Player Matchup

Ix Chel
Ix Chel
Fir5t_Br0th3r_31
Ix Chel
Level 126
God Stats
4W - 2L
1,480 SR
Queue Stats
33W - 39L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
KevBreak1337
Ne Zha
Level 108
God Stats
8W - 5L
1,455 SR
Queue Stats
31W - 36L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Pain_Believer
Danzaburou
Level 128
God Stats
11W - 14L
1,413 SR
Queue Stats
389W - 412L
1,380 Elo+
Solo
Team Averages
Level 121
1,450 SR
1,403 Elo+

VS

Team Averages
Level 87
1,678 SR
1,427 Elo+
Jing Wei
Jing Wei
HokusGokus
Jing Wei
Level 108
God Stats
0W - 1L
1,285 SR
Queue Stats
317W - 328L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Ic3_Shad0w_0ne
Zhong Kui
Level 105
God Stats
5W - 6L
2,008 SR
Queue Stats
170W - 190L
1,422 Elo+
Solo
Surtr
Surtr
krxstxjanr6
Surtr
Level 49
God Stats
3W - 1L
1,741 SR
Queue Stats
21W - 25L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,384
799
17,097
6,818
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
16
8 / 3 / 2
10,634
818
12,784
12,431
5,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Pain_Believer
Danzaburou
16
2 / 1 / 8
9,763
751
10,375
10,576
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HokusGokus
Jing Wei
15
1 / 2 / 3
9,122
702
7,909
14,143
4,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Ic3_Shad0w_0ne
Zhong Kui
14
2 / 7 / 1
9,148
704
8,253
13,831
9,101
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
8,972
690
7,158
18,636
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Jing Wei
HokusGokus
Jing Wei
1
2
3
1.25
L
Zhong Kui
Ic3_Shad0w_0ne
Zhong Kui
2
7
1
0.36
W
Ne Zha
8
3
2
3
W
Danzaburou
Pain_Believer
Danzaburou
2
1
8
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
23,320
29,825
Taken
46,610
13,094
Mitigated
26,873
4,149
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,097
1,688
168
864
6,818
2,873
693
2,315
4,503
62,181
0
L
Jing Wei
HokusGokus
Jing Wei
7,909
6,172
0
1,912
14,143
4,721
701
4,238
9,905
0
29,476
L
Zhong Kui
Ic3_Shad0w_0ne
Zhong Kui
8,253
317
0
2,569
13,831
9,101
583
4,470
9,361
39,886
0
W
Ne Zha
12,784
2,306
0
1,186
12,431
5,728
504
3,305
9,126
0
51,720
W
Danzaburou
Pain_Believer
Danzaburou
10,375
6,023
0
1,931
10,576
4,493
1,990
2,818
7,758
0
27,125
L
7,158
1,977
0
4,617
18,636
13,051
0
8,403
10,233
255
30,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
27,242
195
Minions Killed
167
0
Camps Cleared
0
760,272
Distance Traveled
709,345
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,384
799
92
7
0
270,680
1
L
Jing Wei
9,122
702
50
4
0
260,010
0
L
Zhong Kui
9,148
704
72
6
0
204,015
0
W
Ne Zha
10,634
818
53
4
0
247,506
2
W
Danzaburou
9,763
751
50
4
0
242,086
0
L
Surtr
8,972
690
45
3
0
245,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role