Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gebalodon
Sol
Level 129
God Stats
2W - 5L
1,343 SR
Queue Stats
70W - 76L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
SNACKPACKGOD
Ix Chel
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 48L
1,403 Elo+
Party 1
Bakasura
Bakasura
TCUxNoelTTV
Bakasura
Level 38
God Stats
3W - 4L
1,567 SR
Queue Stats
14W - 26L
1,384 Elo+
Party 1
Horus
Horus
WolfFang Tyrant
Horus
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
81W - 88L
1,456 Elo+
Party 1
Team Averages
Level 102
1,442 SR
1,439 Elo+

VS

Team Averages
Level 83
1,499 SR
1,409 Elo+
Ix Chel
Ix Chel
Jiri Karel 05
Ix Chel
Level 125
God Stats
9W - 13L
1,528 SR
Queue Stats
288W - 289L
1,443 Elo+
Solo
Izanami
Izanami
Mastodon103
Izanami
Level 110
God Stats
16W - 11L
1,650 SR
Queue Stats
273W - 278L
1,395 Elo+
Solo
Bakasura
Bakasura
OMNlP0TENTT
Bakasura
Level 66
God Stats
1W - 2L
1,153 SR
Queue Stats
79W - 87L
1,404 Elo+
Solo
Merlin
Merlin
VladimirLootin
Merlin
Level 37
God Stats
9W - 4L
1,564 SR
Queue Stats
138W - 136L
1,335 Elo+
Solo
Anubis
Anubis
marcio633191
Anubis
Level 79
God Stats
27W - 18L
1,599 SR
Queue Stats
282W - 256L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 5 / 0
8,065
474
5,855
17,351
5,689
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
6 / 2 / 1
8,939
526
8,114
8,606
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
SNACKPACKGOD
Ix Chel
12
1 / 8 / 1
7,157
421
6,745
13,945
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TCUxNoelTTV
Bakasura
12
0 / 5 / 2
7,309
430
4,474
15,799
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
9,052
532
6,923
15,183
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
5 / 3 / 7
9,388
552
13,259
11,485
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Mastodon103
Izanami
13
2 / 2 / 2
8,358
492
6,363
7,782
2,499
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
OMNlP0TENTT
Bakasura
14
2 / 1 / 5
8,882
522
7,429
13,340
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 0
7,359
433
4,938
8,285
2,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
12 / 0 / 3
10,486
617
21,404
15,242
7,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
21
21
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
0
0.2
L
6
2
1
3.25
W
Ix Chel
5
3
7
2.83
W
Izanami
Mastodon103
Izanami
2
2
2
1.5
W
Bakasura
OMNlP0TENTT
Bakasura
2
1
5
4.5
L
Ix Chel
SNACKPACKGOD
Ix Chel
1
8
1
0.19
L
Bakasura
TCUxNoelTTV
Bakasura
0
5
2
0.2
W
0
6
0
0
L
3
1
5
5.5
W
Anubis
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,111
Damage
53,393
70,884
Taken
56,134
36,470
Mitigated
23,240
19,057
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,855
393
660
7,328
17,351
5,689
646
12,430
4,681
51,626
0
L
8,114
2,040
0
3,285
8,606
3,362
930
3,595
5,011
74,316
0
W
Ix Chel
13,259
1,893
609
3,368
11,485
4,522
282
5,484
5,825
67,563
0
W
Izanami
Mastodon103
Izanami
6,363
5,031
0
695
7,782
2,499
992
3,682
4,100
0
52,300
W
Bakasura
OMNlP0TENTT
Bakasura
7,429
4,559
0
4,943
13,340
6,442
0
3,223
9,891
0
65,209
L
Ix Chel
SNACKPACKGOD
Ix Chel
6,745
1,081
507
758
13,945
5,767
0
10,393
3,420
42,870
0
L
Bakasura
TCUxNoelTTV
Bakasura
4,474
3,436
0
1,317
15,799
5,965
0
6,653
8,866
0
43,924
W
4,938
407
0
1,305
8,285
2,102
0
2,261
6,024
47,466
0
L
6,923
2,556
390
4,812
15,183
15,687
253
6,530
8,271
0
26,850
W
Anubis
21,404
1,085
275
9,459
15,242
7,675
1,023
6,064
9,178
80,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
44,473
401
Minions Killed
486
0
Camps Cleared
0
1,484,531
Distance Traveled
1,455,803
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,065
474
99
6
0
292,958
0
L
Sol
8,939
526
130
8
0
286,320
4
W
Ix Chel
9,388
552
102
6
0
283,050
0
W
Izanami
8,358
492
101
6
0
284,263
0
W
Bakasura
8,882
522
114
7
0
358,242
0
L
Ix Chel
7,157
421
68
4
0
266,827
0
L
Bakasura
7,309
430
85
5
0
308,378
0
W
Merlin
7,359
433
66
4
0
244,352
0
L
Horus
9,052
532
19
1
0
330,048
6
W
Anubis
10,486
617
103
6
0
285,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role