Player Matchup

Artio
Artio
About_10_FatKids
Artio
Level 127
God Stats
2W - 3L
1,346 SR
Queue Stats
605W - 597L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
AbsoluteH3R0
Heimdallr
Level 106
God Stats
3W - 3L
1,396 SR
Queue Stats
222W - 221L
1,439 Elo+
Solo
Hades
Hades
MysticLobster44
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,387 Elo+
Party 1
Mercury
Mercury
ThatLadRed
Mercury
Level 138
God Stats
6W - 6L
1,477 SR
Queue Stats
367W - 293L
1,601 Elo+
Party 2
Atlas
Atlas
X3N0N13
Atlas
Level 69
God Stats
8W - 1L
1,877 SR
Queue Stats
365W - 263L
1,556 Elo+
Party 2
Team Averages
Level 92
1,519 SR
1,493 Elo+

VS

Team Averages
Level 102
1,536 SR
1,498 Elo+
Nemesis
Nemesis
HugoPerez
Nemesis
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 213L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
Kevyn
Erlang Shen
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 195L
1,518 Elo+
Solo
Persephone
Persephone
KoreaIsGood
Persephone
Level 44
God Stats
0W - 4L
1,378 SR
Queue Stats
98W - 83L
1,527 Elo+
Solo
Shiva
Shiva
MV_Thor
Shiva
Level 119
God Stats
1W - 1L
1,733 SR
Queue Stats
434W - 443L
1,458 Elo+
Solo
Mulan
Mulan
jcasey250
Mulan
Level 127
God Stats
10W - 11L
1,568 SR
Queue Stats
416W - 412L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
8,321
756
5,276
12,774
17,670
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
AbsoluteH3R0
Heimdallr
17
6 / 2 / 16
10,013
910
20,697
12,252
8,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 16
8,224
748
7,975
8,328
7,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
ThatLadRed
Mercury
18
15 / 1 / 6
11,075
1,007
13,818
10,015
6,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
X3N0N13
Atlas
15
1 / 3 / 17
9,448
859
7,162
16,377
18,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HugoPerez
Nemesis
13
0 / 5 / 7
7,196
654
6,596
12,445
12,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Kevyn
Erlang Shen
14
2 / 4 / 7
7,797
709
8,205
12,258
11,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KoreaIsGood
Persephone
15
2 / 4 / 8
8,808
801
14,307
10,094
5,479
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
MV_Thor
Shiva
14
3 / 5 / 5
8,066
733
8,914
14,661
19,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
jcasey250
Mulan
14
3 / 5 / 5
8,073
734
7,247
12,513
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
23
Kills
10
10
Deaths
23
69
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Heimdallr
AbsoluteH3R0
Heimdallr
6
2
16
7
L
Nemesis
HugoPerez
Nemesis
0
5
7
0.7
L
Erlang Shen
Kevyn
Erlang Shen
2
4
7
1.38
L
Persephone
KoreaIsGood
Persephone
2
4
8
1.5
L
Shiva
MV_Thor
Shiva
3
5
5
1.1
W
0
2
16
4
W
Mercury
ThatLadRed
Mercury
15
1
6
18
W
Atlas
X3N0N13
Atlas
1
3
17
3.17
L
Mulan
jcasey250
Mulan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,928
Damage
45,269
59,746
Taken
61,971
59,022
Mitigated
57,872
20,008
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,276
565
2,322
2,351
12,774
17,670
222
2,520
10,180
8,990
626
W
Heimdallr
AbsoluteH3R0
Heimdallr
20,697
10,034
1,646
2,740
12,252
8,771
3,169
3,892
8,172
0
42,932
L
Nemesis
HugoPerez
Nemesis
6,596
824
78
2,461
12,445
12,273
0
3,097
9,260
2,325
12,391
L
Erlang Shen
Kevyn
Erlang Shen
8,205
3,667
0
2,786
12,258
11,418
279
3,427
8,605
0
13,848
L
Persephone
KoreaIsGood
Persephone
14,307
1,228
1,554
2,824
10,094
5,479
720
3,818
6,121
21,398
0
L
Shiva
MV_Thor
Shiva
8,914
741
1,183
2,345
14,661
19,357
305
4,463
9,880
0
23,060
W
7,975
255
944
1,818
8,328
7,382
324
1,905
6,388
13,718
0
W
Mercury
ThatLadRed
Mercury
13,818
9,316
837
1,801
10,015
6,831
705
1,868
8,111
0
24,819
W
Atlas
X3N0N13
Atlas
7,162
2,084
2,431
3,118
16,377
18,368
346
4,740
11,383
12,297
0
L
Mulan
jcasey250
Mulan
7,247
600
419
1,285
12,513
9,345
255
4,042
8,250
0
16,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
39,940
120
Minions Killed
86
0
Camps Cleared
0
1,044,770
Distance Traveled
1,007,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,321
756
8
1
0
170,650
0
W
Heimdallr
10,013
910
60
5
0
212,225
0
L
Nemesis
7,196
654
15
1
0
246,130
0
L
Erlang Shen
7,797
709
11
1
0
213,488
0
L
Persephone
8,808
801
27
2
0
194,310
0
L
Shiva
8,066
733
21
2
0
175,207
0
W
Hades
8,224
748
15
1
0
180,454
0
W
Mercury
11,075
1,007
29
3
0
260,343
0
W
Atlas
9,448
859
8
1
0
221,098
0
L
Mulan
8,073
734
12
1
0
177,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role