Player Matchup

Ao Kuang
Ao Kuang
AndyTheNinetales
Ao Kuang
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,475 Elo+
Solo
Anubis
Anubis
MinisterOfWar92
Anubis
Level 98
God Stats
6W - 0L
1,759 SR
Queue Stats
144W - 139L
1,512 Elo+
Solo
Izanami
Izanami
Munkaa-_
Izanami
Level 113
God Stats
5W - 6L
1,590 SR
Queue Stats
400W - 440L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
PortKnoxx516
Sun Wukong
Level 67
God Stats
6W - 7L
1,142 SR
Queue Stats
185W - 172L
1,477 Elo+
Solo
Athena
Athena
temp-600497
Athena
Level 128
God Stats
5W - 6L
1,831 SR
Queue Stats
476W - 488L
1,505 Elo+
Party 2
Team Averages
Level 97
1,564 SR
1,490 Elo+

VS

Team Averages
Level 74
1,535 SR
1,530 Elo+
Kuzenbo
Kuzenbo
Bruh_Moment_3481
Kuzenbo
Level 128
God Stats
39W - 31L
1,676 SR
Queue Stats
209W - 209L
1,542 Elo+
Party 1
Thoth
Thoth
KezzaPlayz
Thoth
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 183L
1,545 Elo+
Party 1
Mercury
Mercury
PingMeForAWayOut
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,597 Elo+
Solo
Charybdis
Charybdis
RicoDH_
Charybdis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 222L
1,504 Elo+
Party 3
Vamana
Vamana
marcosArpi
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,804
587
6,018
13,044
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 7
8,850
590
12,386
12,025
7,757
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Munkaa-_
Izanami
13
4 / 3 / 5
8,262
551
9,058
11,139
4,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
PortKnoxx516
Sun Wukong
15
2 / 0 / 0
8,955
597
8,778
10,449
6,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
14
2 / 1 / 10
9,335
622
6,720
13,634
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
6,516
434
7,995
16,315
18,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
11
0 / 6 / 3
6,997
466
7,865
10,239
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 0
8,839
589
12,872
15,228
6,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
RicoDH_
Charybdis
12
1 / 2 / 3
7,469
498
3,115
6,778
2,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
marcosArpi
Vamana
13
0 / 2 / 1
7,201
480
4,457
12,179
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
18
Kills
10
10
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
2
5
4
0.8
L
Thoth
0
6
3
0.25
W
5
3
7
2.83
W
Izanami
Munkaa-_
Izanami
4
3
5
2.17
L
7
3
0
2.33
W
Sun Wukong
PortKnoxx516
Sun Wukong
2
0
0
2
L
Charybdis
RicoDH_
Charybdis
1
2
3
1.25
L
Vamana
marcosArpi
Vamana
0
2
1
0.25
W
Athena
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,960
Damage
36,304
60,291
Taken
60,739
36,931
Mitigated
38,022
17,599
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,018
1,478
0
2,382
13,044
4,882
0
1,355
11,576
67,963
0
L
7,995
1,702
192
2,144
16,315
18,770
19
9,074
7,241
19,079
0
L
Thoth
7,865
514
0
1,484
10,239
3,059
0
5,296
4,943
54,117
0
W
12,386
222
0
5,060
12,025
7,757
228
3,979
7,753
62,829
0
W
Izanami
Munkaa-_
Izanami
9,058
6,019
0
2,081
11,139
4,281
1,339
5,131
5,626
0
73,774
L
12,872
7,238
0
1,968
15,228
6,010
0
6,452
8,776
0
78,455
W
Sun Wukong
PortKnoxx516
Sun Wukong
8,778
1,759
0
4,352
10,449
6,083
143
0
9,776
0
63,803
L
Charybdis
RicoDH_
Charybdis
3,115
1,646
0
3,001
6,778
2,211
756
2,921
3,857
0
50,337
L
Vamana
marcosArpi
Vamana
4,457
1,381
0
3,345
12,179
7,972
0
1,381
10,798
0
45,308
W
Athena
6,720
2,076
472
3,252
13,634
13,928
329
3,969
8,985
21,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
37,022
439
Minions Killed
392
0
Camps Cleared
0
1,513,963
Distance Traveled
1,558,328
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,804
587
93
6
0
347,198
1
L
Kuzenbo
6,516
434
18
1
0
295,390
0
L
Thoth
6,997
466
91
6
0
299,487
0
W
Anubis
8,850
590
107
7
0
272,618
4
W
Izanami
8,262
551
120
8
0
300,397
5
L
Mercury
8,839
589
118
8
0
376,390
0
W
Sun Wukong
8,955
597
93
6
0
278,429
0
L
Charybdis
7,469
498
83
6
0
282,457
0
L
Vamana
7,201
480
82
5
0
304,604
0
W
Athena
9,335
622
26
2
0
315,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role