Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Ner9oTM
Hades
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
299W - 275L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
SFerenc92
Cliodhna
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
494W - 506L
1,435 Elo+
Party 2
Ares
Ares
Warior0
Ares
Level 28
God Stats
7W - 2L
1,651 SR
Queue Stats
12W - 11L
1,353 Elo+
Party 2
Surtr
Surtr
mynamesjeeeff
Surtr
Level 128
God Stats
31W - 23L
1,420 SR
Queue Stats
66W - 69L
1,347 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,425 Elo+

VS

Team Averages
Level 114
1,547 SR
1,465 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Craftlove
Morgan Le Fay
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 317L
1,486 Elo+
Party 1
Pele
Pele
Crimson2001
Pele
Level 87
God Stats
4W - 2L
1,711 SR
Queue Stats
116W - 103L
1,422 Elo+
Solo
Izanami
Izanami
PinoChaos
Izanami
Level 125
God Stats
9W - 15L
1,524 SR
Queue Stats
218W - 209L
1,499 Elo+
Party 1
Thanatos
Thanatos
arystomenekeles
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 0 / 0
6,802
486
5,472
4,076
1,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Ner9oTM
Hades
14
4 / 4 / 2
8,122
580
5,892
11,292
5,121
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
SFerenc92
Cliodhna
12
1 / 2 / 2
7,109
508
7,057
11,710
4,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Warior0
Ares
12
0 / 0 / 2
6,904
493
3,884
7,832
6,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 2 / 2
8,682
620
13,830
14,165
10,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
6,619
473
2,808
5,682
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Craftlove
Morgan Le Fay
13
0 / 4 / 5
7,002
500
8,311
9,697
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 2 / 2
6,860
490
7,712
14,621
5,128
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
PinoChaos
Izanami
12
1 / 2 / 0
6,765
483
2,164
9,378
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
11
3 / 7 / 0
6,527
466
5,903
12,179
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
15
Kills
8
8
Deaths
15
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
0
2
L
Yemoja
 
Yemoja
0
0
0
0
L
Morgan Le Fay
Craftlove
Morgan Le Fay
0
4
5
0.63
L
4
2
2
2.5
W
Hades
Ner9oTM
Hades
4
4
2
1.25
L
Izanami
PinoChaos
Izanami
1
2
0
0.5
W
Cliodhna
SFerenc92
Cliodhna
1
2
2
1
W
Ares
Warior0
Ares
0
0
2
1
L
Thanatos
3
7
0
0.43
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
26,898
49,075
Taken
51,557
28,115
Mitigated
19,737
18,847
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,472
1,706
130
2,516
4,076
1,748
0
1,592
2,484
0
52,444
L
Yemoja
 
Yemoja
2,808
691
3,829
1,537
5,682
2,595
0
1,049
4,633
22,463
0
L
Morgan Le Fay
Craftlove
Morgan Le Fay
8,311
1,047
0
787
9,697
3,898
0
3,882
5,815
52,905
0
L
7,712
2,064
0
4,748
14,621
5,128
0
2,878
11,743
0
49,444
W
Hades
Ner9oTM
Hades
5,892
478
351
4,671
11,292
5,121
0
4,822
6,470
54,244
0
L
Izanami
PinoChaos
Izanami
2,164
1,703
0
1,812
9,378
3,102
0
2,320
7,058
0
46,082
W
Cliodhna
SFerenc92
Cliodhna
7,057
1,313
0
3,867
11,710
4,287
0
1,757
9,953
0
57,535
W
Ares
Warior0
Ares
3,884
200
0
2,807
7,832
6,197
0
1,107
6,725
17,026
0
L
Thanatos
5,903
1,762
0
2,786
12,179
5,014
0
1,011
11,168
0
23,227
W
13,830
5,901
0
4,505
14,165
10,762
195
1,841
12,324
2,220
63,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,619
Gold Earned
33,773
379
Minions Killed
330
0
Camps Cleared
0
1,347,735
Distance Traveled
1,295,490
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,802
486
92
7
0
242,831
0
L
Yemoja
6,619
473
30
2
0
254,062
0
L
Morgan Le Fay
7,002
500
84
6
0
225,358
0
L
Pele
6,860
490
70
5
0
311,006
0
W
Hades
8,122
580
101
7
0
262,540
7
L
Izanami
6,765
483
98
7
0
248,526
3
W
Cliodhna
7,109
508
75
5
0
310,540
2
W
Ares
6,904
493
22
2
0
270,615
8
L
Thanatos
6,527
466
48
3
0
256,538
0
W
Surtr
8,682
620
89
6
0
261,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role