Player Matchup

Hera
Hera
ALt The Kid
Hera
Level 181
God Stats
26W - 13L
1,743 SR
Queue Stats
696W - 716L
1,535 Elo+
Party 1
Hades
Hades
Doucez
Hades
Level 155
God Stats
1W - 2L
1,548 SR
Queue Stats
83W - 82L
1,496 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Malwaere
Ah Muzen Cab
Level 166
God Stats
1W - 8L
1,500 SR
Queue Stats
491W - 506L
1,515 Elo+
Solo
Izanami
Izanami
Smiteistrash384
Izanami
Level 146
God Stats
20W - 11L
1,704 SR
Queue Stats
1,292W - 1,029L
1,557 Elo+
Party 1
Hercules
Hercules
lstargazerl
Hercules
Level 150
God Stats
7W - 8L
1,499 SR
Queue Stats
635W - 655L
1,539 Elo+
Party 1
Team Averages
Level 160
1,599 SR
1,528 Elo+

VS

Team Averages
Level 146
1,607 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Amperage19
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,580 Elo+
Party 2
Scylla
Scylla
Emplify
Scylla
Level 234
God Stats
5W - 4L
1,673 SR
Queue Stats
270W - 260L
1,532 Elo+
Party 2
Ymir
Ymir
Fightmillk
Ymir
Level 152
God Stats
6W - 1L
1,722 SR
Queue Stats
544W - 526L
1,530 Elo+
Solo
Cerberus
Cerberus
RedBronto
Cerberus
Level 129
God Stats
8W - 3L
1,642 SR
Queue Stats
495W - 450L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,615
1,123
4,389
3,709
1,955
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
Doucez
Hades
8
0 / 2 / 0
4,743
949
1,399
3,968
4,296
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
Malwaere
Ah Muzen Cab
1
0 / 0 / 0
1,208
242
0
201
64
9
0 / 1 / 0
4,992
998
3,433
2,507
934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
lstargazerl
Hercules
10
0 / 2 / 0
4,777
955
906
5,168
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 6
4,627
925
2,050
2,706
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
3 / 1 / 3
5,652
1,130
3,491
2,901
1,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Emplify
Scylla
12
3 / 0 / 4
6,441
1,288
4,195
2,276
897
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 5
5,559
1,112
1,660
3,887
3,333
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
RedBronto
Cerberus
8
0 / 1 / 6
4,839
968
1,475
3,854
3,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
7
7
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
6
3
L
1
2
1
0.75
W
Anhur
3
1
3
4.5
L
Hades
Doucez
Hades
0
2
0
0
W
Scylla
Emplify
Scylla
3
0
4
5
W
1
1
5
3.5
L
Ah Muzen Cab
Malwaere
Ah Muzen Cab
0
0
0
0
W
Cerberus
RedBronto
Cerberus
0
1
6
3
L
0
1
0
0
L
Hercules
lstargazerl
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,127
Damage
12,871
15,553
Taken
15,624
11,486
Mitigated
9,946
3,570
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,050
575
838
1,040
2,706
1,048
160
918
1,788
4,330
0
L
4,389
786
0
724
3,709
1,955
0
2,487
1,169
15,563
0
W
Anhur
3,491
1,437
0
750
2,901
1,187
968
937
1,964
0
7,915
L
Hades
Doucez
Hades
1,399
147
54
616
3,968
4,296
0
2,634
1,298
2,936
0
W
Scylla
Emplify
Scylla
4,195
400
0
1,247
2,276
897
74
1,623
653
19,434
0
W
1,660
213
255
824
3,887
3,333
0
1,208
2,679
2,214
0
L
Ah Muzen Cab
Malwaere
Ah Muzen Cab
0
0
0
0
201
64
0
201
0
0
0
W
Cerberus
RedBronto
Cerberus
1,475
90
636
1,510
3,854
3,481
115
1,102
2,752
2,305
0
L
3,433
1,507
396
851
2,507
934
0
1,116
1,390
0
10,611
L
Hercules
lstargazerl
Hercules
906
51
163
766
5,168
4,237
0
2,843
2,316
0
3,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,335
Gold Earned
27,118
49
Minions Killed
56
0
Camps Cleared
0
303,180
Distance Traveled
430,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,627
925
4
1
0
69,815
0
L
Hera
5,615
1,123
24
5
0
90,084
0
W
Anhur
5,652
1,130
7
1
0
90,628
0
L
Hades
4,743
949
4
1
0
54,820
0
W
Scylla
6,441
1,288
42
8
0
93,009
0
W
Ymir
5,559
1,112
1
0
0
79,803
0
L
Ah Muzen Cab
1,208
242
0
0
0
0
0
W
Cerberus
4,839
968
2
0
0
97,508
0
L
Izanami
4,992
998
18
4
0
77,972
0
L
Hercules
4,777
955
3
1
0
80,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role