Player Matchup

Surtr
Surtr
CachorroFR
Surtr
Level 115
God Stats
4W - 3L
1,538 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 1
Rama
Rama
DylanGHdez_99
Rama
Level 127
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 5L
1,542 Elo+
Party 1
Sylvanus
Sylvanus
JeffSmalls
Sylvanus
Level 108
God Stats
1W - 1L
1,245 SR
Queue Stats
6W - 3L
1,483 Elo+
Party 1
Team Averages
Level 117
1,360 SR
1,503 Elo+

VS

Team Averages
Level 61
1,558 SR
1,520 Elo+
Geb
Geb
Dreameak
Geb
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,494 Elo+
Solo
Cliodhna
Cliodhna
SS_THE_SPONGE
Cliodhna
Level 92
God Stats
3W - 3L
1,708 SR
Queue Stats
264W - 267L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
TSS_INFERNO_TSS
Ix Chel
Level 44
God Stats
1W - 4L
1,465 SR
Queue Stats
175W - 180L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
6 / 3 / 4
10,913
780
14,758
19,951
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 8
9,524
680
13,359
13,269
5,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JeffSmalls
Sylvanus
16
3 / 0 / 6
10,682
763
7,754
17,659
18,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,607
615
7,674
15,795
18,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
SS_THE_SPONGE
Cliodhna
16
2 / 2 / 1
9,391
671
19,536
15,859
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 1
9,471
677
10,253
11,870
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
4
4
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
6
3
4
2.67
L
0
4
1
0.13
W
1
1
8
5
W
Sylvanus
JeffSmalls
Sylvanus
3
0
6
6
L
Cliodhna
SS_THE_SPONGE
Cliodhna
2
2
1
1.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,871
Damage
37,463
50,879
Taken
43,524
36,574
Mitigated
31,416
21,881
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
14,758
6,796
0
3,209
19,951
12,369
433
5,648
14,303
1,182
61,953
L
7,674
573
0
867
15,795
18,631
0
3,505
12,290
20,683
0
W
13,359
11,758
0
2,708
13,269
5,944
2,420
3,511
9,758
0
48,258
W
Sylvanus
JeffSmalls
Sylvanus
7,754
1,519
8,288
7,676
17,659
18,261
258
8,840
8,819
19,843
0
L
Cliodhna
SS_THE_SPONGE
Cliodhna
19,536
1,487
0
5,502
15,859
7,552
0
2,693
13,166
0
49,802
L
10,253
1,602
859
992
11,870
5,233
0
2,088
9,782
48,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,119
Gold Earned
27,469
170
Minions Killed
196
0
Camps Cleared
0
783,538
Distance Traveled
790,307
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,913
780
84
6
0
265,802
0
L
Geb
8,607
615
31
2
0
274,557
0
W
Rama
9,524
680
66
5
0
256,218
1
W
Sylvanus
10,682
763
20
1
0
261,518
0
L
Cliodhna
9,391
671
81
6
0
286,838
0
L
Ix Chel
9,471
677
84
6
0
228,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role