Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Domingi
Arachne
Level 143
God Stats
23W - 16L
1,698 SR
Queue Stats
337W - 320L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
Zoroastr
Kuzenbo
Level 166
God Stats
7W - 2L
1,674 SR
Queue Stats
464W - 455L
1,495 Elo+
Party 1
Team Averages
Level 155
1,624 SR
1,519 Elo+

VS

Team Averages
Level 115
1,508 SR
1,505 Elo+
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GolDDovah
Ix Chel
Level 132
God Stats
15W - 11L
1,639 SR
Queue Stats
276W - 262L
1,516 Elo+
Solo
Neith
Neith
Talinah
Neith
Level 111
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 4
8,468
770
5,497
8,743
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Domingi
Arachne
13
1 / 1 / 4
8,152
741
3,714
9,543
5,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Zoroastr
Kuzenbo
14
4 / 0 / 2
9,308
846
5,458
11,344
14,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
3
0 / 1 / 0
5,743
522
733
1,608
525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
GolDDovah
Ix Chel
14
2 / 2 / 0
7,906
719
10,024
9,066
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Talinah
Neith
14
1 / 3 / 1
7,828
712
6,767
6,606
3,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
3
3
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
2
4
1.5
L
Mercury
 
Mercury
0
1
0
0
W
Arachne
Domingi
Arachne
1
1
4
3
L
Ix Chel
GolDDovah
Ix Chel
2
2
0
1
L
Neith
Talinah
Neith
1
3
1
0.5
W
Kuzenbo
Zoroastr
Kuzenbo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,669
Damage
17,524
29,630
Taken
17,280
23,618
Mitigated
7,800
12,540
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,497
753
2,099
3,352
8,743
3,664
1,741
1,824
6,919
42,381
0
L
Mercury
 
Mercury
733
485
0
0
1,608
525
0
1,248
360
0
1,479
W
Arachne
Domingi
Arachne
3,714
1,822
0
2,712
9,543
5,159
0
4,182
5,361
0
22,644
L
Ix Chel
GolDDovah
Ix Chel
10,024
825
181
821
9,066
4,265
0
5,682
3,384
43,686
0
L
Neith
Talinah
Neith
6,767
2,335
0
913
6,606
3,010
0
4,041
2,565
0
26,121
W
Kuzenbo
Zoroastr
Kuzenbo
5,458
1,961
1,604
2,773
11,344
14,795
443
4,079
7,265
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
21,477
144
Minions Killed
149
0
Camps Cleared
0
643,625
Distance Traveled
447,668
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,468
770
77
7
0
195,615
2
L
Mercury
5,743
522
3
0
0
33,969
0
W
Arachne
8,152
741
40
4
0
235,816
0
L
Ix Chel
7,906
719
81
7
0
208,734
3
L
Neith
7,828
712
65
6
0
204,965
0
W
Kuzenbo
9,308
846
27
2
0
212,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role