Apollo
2,864
2,082
0
1,379
4,467
1,683
771
777
3,565
0
42,899
W
Baron Samedi
V0T3F0RP3DR0
Baron Samedi
5,693
247
0
1,387
4,036
2,122
0
1,716
2,320
39,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,633
Gold Earned
25,318
331
Minions Killed
278
0
Camps Cleared
0
965,190
Distance Traveled
976,527
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,093
509
27
3
0
152,246
2
L
Sol
4,931
493
52
5
0
158,197
0
L
Serqet
5,702
570
74
7
0
233,206
2
L
Chang'e
4,854
485
62
6
0
202,082
0
W
Bakasura
6,730
673
90
9
0
237,541
2
L
Chernobog
4,759
476
43
4
0
188,049
0
W
King Arthur
6,034
603
69
7
0
192,512
0
L
Ravana
5,072
507
47
5
0
194,993
2
W
Apollo
5,340
534
79
8
0
175,849
1
W
Baron Samedi
6,436
644
66
7
0
207,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role