Player Matchup

He Bo
He Bo
Silver II
BBQMike 716
He Bo
Silver II
Level 129
God Stats
3W - 1L
1,533 SR
Queue Stats
11W - 8L
1,555 MMR
Solo
Ganesha
Ganesha
Gold IV
DaddyMcMammoth
Ganesha
Gold IV
Level 148
God Stats
1W - 1L
1,601 SR
Queue Stats
24W - 22L
1,541 MMR
Solo
Da Ji
Da Ji
Gold III
KyroSatoru
Da Ji
Gold III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 183L
1,551 MMR
Solo
Tyr
Tyr
Bronze III
Nando728
Tyr
Bronze III
Level 61
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 115L
1,546 MMR
Party 1
Danzaburou
Danzaburou
Silver III
pshhhtrash
Danzaburou
Silver III
Level 123
God Stats
2W - 3L
1,562 SR
Queue Stats
110W - 99L
1,531 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,539 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 160
1,362 SR
1,545 MMR
Sobek
Sobek
Silver I
DonQHoly
Sobek
Silver I
Level 156
God Stats
0W - 1L
1,147 SR
Queue Stats
14W - 15L
1,537 MMR
Solo
Cernunnos
Cernunnos
Gold III
Gotgmoney101
Cernunnos
Gold III
Level 159
God Stats
7W - 13L
1,484 SR
Queue Stats
657W - 672L
1,538 MMR
Solo
Scylla
Scylla
Bronze III
PercProf
Scylla
Bronze III
Level 127
God Stats
0W - 2L
1,509 SR
Queue Stats
1W - 2L
1,554 MMR
Solo
Odin
Odin
Gold V
fabricio-03-02
Odin
Gold V
Level 288
God Stats
1W - 2L
1,444 SR
Queue Stats
110W - 95L
1,550 MMR
Solo
Bacchus
Bacchus
Silver II
ŞΌŖΆ
Bacchus
Silver II
Level 69
God Stats
0W - 4L
1,227 SR
Queue Stats
40W - 40L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 6
10,550
555
14,754
10,573
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 11
9,534
502
6,582
12,762
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
19
8 / 2 / 4
11,662
614
11,357
14,422
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 3 / 2
9,796
516
9,716
16,722
18,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
pshhhtrash
Danzaburou
18
4 / 2 / 5
11,474
604
12,724
11,508
6,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MartichorasAnubisAphroditeHorus

VS

Bans
HerculesBaron SamediArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DonQHoly
Sobek
10
1 / 5 / 1
7,902
416
4,804
18,443
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Gotgmoney101
Cernunnos
16
1 / 6 / 1
9,827
517
7,550
14,284
6,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
PercProf
Scylla
12
0 / 3 / 2
7,948
418
6,500
7,144
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 3 / 1
9,345
492
10,541
23,766
24,090
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
ŞΌŖΆ
Bacchus
14
6 / 2 / 0
8,857
466
6,541
13,171
14,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
9
10
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
1
0
11
6.5
L
Sobek
DonQHoly
Sobek
1
5
1
0.3
L
Cernunnos
Gotgmoney101
Cernunnos
1
6
1
0.25
W
Da Ji
8
2
4
5
W
1
3
2
0.67
L
Scylla
PercProf
Scylla
0
3
2
0.33
L
1
3
1
0.5
W
Danzaburou
pshhhtrash
Danzaburou
4
2
5
3.25
L
Bacchus
ŞΌŖΆ
Bacchus
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
35,936
65,987
Taken
76,808
49,124
Mitigated
66,925
17,995
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,754
570
90
870
10,573
4,821
302
5,727
4,846
80,425
0
W
6,582
730
490
5,363
12,762
12,667
133
7,300
5,462
36,168
0
L
Sobek
DonQHoly
Sobek
4,804
248
0
5,229
18,443
19,585
0
8,802
9,641
20,239
0
L
Cernunnos
Gotgmoney101
Cernunnos
7,550
4,529
0
3,633
14,284
6,519
587
1,906
12,378
0
89,556
W
Da Ji
11,357
3,722
0
1,273
14,422
7,472
1,602
2,826
11,596
0
126,622
W
9,716
1,174
0
4,192
16,722
18,038
160
4,857
11,865
0
70,688
L
Scylla
PercProf
Scylla
6,500
884
0
1,221
7,144
2,379
0
3,640
3,504
54,218
0
L
10,541
2,164
0
5,337
23,766
24,090
0
3,237
20,529
19,180
60,767
W
Danzaburou
pshhhtrash
Danzaburou
12,724
7,072
0
5,717
11,508
6,126
462
1,389
10,119
0
115,349
L
Bacchus
ŞΌŖΆ
Bacchus
6,541
828
0
2,070
13,171
14,352
0
3,751
9,420
56,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
43,879
581
Minions Killed
473
0
Camps Cleared
0
1,999,302
Distance Traveled
1,659,226
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,550
555
121
6
0
413,104
1
W
Ganesha
9,534
502
9
0
0
393,534
6
L
Sobek
7,902
416
25
1
0
363,216
5
L
Cernunnos
9,827
517
165
9
0
328,359
0
W
Da Ji
11,662
614
154
8
0
421,345
2
W
Tyr
9,796
516
121
6
0
378,131
2
L
Scylla
7,948
418
104
5
0
258,780
4
L
Odin
9,345
492
112
6
0
320,968
2
W
Danzaburou
11,474
604
176
9
0
393,188
3
L
Bacchus
8,857
466
67
4
0
387,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role