Player Matchup

Arachne
Arachne
Platinum III
ElGordoB
Arachne
Platinum III
Level 163
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 111L
1,775 MMR
Party 1
Hercules
Hercules
Platinum IV
Izqix
Hercules
Platinum IV
Level 159
God Stats
4W - 5L
1,692 SR
Queue Stats
189W - 172L
1,706 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
MachoHerbert
Cu Chulainn
Platinum IV
Level 124
God Stats
9W - 11L
1,681 SR
Queue Stats
128W - 122L
1,735 MMR
Party 1
Persephone
Persephone
Gold II
Ninjadfool
Persephone
Gold II
Level 148
God Stats
13W - 16L
1,650 SR
Queue Stats
109W - 102L
1,738 MMR
Solo
Artemis
Artemis
Platinum IV
danstg
Artemis
Platinum IV
Level 165
God Stats
12W - 9L
1,685 SR
Queue Stats
177W - 168L
1,790 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,642 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,615 SR
1,749 MMR
Baron Samedi
Baron Samedi
Gold III
Mohc
Baron Samedi
Gold III
Level 147
God Stats
3W - 1L
1,739 SR
Queue Stats
34W - 23L
1,782 MMR
Solo
Discordia
Discordia
Gold I
franko-626
Discordia
Gold I
Level 141
God Stats
5W - 0L
1,778 SR
Queue Stats
354W - 338L
1,771 MMR
Solo
Cernunnos
Cernunnos
Gold I
hesturno98
Cernunnos
Gold I
Level 106
God Stats
24W - 23L
1,655 SR
Queue Stats
376W - 368L
1,702 MMR
Solo
Nemesis
Nemesis
Platinum II
satsdart
Nemesis
Platinum II
Level 147
God Stats
157W - 138L
1,685 SR
Queue Stats
843W - 811L
1,797 MMR
Solo
Hades
Hades
Gold V
waterrrrr
Hades
Gold V
Level 126
God Stats
2W - 2L
1,217 SR
Queue Stats
46W - 35L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElGordoB
Arachne
10
4 / 1 / 0
5,879
588
3,899
7,618
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Izqix
Hercules
9
2 / 0 / 1
5,433
543
3,225
7,591
5,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
MachoHerbert
Cu Chulainn
9
0 / 3 / 0
5,108
511
2,087
8,057
4,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Ninjadfool
Persephone
11
0 / 1 / 3
6,488
649
3,728
4,611
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
danstg
Artemis
9
0 / 2 / 2
5,252
525
5,944
6,910
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangMartichorasThorAphrodite

VS

Bans
MercuryVamanaKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mohc
Baron Samedi
12
2 / 0 / 1
6,915
692
4,678
4,309
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
franko-626
Discordia
10
1 / 3 / 1
6,003
600
4,472
5,989
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
hesturno98
Cernunnos
10
1 / 2 / 0
5,667
567
4,063
6,102
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
satsdart
Nemesis
12
3 / 0 / 1
6,626
663
5,237
8,811
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
waterrrrr
Hades
9
0 / 1 / 2
5,608
561
2,845
7,402
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
7
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
ElGordoB
Arachne
4
1
0
4
L
Hercules
Izqix
Hercules
2
0
1
2.5
L
Cu Chulainn
MachoHerbert
Cu Chulainn
0
3
0
0
W
Baron Samedi
Mohc
Baron Samedi
2
0
1
2.5
L
Persephone
Ninjadfool
Persephone
0
1
3
1.5
L
Artemis
danstg
Artemis
0
2
2
0.5
W
Discordia
franko-626
Discordia
1
3
1
0.5
W
Cernunnos
hesturno98
Cernunnos
1
2
0
0.5
W
Nemesis
satsdart
Nemesis
3
0
1
3.5
W
Hades
waterrrrr
Hades
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,883
Damage
21,295
34,787
Taken
32,613
16,760
Mitigated
14,869
10,811
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ElGordoB
Arachne
3,899
2,450
0
2,250
7,618
2,532
0
1,026
6,552
0
34,198
L
Hercules
Izqix
Hercules
3,225
1,075
0
3,191
7,591
5,222
0
2,447
5,030
0
15,261
L
Cu Chulainn
MachoHerbert
Cu Chulainn
2,087
396
0
1,095
8,057
4,923
0
4,349
3,379
0
35,411
W
Baron Samedi
Mohc
Baron Samedi
4,678
806
0
1,402
4,309
1,892
304
0
4,309
50,105
0
L
Persephone
Ninjadfool
Persephone
3,728
238
0
1,242
4,611
1,615
0
2,194
2,106
53,704
0
L
Artemis
danstg
Artemis
5,944
2,507
0
3,033
6,910
2,468
0
1,162
5,724
0
39,620
W
Discordia
franko-626
Discordia
4,472
303
0
809
5,989
2,197
0
1,495
4,494
46,013
0
W
Cernunnos
hesturno98
Cernunnos
4,063
1,763
0
1,284
6,102
2,349
0
0
6,102
0
36,473
W
Nemesis
satsdart
Nemesis
5,237
2,398
0
2,272
8,811
3,056
0
931
7,880
0
53,637
W
Hades
waterrrrr
Hades
2,845
782
753
4,272
7,402
5,375
0
1,302
6,100
19,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,160
Gold Earned
30,819
298
Minions Killed
387
0
Camps Cleared
0
1,020,375
Distance Traveled
1,026,894
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,879
588
56
6
0
239,041
0
L
Hercules
5,433
543
22
2
0
232,530
2
L
Cu Chulainn
5,108
511
60
6
0
156,962
0
W
Baron Samedi
6,915
692
100
10
0
164,296
0
L
Persephone
6,488
649
91
9
0
210,409
4
L
Artemis
5,252
525
69
7
0
181,433
0
W
Discordia
6,003
600
89
9
0
183,610
0
W
Cernunnos
5,667
567
73
7
0
195,996
4
W
Nemesis
6,626
663
98
10
0
263,166
0
W
Hades
5,608
561
27
3
0
219,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role