Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
DAYDN
Cliodhna
Level 147
God Stats
1W - 1L
1,319 SR
Queue Stats
358W - 236L
1,502 Elo+
Party 1
Xbalanque
Xbalanque
LuRTiz
Xbalanque
Level 127
God Stats
1W - 0L
1,344 SR
Queue Stats
43W - 39L
1,484 Elo+
Solo
Chaac
Chaac
Navgaroth
Chaac
Level 105
God Stats
4W - 2L
1,758 SR
Queue Stats
173W - 91L
1,563 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,510 Elo+

VS

Team Averages
Level 122
1,369 SR
1,561 Elo+
Chang'e
Chang'e
Adroya
Chang'e
Level 100
God Stats
3W - 2L
1,660 SR
Queue Stats
170W - 150L
1,510 Elo+
Solo
Arachne
Arachne
FakeFever
Arachne
Level 128
God Stats
0W - 2L
1,351 SR
Queue Stats
36W - 31L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
GatoPM
Jormungandr
Level 127
God Stats
2W - 4L
1,400 SR
Queue Stats
175W - 180L
1,443 Elo+
Solo
Chiron
Chiron
Sanglier_Alpha
Chiron
Level 155
God Stats
4W - 11L
932 SR
Queue Stats
581W - 599L
1,448 Elo+
Solo
Jing Wei
Jing Wei
goodspeed589
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 2 / 12
10,433
803
15,354
16,444
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

The Morrigan
 
The Morrigan
14
1 / 3 / 13
9,330
718
10,605
9,282
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
DAYDN
Cliodhna
16
3 / 3 / 12
9,656
743
14,112
14,053
11,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Xbalanque
LuRTiz
Xbalanque
18
4 / 3 / 8
10,327
794
21,551
12,491
5,545
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Navgaroth
Chaac
17
4 / 2 / 12
10,178
783
19,363
22,813
32,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Adroya
Chang'e
15
3 / 4 / 4
9,249
711
10,147
18,282
7,938
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
FakeFever
Arachne
15
2 / 5 / 1
8,430
648
6,964
16,051
9,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
GatoPM
Jormungandr
17
2 / 3 / 10
9,555
735
16,509
29,489
25,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 4
9,639
741
18,933
14,434
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
goodspeed589
Jing Wei
15
1 / 2 / 10
8,822
679
8,105
14,393
6,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
16
Kills
13
13
Deaths
17
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
12
5
W
The Morrigan
 
The Morrigan
1
3
13
2.5
L
Chang'e
Adroya
Chang'e
3
4
4
1.25
W
Cliodhna
DAYDN
Cliodhna
3
3
12
3
L
Arachne
FakeFever
Arachne
2
5
1
0.5
L
Jormungandr
GatoPM
Jormungandr
2
3
10
2.33
W
Xbalanque
LuRTiz
Xbalanque
4
3
8
2.67
W
Chaac
Navgaroth
Chaac
4
2
12
5
L
5
3
4
2.33
L
Jing Wei
goodspeed589
Jing Wei
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,985
Damage
60,658
75,083
Taken
92,649
60,737
Mitigated
56,233
38,983
Healing
48,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,354
466
12,151
8,203
16,444
7,234
715
5,838
10,606
40,625
0
W
The Morrigan
 
The Morrigan
10,605
2,059
1,728
710
9,282
4,253
1,104
4,411
4,871
16,661
2,604
L
Chang'e
Adroya
Chang'e
10,147
403
17,738
8,388
18,282
7,938
517
7,163
10,962
17,907
0
W
Cliodhna
DAYDN
Cliodhna
14,112
667
771
435
14,053
11,195
1,327
4,272
9,781
0
24,127
L
Arachne
FakeFever
Arachne
6,964
5,230
1,685
3,135
16,051
9,544
196
3,354
12,347
0
10,322
L
Jormungandr
GatoPM
Jormungandr
16,509
596
1,557
8,052
29,489
25,503
506
7,340
21,692
43,206
0
W
Xbalanque
LuRTiz
Xbalanque
21,551
15,116
2,543
2,575
12,491
5,545
3,757
4,884
7,607
0
46,478
W
Chaac
Navgaroth
Chaac
19,363
1,749
1,168
8,699
22,813
32,510
1,354
7,251
15,562
112
34,554
L
18,933
2,914
3,454
1,790
14,434
6,682
0
4,748
9,397
0
39,267
L
Jing Wei
goodspeed589
Jing Wei
8,105
5,720
1,231
1,380
14,393
6,566
1,088
2,070
12,053
0
20,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,924
Gold Earned
45,695
197
Minions Killed
144
0
Camps Cleared
0
1,261,642
Distance Traveled
1,202,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,433
803
62
5
0
283,841
0
W
The Morrigan
9,330
718
30
2
0
219,034
0
L
Chang'e
9,249
711
21
2
0
205,014
0
W
Cliodhna
9,656
743
24
2
0
265,197
0
L
Arachne
8,430
648
5
0
0
260,367
0
L
Jormungandr
9,555
735
42
3
0
261,629
0
W
Xbalanque
10,327
794
55
4
0
217,639
0
W
Chaac
10,178
783
26
2
0
275,931
0
L
Chiron
9,639
741
44
3
0
235,425
0
L
Jing Wei
8,822
679
32
2
0
239,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role