Player Matchup

Danzaburou
Danzaburou
MurziX
Danzaburou
Level 77
God Stats
3W - 3L
1,492 SR
Queue Stats
17W - 16L
1,490 Elo+
Party 1
Ix Chel
Ix Chel
neznamplavat
Ix Chel
Level 160
God Stats
2W - 1L
1,292 SR
Queue Stats
63W - 63L
1,431 Elo+
Party 1
Ratatoskr
Ratatoskr
shadowcomet
Ratatoskr
Level 146
God Stats
5W - 4L
1,350 SR
Queue Stats
58W - 50L
1,616 Elo+
Party 1
Team Averages
Level 128
1,378 SR
1,513 Elo+

VS

Team Averages
Level 129
1,500 SR
1,418 Elo+
Freya
Freya
 
Freya
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Greekisland
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,104 Elo+
Solo
Neith
Neith
ZephroC
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MurziX
Danzaburou
12
3 / 1 / 6
7,571
757
5,696
6,006
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
neznamplavat
Ix Chel
14
7 / 0 / 6
8,845
885
13,538
8,014
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
shadowcomet
Ratatoskr
12
5 / 2 / 7
8,099
810
8,853
10,835
8,389
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 6 / 1
7,362
736
5,082
10,782
4,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Greekisland
Cthulhu
10
0 / 5 / 3
6,595
660
6,556
10,504
10,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
ZephroC
Neith
11
1 / 4 / 0
6,663
666
6,188
10,008
3,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
6
1
0.42
L
Cthulhu
Greekisland
Cthulhu
0
5
3
0.3
W
Danzaburou
MurziX
Danzaburou
3
1
6
6
L
Neith
ZephroC
Neith
1
4
0
0.25
W
Ix Chel
neznamplavat
Ix Chel
7
0
6
10
W
Ratatoskr
shadowcomet
Ratatoskr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
17,826
24,855
Taken
31,294
14,577
Mitigated
18,884
6,890
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,082
1,577
0
2,817
10,782
4,229
0
4,826
5,758
25,228
0
L
Cthulhu
Greekisland
Cthulhu
6,556
245
0
825
10,504
10,871
0
4,047
6,246
15,974
0
W
Danzaburou
MurziX
Danzaburou
5,696
2,332
0
2,130
6,006
2,495
656
2,521
3,318
0
24,284
L
Neith
ZephroC
Neith
6,188
3,517
0
2,657
10,008
3,784
0
4,080
5,726
0
26,704
W
Ix Chel
neznamplavat
Ix Chel
13,538
1,558
248
2,067
8,014
3,693
286
3,616
4,027
38,910
0
W
Ratatoskr
shadowcomet
Ratatoskr
8,853
1,950
0
2,445
10,835
8,389
567
4,698
5,822
0
20,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,515
Gold Earned
20,620
96
Minions Killed
124
0
Camps Cleared
0
593,508
Distance Traveled
483,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,362
736
51
5
0
156,799
0
L
Cthulhu
6,595
660
19
2
0
168,232
1
W
Danzaburou
7,571
757
24
2
0
191,154
0
L
Neith
6,663
666
54
5
0
158,104
0
W
Ix Chel
8,845
885
52
5
0
198,111
0
W
Ratatoskr
8,099
810
20
2
0
204,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role