Player Matchup

Merlin
Merlin
AFilthyCasua1
Merlin
Level 57
God Stats
6W - 3L
1,264 SR
Queue Stats
186W - 180L
1,477 Elo+
Solo
Hun Batz
Hun Batz
JhDaniel11
Hun Batz
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
112W - 93L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LuisDiegoV
Ah Muzen Cab
Level 8
God Stats
7W - 5L
1,638 SR
Queue Stats
114W - 91L
1,507 Elo+
Party 1
Hades
Hades
iategodzilla120
Hades
Level 105
God Stats
19W - 8L
1,584 SR
Queue Stats
184W - 167L
1,455 Elo+
Solo
Ra
Ra
kyyl3r
Ra
Level 49
God Stats
11W - 7L
1,216 SR
Queue Stats
191W - 192L
1,449 Elo+
Solo
Team Averages
Level 61
1,440 SR
1,479 Elo+

VS

Team Averages
Level 61
1,514 SR
1,524 Elo+
Nu Wa
Nu Wa
LeoElGamer123
Nu Wa
Level 79
God Stats
5W - 5L
1,574 SR
Queue Stats
90W - 80L
1,547 Elo+
Solo
Yemoja
Yemoja
SLVFade
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Thanatos
Thanatos
TadeoG
Thanatos
Level 68
God Stats
16W - 28L
1,463 SR
Queue Stats
280W - 296L
1,438 Elo+
Solo
Cupid
Cupid
Terontae
Cupid
Level 100
God Stats
13W - 8L
1,532 SR
Queue Stats
182W - 135L
1,528 Elo+
Party 2
Ix Chel
Ix Chel
allstarcharm
Ix Chel
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
104W - 90L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
10,057
670
11,517
10,268
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
JhDaniel11
Hun Batz
13
3 / 0 / 2
7,924
528
4,888
9,561
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
LuisDiegoV
Ah Muzen Cab
14
1 / 1 / 1
7,998
533
6,935
8,016
3,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,586
572
7,517
11,659
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
13
5 / 2 / 3
8,404
560
6,269
9,497
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,070
471
5,969
10,068
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
SLVFade
Yemoja
11
0 / 2 / 2
6,883
459
3,976
12,932
9,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
TadeoG
Thanatos
13
3 / 3 / 0
8,229
549
4,201
13,770
5,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Terontae
Cupid
12
0 / 3 / 1
6,704
447
3,594
10,581
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ix Chel
allstarcharm
Ix Chel
14
4 / 1 / 2
8,405
560
11,531
9,283
8,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
17
Kills
8
8
Deaths
17
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Hun Batz
JhDaniel11
Hun Batz
3
0
2
4
L
1
8
2
0.25
W
Ah Muzen Cab
LuisDiegoV
Ah Muzen Cab
1
1
1
1.5
L
Yemoja
SLVFade
Yemoja
0
2
2
0.5
L
Thanatos
TadeoG
Thanatos
3
3
0
1
L
Cupid
Terontae
Cupid
0
3
1
0.17
L
Ix Chel
allstarcharm
Ix Chel
4
1
2
5
W
2
3
2
1
W
Ra
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,126
Damage
29,271
49,001
Taken
56,634
19,974
Mitigated
31,769
15,336
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,517
2,601
86
1,781
10,268
3,846
441
5,052
5,216
86,009
0
W
Hun Batz
JhDaniel11
Hun Batz
4,888
1,367
0
4,676
9,561
3,694
0
2,929
6,632
0
57,796
L
5,969
950
0
340
10,068
3,803
0
4,977
5,091
40,466
0
W
Ah Muzen Cab
LuisDiegoV
Ah Muzen Cab
6,935
2,714
0
1,230
8,016
3,217
1,485
1,055
6,961
0
61,964
L
Yemoja
SLVFade
Yemoja
3,976
520
1,541
2,142
12,932
9,432
0
7,236
5,696
32,213
0
L
Thanatos
TadeoG
Thanatos
4,201
1,096
0
7,100
13,770
5,636
0
5,342
8,428
0
58,856
L
Cupid
Terontae
Cupid
3,594
1,950
220
3,365
10,581
4,196
0
1,807
8,716
0
43,008
L
Ix Chel
allstarcharm
Ix Chel
11,531
2,090
0
2,950
9,283
8,702
552
5,883
3,400
72,383
0
W
7,517
340
76
4,168
11,659
4,949
778
8,945
2,714
61,553
0
W
Ra
6,269
1,084
501
2,818
9,497
4,268
356
3,495
6,002
44,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,969
Gold Earned
37,291
514
Minions Killed
408
0
Camps Cleared
0
1,421,861
Distance Traveled
1,337,107
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,057
670
149
10
0
261,265
0
W
Hun Batz
7,924
528
89
6
0
355,237
4
L
Nu Wa
7,070
471
73
5
0
260,351
0
W
Ah Muzen Cab
7,998
533
114
8
0
264,415
0
L
Yemoja
6,883
459
51
3
0
278,702
5
L
Thanatos
8,229
549
109
7
0
290,318
0
L
Cupid
6,704
447
78
5
0
250,140
6
L
Ix Chel
8,405
560
97
6
0
257,596
3
W
Hades
8,586
572
109
7
0
222,695
0
W
Ra
8,404
560
53
4
0
318,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role