Player Matchup

Ne Zha
Ne Zha
Bronze III
HellHound1X1
Ne Zha
Bronze III
Level 148
God Stats
19W - 7L
1,736 SR
Queue Stats
39W - 33L
1,555 MMR
Party 1
Medusa
Medusa
Silver I
MArLb0r0MaN
Medusa
Silver I
Level 43
God Stats
3W - 1L
1,352 SR
Queue Stats
18W - 13L
1,515 MMR
Party 1
Chang'e
Chang'e
Bronze III
VVida
Chang'e
Bronze III
Level 123
God Stats
15W - 11L
1,548 SR
Queue Stats
114W - 109L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,545 SR
1,523 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,620 SR
1,430 MMR
Neith
Neith
Gold V
Polar Apache
Neith
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,406 MMR
Solo
Hades
Hades
Silver I
Purplepenguin_55
Hades
Silver I
Level 153
God Stats
3W - 7L
1,479 SR
Queue Stats
140W - 158L
1,447 MMR
Solo
Chaac
Chaac
Silver II
Skooma l
Chaac
Silver II
Level 67
God Stats
2W - 2L
1,881 SR
Queue Stats
14W - 23L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 4 / 14
8,832
883
9,649
12,026
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
8 / 5 / 10
9,900
990
11,160
11,763
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
VVida
Chang'e
15
9 / 2 / 8
9,957
996
13,106
10,491
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AphroditeMartichorasHou YiAchillesAo Kuang

VS

Bans
HelIshtarBaron SamediSusanoAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 4
8,758
876
4,215
11,837
4,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 6 / 3
8,900
890
10,051
14,246
9,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Skooma l
Chaac
12
2 / 6 / 8
7,950
795
9,488
12,667
13,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
20
Kills
11
11
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
3
4
14
2.5
W
Medusa
8
5
10
2.6
L
4
8
4
0.75
L
5
6
3
1.08
L
Chaac
Skooma l
Chaac
2
6
8
1
W
Chang'e
VVida
Chang'e
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
23,754
34,280
Taken
38,750
16,410
Mitigated
27,712
8,598
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
9,649
2,816
0
1,924
12,026
7,229
1,433
3,225
8,476
0
29,296
W
Medusa
11,160
6,865
0
1,545
11,763
4,876
985
3,556
7,977
0
29,159
L
4,215
1,856
0
771
11,837
4,472
567
3,367
8,470
0
18,363
L
10,051
1,461
270
2,869
14,246
9,271
0
5,650
8,596
40,290
0
L
Chaac
Skooma l
Chaac
9,488
1,136
0
2,181
12,667
13,969
479
4,138
8,529
0
20,151
W
Chang'e
VVida
Chang'e
13,106
559
1,848
3,281
10,491
4,305
914
3,273
6,848
38,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,689
Gold Earned
25,608
116
Minions Killed
119
0
Camps Cleared
0
569,624
Distance Traveled
501,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,832
883
29
3
0
193,444
0
W
Medusa
9,900
990
37
4
0
178,624
0
L
Neith
8,758
876
35
4
0
157,460
0
L
Hades
8,900
890
65
7
0
150,412
0
L
Chaac
7,950
795
19
2
0
193,334
0
W
Chang'e
9,957
996
50
5
0
197,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role