Player Matchup

Hel
Hel
AwesomeFeline
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,417 Elo+
Solo
Anubis
Anubis
TiTh-JAY-TiTh
Anubis
Level 46
God Stats
4W - 6L
1,467 SR
Queue Stats
27W - 55L
1,362 Elo+
Party 2
Chernobog
Chernobog
bry_lfc_1892
Chernobog
Level 45
God Stats
1W - 5L
1,280 SR
Queue Stats
35W - 64L
1,375 Elo+
Party 2
Ix Chel
Ix Chel
leepalmer95
Ix Chel
Level 45
God Stats
1W - 1L
1,708 SR
Queue Stats
30W - 49L
1,411 Elo+
Party 2
Serqet
Serqet
tigerSecret
Serqet
Level 39
God Stats
1W - 3L
1,579 SR
Queue Stats
14W - 33L
1,240 Elo+
Solo
Team Averages
Level 48
1,507 SR
1,361 Elo+

VS

Team Averages
Level 57
1,488 SR
1,328 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ARG koala
Odin
Level 80
God Stats
6W - 2L
1,450 SR
Queue Stats
177W - 183L
1,350 Elo+
Solo
Hades
Hades
Dody Banquest
Hades
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 110L
1,198 Elo+
Solo
Apollo
Apollo
idkdizzy
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,191 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oneBOOM5189
Morgan Le Fay
Level 59
God Stats
14W - 20L
1,489 SR
Queue Stats
117W - 139L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
6,025
354
1,193
2,595
1,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 6 / 1
9,596
564
7,400
18,207
8,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
bry_lfc_1892
Chernobog
13
3 / 4 / 3
8,380
493
9,439
12,781
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
leepalmer95
Ix Chel
16
9 / 6 / 4
10,609
624
17,390
12,833
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
15
7 / 4 / 6
9,977
587
7,722
16,354
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 3 / 7
9,103
535
7,001
12,932
12,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
15
5 / 4 / 6
9,738
573
7,611
13,001
5,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 8 / 4
9,239
543
6,759
17,661
8,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
idkdizzy
Apollo
13
3 / 4 / 3
7,782
458
6,115
9,140
3,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
oneBOOM5189
Morgan Le Fay
17
7 / 3 / 4
10,482
617
17,482
11,084
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
21
Kills
21
21
Deaths
22
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
3
7
1.83
W
Odin
5
4
6
2
L
0
1
2
1
W
4
8
4
0.75
L
2
6
1
0.42
L
Chernobog
bry_lfc_1892
Chernobog
3
4
3
1.13
W
Apollo
idkdizzy
Apollo
3
4
3
1.13
L
Ix Chel
leepalmer95
Ix Chel
9
6
4
1.83
W
Morgan Le Fay
oneBOOM5189
Morgan Le Fay
7
3
4
3
L
Serqet
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
44,968
62,770
Taken
63,818
27,111
Mitigated
32,913
18,124
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,001
362
1,964
2,346
12,932
12,032
9
1,028
11,458
34,424
534
W
Odin
7,611
2,450
0
1,620
13,001
5,252
0
4,895
8,106
0
66,578
L
1,193
281
194
914
2,595
1,196
0
688
1,907
6,851
0
W
6,759
517
105
3,407
17,661
8,493
0
12,701
4,937
54,760
0
L
7,400
257
0
7,934
18,207
8,631
357
10,992
7,215
70,842
0
L
Chernobog
bry_lfc_1892
Chernobog
9,439
6,564
0
3,046
12,781
5,062
348
4,616
8,165
0
58,615
W
Apollo
idkdizzy
Apollo
6,115
4,280
0
610
9,140
3,163
633
645
8,247
0
49,567
L
Ix Chel
leepalmer95
Ix Chel
17,390
1,892
456
1,069
12,833
4,913
721
9,369
3,464
80,410
0
W
Morgan Le Fay
oneBOOM5189
Morgan Le Fay
17,482
2,131
0
1,240
11,084
3,973
0
6,714
4,370
62,149
0
L
Serqet
7,722
2,901
0
4,511
16,354
7,309
0
5,043
11,311
0
72,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
46,344
439
Minions Killed
408
0
Camps Cleared
0
1,327,958
Distance Traveled
1,679,628
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,103
535
49
3
0
333,809
0
W
Odin
9,738
573
100
6
0
365,283
0
L
Hel
6,025
354
14
1
0
81,587
0
W
Hades
9,239
543
115
7
0
314,184
0
L
Anubis
9,596
564
107
6
0
276,165
0
L
Chernobog
8,380
493
85
5
0
285,026
0
W
Apollo
7,782
458
65
4
0
330,282
0
L
Ix Chel
10,609
624
128
8
0
291,801
0
W
Morgan Le Fay
10,482
617
79
5
0
336,070
5
L
Serqet
9,977
587
105
6
0
393,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role