Player Matchup

Fenrir
Fenrir
Lycaner03
Fenrir
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,875 Elo+
Solo
Chiron
Chiron
SolarDecoy
Chiron
Level 46
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
kidbuu66
Ix Chel
Level 98
God Stats
5W - 1L
1,895 SR
Queue Stats
242W - 250L
1,389 Elo+
Solo
Discordia
Discordia
mightyrat
Discordia
Level 84
God Stats
2W - 2L
1,762 SR
Queue Stats
30W - 42L
1,378 Elo+
Solo
The Morrigan
The Morrigan
Томик
The Morrigan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 2
Team Averages
Level 76
1,673 SR
1,511 Elo+

VS

Team Averages
Level 89
1,437 SR
1,395 Elo+
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DeIIeR
Ne Zha
Level 18
God Stats
2W - 1L
1,188 SR
Queue Stats
27W - 32L
1,329 Elo+
Party 1
Artemis
Artemis
SaucyShrimp
Artemis
Level 117
God Stats
39W - 25L
1,433 SR
Queue Stats
116W - 113L
1,261 Elo+
Party 3
Athena
Athena
SleepyShrimp
Athena
Level 181
God Stats
38W - 30L
1,564 SR
Queue Stats
205W - 223L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lycaner03
Fenrir
15
5 / 0 / 2
9,079
649
9,857
12,353
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
SolarDecoy
Chiron
13
2 / 4 / 0
7,483
535
5,139
9,490
3,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
kidbuu66
Ix Chel
11
1 / 4 / 2
6,732
481
8,150
7,704
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
mightyrat
Discordia
12
1 / 3 / 1
6,923
495
5,233
7,332
2,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Томик
The Morrigan
12
2 / 4 / 3
7,577
541
6,372
8,759
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 3 / 0
8,389
599
6,355
8,840
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
 
Ix Chel
13
2 / 4 / 5
7,956
568
8,757
9,910
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
DeIIeR
Ne Zha
13
2 / 2 / 2
7,887
563
3,623
11,908
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
SaucyShrimp
Artemis
14
7 / 1 / 3
8,202
586
9,798
9,700
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
2 / 1 / 7
7,687
549
3,636
12,025
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
11
Kills
15
15
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
0
0.67
W
Ix Chel
 
Ix Chel
2
4
5
1.13
W
Ne Zha
DeIIeR
Ne Zha
2
2
2
1.5
L
Fenrir
Lycaner03
Fenrir
5
0
2
6
W
Artemis
SaucyShrimp
Artemis
7
1
3
8.5
W
Athena
2
1
7
5.5
L
Chiron
SolarDecoy
Chiron
2
4
0
0.5
L
Ix Chel
kidbuu66
Ix Chel
1
4
2
0.5
L
Discordia
mightyrat
Discordia
1
3
1
0.5
L
The Morrigan
Томик
The Morrigan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
32,169
45,638
Taken
52,383
17,175
Mitigated
28,064
10,765
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,355
382
0
669
8,840
3,590
248
3,949
4,891
60,358
0
W
Ix Chel
 
Ix Chel
8,757
1,317
622
2,687
9,910
4,384
703
3,241
6,669
66,061
0
W
Ne Zha
DeIIeR
Ne Zha
3,623
925
0
873
11,908
4,784
189
2,648
9,260
0
69,072
L
Fenrir
Lycaner03
Fenrir
9,857
3,590
0
5,344
12,353
5,584
812
4,549
7,804
0
73,058
W
Artemis
SaucyShrimp
Artemis
9,798
4,503
0
4,228
9,700
4,128
0
3,624
6,076
0
50,916
W
Athena
3,636
1,203
0
2,445
12,025
11,178
53
5,187
6,838
19,789
0
L
Chiron
SolarDecoy
Chiron
5,139
1,500
193
2,459
9,490
3,436
527
2,484
7,005
0
45,616
L
Ix Chel
kidbuu66
Ix Chel
8,150
820
271
741
7,704
2,577
0
1,300
6,404
46,576
0
L
Discordia
mightyrat
Discordia
5,233
312
0
1,250
7,332
2,458
0
4,049
3,283
36,416
0
L
The Morrigan
Томик
The Morrigan
6,372
1,179
0
507
8,759
3,120
104
6,308
2,393
33,106
1,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
40,121
347
Minions Killed
435
0
Camps Cleared
0
1,381,190
Distance Traveled
1,446,812
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,389
599
106
8
0
262,951
0
W
Ix Chel
7,956
568
103
7
0
282,733
0
W
Ne Zha
7,887
563
116
8
0
342,687
0
L
Fenrir
9,079
649
109
8
0
317,978
0
W
Artemis
8,202
586
87
6
0
242,476
2
W
Athena
7,687
549
23
2
0
315,965
4
L
Chiron
7,483
535
77
6
0
237,509
0
L
Ix Chel
6,732
481
67
5
0
266,447
0
L
Discordia
6,923
495
53
4
0
286,299
0
L
The Morrigan
7,577
541
41
3
0
272,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role