Player Matchup

Baron Samedi
Baron Samedi
Yodmoo
Baron Samedi
Level 105
God Stats
2W - 0L
1,497 SR
Queue Stats
12W - 4L
1,750 Elo+
Party 1
Cernunnos
Cernunnos
thegrigga
Cernunnos
Level 62
God Stats
1W - 0L
1,281 SR
Queue Stats
2W - 1L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
zeduxs
Kuzenbo
Level 68
God Stats
1W - 1L
1,178 SR
Queue Stats
1W - 1L
1,251 Elo+
Party 1
Team Averages
Level 78
1,319 SR
1,522 Elo+

VS

Team Averages
Level 86
1,381 SR
1,233 Elo+
Sol
Sol
Peret14
Sol
Level 103
God Stats
0W - 2L
1,465 SR
Queue Stats
33W - 59L
1,212 Elo+
Party 2
Danzaburou
Danzaburou
lilik92400
Danzaburou
Level 128
God Stats
30W - 33L
1,513 SR
Queue Stats
231W - 322L
1,295 Elo+
Solo
Cthulhu
Cthulhu
xToko-Guille-222
Cthulhu
Level 27
God Stats
6W - 8L
1,165 SR
Queue Stats
31W - 53L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Yodmoo
Baron Samedi
14
4 / 0 / 3
8,103
810
11,784
5,521
3,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
thegrigga
Cernunnos
12
2 / 0 / 4
7,451
745
4,938
4,674
1,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
zeduxs
Kuzenbo
13
2 / 0 / 6
8,442
844
5,088
5,922
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 4 / 0
6,360
636
4,086
7,635
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
lilik92400
Danzaburou
12
0 / 1 / 0
6,862
686
3,398
6,767
2,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
6,355
636
2,313
12,766
8,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
0
4
0
0
W
Baron Samedi
Yodmoo
Baron Samedi
4
0
3
5.5
L
Danzaburou
lilik92400
Danzaburou
0
1
0
0
W
Cernunnos
thegrigga
Cernunnos
2
0
4
4
L
0
3
0
0
W
Kuzenbo
zeduxs
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,810
Damage
9,797
16,117
Taken
27,168
14,208
Mitigated
13,260
8,154
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,086
724
0
1,689
7,635
2,463
0
5,185
2,450
18,289
0
W
Baron Samedi
Yodmoo
Baron Samedi
11,784
438
1,399
3,391
5,521
3,517
0
2,363
3,006
43,522
0
L
Danzaburou
lilik92400
Danzaburou
3,398
1,567
231
881
6,767
2,552
0
3,548
3,219
0
32,976
W
Cernunnos
thegrigga
Cernunnos
4,938
1,999
0
2,017
4,674
1,922
848
1,956
2,564
0
23,164
L
2,313
405
0
1,199
12,766
8,245
0
8,184
4,582
11,964
0
W
Kuzenbo
zeduxs
Kuzenbo
5,088
1,906
0
1,347
5,922
8,769
145
2,055
3,808
10,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
19,577
125
Minions Killed
126
0
Camps Cleared
0
565,433
Distance Traveled
481,420
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,360
636
40
4
0
145,345
1
W
Baron Samedi
8,103
810
64
6
0
199,887
2
L
Danzaburou
6,862
686
64
6
0
164,175
0
W
Cernunnos
7,451
745
53
5
0
169,598
0
L
Cthulhu
6,355
636
22
2
0
171,900
0
W
Kuzenbo
8,442
844
8
1
0
195,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role