Player Matchup

Aphrodite
Aphrodite
Platinum IV
BambiGrlNickie
Aphrodite
Platinum IV
Level 175
God Stats
62W - 31L
1,675 SR
Queue Stats
155W - 145L
1,718 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Hello888
Xbalanque
Gold IV
Level 128
God Stats
22W - 21L
1,460 SR
Queue Stats
134W - 153L
1,506 MMR
Solo
Chaac
Chaac
Bronze III
kronik_king165
Chaac
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,617 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,545 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,622 SR
1,633 MMR
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
BOiSe2MeN_-
Thoth
Gold III
Level 155
God Stats
8W - 3L
1,572 SR
Queue Stats
37W - 26L
1,735 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
xStickLeex
Danzaburou
Platinum V
Level 146
God Stats
1W - 0L
1,794 SR
Queue Stats
76W - 80L
1,664 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BambiGrlNickie
Aphrodite
11
0 / 3 / 0
6,710
610
4,474
8,354
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Hello888
Xbalanque
11
0 / 2 / 0
6,734
612
5,392
10,584
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 5 / 0
6,786
617
3,792
14,539
14,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasBaba YagaNe ZhaHelMorgan Le Fay

VS

Bans
Ao KuangBacchusAresCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 0 / 10
8,786
799
3,499
12,149
15,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 0 / 2
9,275
843
16,369
6,236
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xStickLeex
Danzaburou
14
2 / 0 / 8
8,810
801
9,971
7,040
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
10
5
W
8
0
2
9
L
Aphrodite
BambiGrlNickie
Aphrodite
0
3
0
0
L
Xbalanque
Hello888
Xbalanque
0
2
0
0
L
0
5
0
0
W
Danzaburou
xStickLeex
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
29,839
33,477
Taken
25,425
21,347
Mitigated
23,111
9,560
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,499
127
0
3,844
12,149
15,470
0
2,107
9,835
17,699
0
W
16,369
471
0
2,014
6,236
3,839
730
258
5,954
48,533
0
L
Aphrodite
BambiGrlNickie
Aphrodite
4,474
387
3,231
2,691
8,354
3,517
111
4,866
3,232
17,721
0
L
Xbalanque
Hello888
Xbalanque
5,392
2,380
0
1,096
10,584
3,513
350
5,958
4,351
0
27,872
L
3,792
227
239
2,303
14,539
14,317
0
7,942
5,933
0
17,983
W
Danzaburou
xStickLeex
Danzaburou
9,971
5,575
0
3,190
7,040
3,802
2,942
1,726
5,147
0
44,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,230
Gold Earned
26,871
109
Minions Killed
159
0
Camps Cleared
0
572,667
Distance Traveled
650,099
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,786
799
15
1
0
226,172
5
W
Thoth
9,275
843
72
7
0
207,407
0
L
Aphrodite
6,710
610
46
4
0
183,294
1
L
Xbalanque
6,734
612
41
4
0
193,605
1
L
Chaac
6,786
617
22
2
0
195,768
0
W
Danzaburou
8,810
801
72
7
0
216,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role