Player Matchup

Ix Chel
Ix Chel
Beaunicornbb
Ix Chel
Level 149
God Stats
5W - 5L
1,836 SR
Queue Stats
19W - 24L
1,424 Elo+
Party 1
Ravana
Ravana
CloverzTV
Ravana
Level 84
God Stats
5W - 10L
1,499 SR
Queue Stats
62W - 61L
1,504 Elo+
Solo
Bacchus
Bacchus
xLockEmUpx
Bacchus
Level 148
God Stats
0W - 4L
1,478 SR
Queue Stats
64W - 68L
1,497 Elo+
Party 1
Team Averages
Level 127
1,604 SR
1,475 Elo+

VS

Team Averages
Level 50
1,509 SR
1,464 Elo+
Hades
Hades
JesusLoinJuice
Hades
Level 65
God Stats
63W - 40L
1,625 SR
Queue Stats
80W - 73L
1,481 Elo+
Party 2
Olorun
Olorun
illFlipped
Olorun
Level 45
God Stats
13W - 13L
1,554 SR
Queue Stats
396W - 399L
1,477 Elo+
Solo
Danzaburou
Danzaburou
zStable
Danzaburou
Level 39
God Stats
4W - 1L
1,348 SR
Queue Stats
157W - 155L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Beaunicornbb
Ix Chel
12
1 / 1 / 2
7,170
717
10,310
6,294
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
CloverzTV
Ravana
12
1 / 2 / 2
6,919
692
5,286
7,347
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
xLockEmUpx
Bacchus
11
1 / 1 / 1
6,738
674
4,242
10,285
14,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,510
751
8,390
10,186
7,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
illFlipped
Olorun
11
1 / 2 / 3
7,030
703
4,060
8,645
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
zStable
Danzaburou
12
1 / 0 / 3
7,206
721
7,519
6,091
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
4
4
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Beaunicornbb
Ix Chel
1
1
2
2
L
Ravana
CloverzTV
Ravana
1
2
2
1
W
2
1
2
3
W
Olorun
illFlipped
Olorun
1
2
3
1.25
L
Bacchus
xLockEmUpx
Bacchus
1
1
1
1.5
W
Danzaburou
zStable
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,838
Damage
19,969
23,926
Taken
24,922
25,700
Mitigated
12,872
4,728
Healing
8,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Beaunicornbb
Ix Chel
10,310
1,326
1,267
905
6,294
2,988
0
3,446
2,848
35,269
0
L
Ravana
CloverzTV
Ravana
5,286
652
0
971
7,347
8,075
0
4,508
2,839
0
16,757
W
8,390
460
51
4,475
10,186
7,665
350
6,682
3,234
24,727
0
W
Olorun
illFlipped
Olorun
4,060
2,142
195
2,408
8,645
3,151
680
4,661
3,696
23,110
0
L
Bacchus
xLockEmUpx
Bacchus
4,242
402
0
1,585
10,285
14,637
0
4,508
5,777
13,384
0
W
Danzaburou
zStable
Danzaburou
7,519
3,861
0
1,268
6,091
2,056
405
3,258
2,749
0
27,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,827
Gold Earned
21,746
103
Minions Killed
134
0
Camps Cleared
0
520,469
Distance Traveled
584,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,170
717
58
6
0
175,818
0
L
Ravana
6,919
692
27
3
0
164,192
1
W
Hades
7,510
751
42
4
0
204,836
0
W
Olorun
7,030
703
37
4
0
186,660
0
L
Bacchus
6,738
674
18
2
0
180,459
0
W
Danzaburou
7,206
721
55
6
0
193,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role