Player Matchup

Ymir
Ymir
Gold III
BalcazarGrone
Ymir
Gold III
Level 138
God Stats
0W - 1L
1,702 SR
Queue Stats
102W - 81L
1,538 MMR
Solo
Chaac
Chaac
Gold II
FaultyViper
Chaac
Gold II
Level 114
God Stats
0W - 2L
1,305 SR
Queue Stats
278W - 276L
1,536 MMR
Solo
Merlin
Merlin
Platinum V
Vertius04
Merlin
Platinum V
Level 149
God Stats
10W - 7L
1,820 SR
Queue Stats
219W - 207L
1,568 MMR
Solo
Neith
Neith
Gold III
pickl3munchr
Neith
Gold III
Level 145
God Stats
7W - 4L
1,773 SR
Queue Stats
86W - 78L
1,533 MMR
Solo
Bacchus
Bacchus
Silver II
ŞΌŖΆ
Bacchus
Silver II
Level 69
God Stats
0W - 4L
1,295 SR
Queue Stats
40W - 40L
1,546 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,579 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 182
1,628 SR
1,530 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold III
KyroSatoru
Bastet
Gold III
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 183L
1,528 MMR
Solo
Atlas
Atlas
Gold I
MopedRodent
Atlas
Gold I
Level 149
God Stats
6W - 9L
1,906 SR
Queue Stats
374W - 368L
1,526 MMR
Solo
Guan Yu
Guan Yu
Gold II
TooMuchBuddha420
Guan Yu
Gold II
Level 147
God Stats
58W - 48L
1,639 SR
Queue Stats
130W - 132L
1,571 MMR
Solo
Chiron
Chiron
Gold V
fabricio-03-02
Chiron
Gold V
Level 288
God Stats
2W - 1L
1,594 SR
Queue Stats
110W - 95L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,631
526
0
469
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,896
779
1,991
5,428
1,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Merlin
Vertius04
Merlin
7
0 / 0 / 0
3,925
785
1,711
2,329
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 1 / 0
3,812
762
1,843
3,598
1,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ŞΌŖΆ
Bacchus
5
0 / 1 / 1
3,427
685
1,575
3,793
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ao KuangAthenaIzanami

VS

Bans
CernunnosMartichorasHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,724
745
630
2,385
809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
KyroSatoru
Bastet
7
2 / 0 / 0
4,153
831
1,883
3,959
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,760
752
646
3,693
2,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,176
835
3,149
3,824
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 0 / 1
3,662
732
1,091
2,129
715
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
1
0.5
L
0
0
0
0
L
1
1
0
1
W
Bastet
KyroSatoru
Bastet
2
0
0
2
W
0
1
1
0.5
W
1
1
0
1
L
Merlin
Vertius04
Merlin
0
0
0
0
W
0
0
1
0.5
L
1
1
0
1
L
Bacchus
ŞΌŖΆ
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,120
Damage
7,399
15,617
Taken
15,990
5,520
Mitigated
7,594
4,415
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
630
86
150
1,445
2,385
809
0
1,537
848
16,952
0
L
0
0
0
52
469
225
0
0
469
1,648
0
L
1,991
101
0
1,318
5,428
1,755
0
0
5,428
0
21,341
W
Bastet
KyroSatoru
Bastet
1,883
792
0
1,671
3,959
1,186
0
911
3,048
0
21,491
W
646
189
0
1,357
3,693
2,178
0
369
3,324
7,928
0
W
3,149
458
0
1,122
3,824
2,706
0
0
3,824
0
24,258
L
Merlin
Vertius04
Merlin
1,711
175
0
875
2,329
555
0
659
1,520
26,976
0
W
1,091
708
119
1,099
2,129
715
0
469
1,660
0
23,061
L
1,843
601
0
1,415
3,598
1,038
0
171
3,427
0
20,761
L
Bacchus
ŞΌŖΆ
Bacchus
1,575
349
0
755
3,793
1,947
0
267
3,497
13,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
19,475
149
Minions Killed
173
0
Camps Cleared
0
491,855
Distance Traveled
532,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,724
745
47
9
0
92,354
0
L
Ymir
2,631
526
5
1
0
35,042
0
L
Chaac
3,896
779
35
7
0
122,655
0
W
Bastet
4,153
831
38
8
0
120,227
0
W
Atlas
3,760
752
9
2
0
118,915
0
W
Guan Yu
4,176
835
32
6
0
113,749
0
L
Merlin
3,925
785
47
9
0
100,639
0
W
Chiron
3,662
732
47
9
0
87,087
0
L
Neith
3,812
762
34
7
0
112,667
0
L
Bacchus
3,427
685
28
6
0
120,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role