Player Matchup

Hades
Hades
Fenrir_2_
Hades
Level 88
God Stats
2W - 4L
1,319 SR
Queue Stats
5W - 10L
1,206 Elo+
Solo
Rama
Rama
TRAFFY-2112
Rama
Level 116
God Stats
5W - 6L
1,238 SR
Queue Stats
284W - 284L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
wather07200
Baron Samedi
Level 18
God Stats
14W - 12L
1,559 SR
Queue Stats
30W - 36L
1,377 Elo+
Party 1
Ix Chel
Ix Chel
xX_Felurian_Xx
Ix Chel
Level 120
God Stats
13W - 6L
1,813 SR
Queue Stats
342W - 346L
1,451 Elo+
Party 2
Da Ji
Da Ji
xraul_23
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 219L
1,450 Elo+
Party 2
Team Averages
Level 82
1,486 SR
1,394 Elo+

VS

Team Averages
Level 88
1,517 SR
1,389 Elo+
Janus
Janus
JimsoaEyE
Janus
Level 105
God Stats
1W - 2L
1,746 SR
Queue Stats
20W - 31L
1,388 Elo+
Party 4
Chaac
Chaac
Meshkin11
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Party 4
Ymir
Ymir
PyroKinetiKs
Ymir
Level 78
God Stats
2W - 4L
1,472 SR
Queue Stats
311W - 302L
1,450 Elo+
Party 3
Nemesis
Nemesis
SGT Spack7
Nemesis
Level 147
God Stats
5W - 6L
1,375 SR
Queue Stats
465W - 463L
1,450 Elo+
Party 3
Neith
Neith
ibnlwaleed
Neith
Level 46
God Stats
271W - 260L
1,493 SR
Queue Stats
1,078W - 1,084L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fenrir_2_
Hades
14
1 / 0 / 2
8,242
634
3,546
8,855
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 4
7,171
552
7,606
11,593
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
wather07200
Baron Samedi
11
3 / 3 / 2
7,090
545
9,423
9,286
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
1 / 1 / 3
7,123
548
3,385
6,321
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
xraul_23
Da Ji
11
3 / 2 / 1
6,878
529
3,577
8,483
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JimsoaEyE
Janus
12
0 / 2 / 3
6,947
534
4,105
4,848
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Meshkin11
Chaac
12
1 / 1 / 1
6,768
521
4,679
7,964
4,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 3
5,471
421
2,268
10,343
4,548
Nemesis
SGT Spack7
Nemesis
11
4 / 0 / 2
6,661
512
6,450
9,421
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
11
2 / 5 / 2
6,537
503
7,039
10,523
3,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
10
Kills
8
9
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
Fenrir_2_
Hades
1
0
2
2
L
Janus
JimsoaEyE
Janus
0
2
3
0.75
L
Chaac
Meshkin11
Chaac
1
1
1
1.5
L
1
2
3
1.25
L
Nemesis
SGT Spack7
Nemesis
4
0
2
5
W
2
3
4
1.33
L
Neith
2
5
2
0.6
W
Baron Samedi
wather07200
Baron Samedi
3
3
2
1.33
W
1
1
3
2.5
W
Da Ji
xraul_23
Da Ji
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
24,541
44,538
Taken
43,099
19,963
Mitigated
18,414
17,955
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Fenrir_2_
Hades
3,546
364
329
5,425
8,855
4,748
310
810
8,045
68,712
0
L
Janus
JimsoaEyE
Janus
4,105
74
0
585
4,848
1,632
0
2,238
2,610
63,020
0
L
Chaac
Meshkin11
Chaac
4,679
622
0
2,744
7,964
4,625
0
3,098
4,866
0
51,009
L
2,268
328
0
0
10,343
4,548
0
3,808
6,535
12,289
0
L
Nemesis
SGT Spack7
Nemesis
6,450
2,305
0
1,504
9,421
3,844
0
2,323
7,098
0
38,438
W
7,606
6,280
0
4,305
11,593
4,036
587
1,961
9,632
0
56,412
L
Neith
7,039
3,177
0
3,501
10,523
3,765
0
4,887
5,636
0
45,231
W
Baron Samedi
wather07200
Baron Samedi
9,423
502
923
3,568
9,286
5,202
256
1,146
8,140
30,400
0
W
3,385
639
565
1,877
6,321
2,121
259
2,249
4,072
46,115
0
W
Da Ji
xraul_23
Da Ji
3,577
949
0
963
8,483
3,856
581
863
7,620
0
42,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
32,384
401
Minions Killed
322
0
Camps Cleared
0
1,295,485
Distance Traveled
1,342,217
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,242
634
126
10
0
265,838
0
L
Janus
6,947
534
108
8
0
264,327
4
L
Chaac
6,768
521
77
6
0
268,971
3
L
Ymir
5,471
421
14
1
0
250,226
0
L
Nemesis
6,661
512
65
5
0
325,275
2
W
Rama
7,171
552
86
7
0
221,101
2
L
Neith
6,537
503
58
4
0
233,418
0
W
Baron Samedi
7,090
545
33
3
0
233,694
0
W
Ix Chel
7,123
548
81
6
0
264,904
5
W
Da Ji
6,878
529
75
6
0
309,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role