Player Matchup

Xing Tian
Xing Tian
Dylan1oo
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Maui
Maui
NeepSheepGaming
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 1
Mulan
Mulan
SaitoHiraga10
Mulan
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,120 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,227 Elo+

VS

Team Averages
Level 132
1,577 SR
1,542 Elo+
Terra
Terra
Ainnri
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,665 Elo+
Solo
Ix Chel
Ix Chel
PoenixForever21
Ix Chel
Level 142
God Stats
5W - 5L
1,715 SR
Queue Stats
171W - 175L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Zoiberg
Danzaburou
Level 128
God Stats
26W - 13L
1,515 SR
Queue Stats
169W - 172L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dylan1oo
Xing Tian
11
0 / 4 / 0
7,074
590
5,960
17,005
12,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 0
7,339
612
1,904
10,795
10,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
7,511
626
7,036
16,345
17,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ainnri
Terra
14
1 / 1 / 9
9,146
762
6,309
12,395
12,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 0 / 5
9,224
769
17,321
7,532
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zoiberg
Danzaburou
14
4 / 0 / 5
9,458
788
12,763
8,766
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
0
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
Ainnri
Terra
1
1
9
5.5
L
Xing Tian
Dylan1oo
Xing Tian
0
4
0
0
L
0
2
0
0
W
5
0
5
7.5
L
0
4
1
0.13
W
Danzaburou
Zoiberg
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,900
Damage
36,393
44,145
Taken
28,693
40,884
Mitigated
19,743
5,061
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Ainnri
Terra
6,309
594
2,440
1,923
12,395
12,351
222
2,987
9,151
15,931
0
L
Xing Tian
Dylan1oo
Xing Tian
5,960
454
0
3,197
17,005
12,987
0
9,730
7,133
24,885
0
L
1,904
392
0
0
10,795
10,367
0
5,412
5,383
19,608
0
W
17,321
4,146
2,178
3,238
7,532
3,440
1,401
1,807
5,512
39,340
0
L
7,036
639
0
1,864
16,345
17,530
0
8,371
7,906
0
30,078
W
Danzaburou
Zoiberg
Danzaburou
12,763
3,967
0
2,356
8,766
3,952
1,174
3,125
5,602
0
59,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,924
Gold Earned
27,828
113
Minions Killed
146
0
Camps Cleared
0
574,121
Distance Traveled
678,283
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,146
762
21
2
0
234,194
3
L
Xing Tian
7,074
590
33
3
0
203,871
0
L
Maui
7,339
612
39
3
0
179,434
0
W
Ix Chel
9,224
769
56
5
0
214,222
4
L
Mulan
7,511
626
41
3
0
190,816
0
W
Danzaburou
9,458
788
69
6
0
229,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role