Player Matchup

Ix Chel
Ix Chel
Fritesauceuse
Ix Chel
Level 22
God Stats
3W - 1L
1,666 SR
Queue Stats
14W - 5L
1,759 Elo+
Party 2
Anubis
Anubis
MadKatzen
Anubis
Level 76
God Stats
4W - 5L
1,418 SR
Queue Stats
141W - 159L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
SimpleCrabe
Sun Wukong
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,787 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zyntacs
Ah Muzen Cab
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
109W - 112L
1,502 Elo+
Solo
Bacchus
Bacchus
k70utlaw
Bacchus
Level 83
God Stats
36W - 38L
1,450 SR
Queue Stats
546W - 673L
1,437 Elo+
Solo
Team Averages
Level 45
1,507 SR
1,592 Elo+

VS

Team Averages
Level 59
1,545 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JAYCOB_0404
Bastet
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 1
Anubis
Anubis
KingCob0404
Anubis
Level 18
God Stats
0W - 3L
1,259 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Nαjeel
Jing Wei
Level 161
God Stats
17W - 12L
1,655 SR
Queue Stats
346W - 321L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Ron_Dont_Miss
Cthulhu
Level 28
God Stats
1W - 2L
1,812 SR
Queue Stats
56W - 60L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
5 / 3 / 5
8,758
796
12,838
8,199
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
MadKatzen
Anubis
16
6 / 2 / 6
9,095
827
12,504
8,011
4,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SimpleCrabe
Sun Wukong
16
4 / 1 / 9
8,932
812
8,666
14,744
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Zyntacs
Ah Muzen Cab
15
2 / 0 / 0
8,083
735
8,082
5,782
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
k70utlaw
Bacchus
13
1 / 0 / 11
7,677
698
5,122
10,943
12,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 4 / 1
8,199
745
10,278
8,332
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
14
1 / 6 / 3
7,809
710
3,907
10,081
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
14
1 / 6 / 4
7,915
720
7,220
11,647
5,264
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Nαjeel
Jing Wei
15
2 / 1 / 0
8,341
758
5,537
8,632
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
2 / 1 / 3
8,627
784
6,551
14,328
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
18
Kills
6
6
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
Ix Chel
5
3
5
2.5
L
Bastet
1
6
3
0.42
L
Anubis
1
6
4
0.5
W
Anubis
MadKatzen
Anubis
6
2
6
4.5
L
Jing Wei
Nαjeel
Jing Wei
2
1
0
2
L
Cthulhu
2
1
3
3.5
W
Sun Wukong
SimpleCrabe
Sun Wukong
4
1
9
8.5
W
Ah Muzen Cab
Zyntacs
Ah Muzen Cab
2
0
0
2
W
Bacchus
k70utlaw
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,212
Damage
33,493
47,679
Taken
53,020
33,964
Mitigated
28,147
10,864
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,278
1,934
0
0
8,332
3,071
1,245
4,301
4,031
42,255
0
W
Ix Chel
12,838
1,307
655
695
8,199
3,145
217
4,164
4,035
39,221
0
L
Bastet
3,907
952
0
550
10,081
3,601
0
5,389
4,692
0
17,207
L
Anubis
7,220
556
0
1,964
11,647
5,264
0
7,189
4,458
24,541
0
W
Anubis
MadKatzen
Anubis
12,504
87
0
3,373
8,011
4,616
0
5,475
2,536
39,195
0
L
Jing Wei
Nαjeel
Jing Wei
5,537
4,972
0
1,971
8,632
3,623
1,205
4,777
3,855
0
30,617
L
Cthulhu
6,551
489
111
1,982
14,328
12,588
0
8,808
5,520
24,787
0
W
Sun Wukong
SimpleCrabe
Sun Wukong
8,666
1,697
0
2,479
14,744
11,134
0
6,988
7,756
0
34,135
W
Ah Muzen Cab
Zyntacs
Ah Muzen Cab
8,082
3,071
0
596
5,782
2,596
19
2,381
3,401
0
27,683
W
Bacchus
k70utlaw
Bacchus
5,122
635
0
3,066
10,943
12,473
0
5,041
5,902
17,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
40,891
256
Minions Killed
252
0
Camps Cleared
0
1,229,080
Distance Traveled
1,086,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,199
745
69
6
0
197,829
0
W
Ix Chel
8,758
796
79
7
0
253,099
0
L
Bastet
7,809
710
31
3
0
213,353
0
L
Anubis
7,915
720
29
3
0
187,195
0
W
Anubis
9,095
827
57
5
0
218,419
0
L
Jing Wei
8,341
758
81
7
0
237,452
0
L
Cthulhu
8,627
784
42
4
0
250,461
0
W
Sun Wukong
8,932
812
65
6
0
260,314
0
W
Ah Muzen Cab
8,083
735
42
4
0
259,155
0
W
Bacchus
7,677
698
13
1
0
238,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role