Player Matchup

Bellona
Bellona
Cormaro13
Bellona
Level 86
God Stats
7W - 3L
1,607 SR
Queue Stats
252W - 261L
1,358 Elo+
Solo
Hera
Hera
Dizzzy Ash
Hera
Level 67
God Stats
8W - 9L
1,503 SR
Queue Stats
154W - 157L
1,355 Elo+
Solo
Hachiman
Hachiman
shinoblitz
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,243 Elo+
Solo
Team Averages
Level 67
1,537 SR
1,319 Elo+

VS

Team Averages
Level 84
1,462 SR
1,314 Elo+
Ix Chel
Ix Chel
Acereum
Ix Chel
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 37L
1,339 Elo+
Solo
Thanatos
Thanatos
Lord_Nixx6
Thanatos
Level 43
God Stats
6W - 8L
1,399 SR
Queue Stats
124W - 129L
1,228 Elo+
Solo
Bacchus
Bacchus
TTV Zerkuta
Bacchus
Level 109
God Stats
69W - 55L
1,487 SR
Queue Stats
202W - 216L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cormaro13
Bellona
7
2 / 1 / 1
7,563
582
3,735
5,174
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 3
10,074
775
19,346
9,069
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
shinoblitz
Hachiman
13
2 / 5 / 4
8,940
688
7,191
12,283
4,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Acereum
Ix Chel
16
6 / 2 / 3
10,618
817
9,723
10,875
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Lord_Nixx6
Thanatos
14
4 / 2 / 2
9,533
733
7,538
10,572
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TTV Zerkuta
Bacchus
12
0 / 4 / 7
8,360
643
3,294
19,345
15,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
10
10
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Acereum
Ix Chel
6
2
3
3.75
L
Bellona
Cormaro13
Bellona
2
1
1
2.5
L
4
4
3
1.38
W
Thanatos
Lord_Nixx6
Thanatos
4
2
2
2.5
W
Bacchus
TTV Zerkuta
Bacchus
0
4
7
0.88
L
Hachiman
shinoblitz
Hachiman
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,272
Damage
20,555
26,526
Taken
40,792
11,634
Mitigated
24,596
3,297
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Acereum
Ix Chel
9,723
869
1,393
2,710
10,875
4,551
576
4,481
6,394
45,662
0
L
Bellona
Cormaro13
Bellona
3,735
1,494
0
986
5,174
3,685
0
2,560
2,614
0
8,910
L
19,346
6,454
0
1,926
9,069
3,560
584
3,641
5,428
57,159
0
W
Thanatos
Lord_Nixx6
Thanatos
7,538
2,215
0
5,240
10,572
4,874
1,794
5,252
5,320
0
33,368
W
Bacchus
TTV Zerkuta
Bacchus
3,294
213
856
6,346
19,345
15,171
295
9,650
9,695
15,374
0
L
Hachiman
shinoblitz
Hachiman
7,191
4,112
0
385
12,283
4,389
663
6,828
5,455
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
28,511
117
Minions Killed
124
0
Camps Cleared
0
502,792
Distance Traveled
753,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,618
817
68
5
0
251,287
3
L
Bellona
7,563
582
10
1
0
105,902
0
L
Hera
10,074
775
81
6
0
213,581
0
W
Thanatos
9,533
733
40
3
0
250,669
0
W
Bacchus
8,360
643
16
1
0
251,252
0
L
Hachiman
8,940
688
26
2
0
183,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role