Player Matchup

Tsukuyomi
Tsukuyomi
EVIL-BEAR-101
Tsukuyomi
Level 65
God Stats
1W - 1L
1,505 SR
Queue Stats
59W - 61L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Neo the Bard
Nu Wa
Level 88
God Stats
1W - 1L
1,550 SR
Queue Stats
47W - 45L
1,414 Elo+
Party 1
Izanami
Izanami
Puddin The Grey
Izanami
Level 128
God Stats
9W - 3L
1,726 SR
Queue Stats
165W - 170L
1,472 Elo+
Party 1
Olorun
Olorun
kendallkdld
Olorun
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 104L
1,180 Elo+
Party 1
Ne Zha
Ne Zha
rivalmega2
Ne Zha
Level 113
God Stats
4W - 4L
1,455 SR
Queue Stats
128W - 137L
1,498 Elo+
Solo
Team Averages
Level 99
1,547 SR
1,407 Elo+

VS

Team Averages
Level 125
1,558 SR
1,485 Elo+
Bellona
Bellona
FasterJeans
Bellona
Level 86
God Stats
5W - 5L
1,671 SR
Queue Stats
287W - 292L
1,502 Elo+
Solo
Hercules
Hercules
LaLo_pepa
Hercules
Level 124
God Stats
2W - 7L
1,269 SR
Queue Stats
264W - 259L
1,434 Elo+
Solo
King Arthur
King Arthur
OnKingHenry
King Arthur
Level 154
God Stats
4W - 2L
1,740 SR
Queue Stats
179W - 177L
1,521 Elo+
Solo
Pele
Pele
eyeofodinn
Pele
Level 149
God Stats
7W - 8L
1,628 SR
Queue Stats
574W - 603L
1,488 Elo+
Solo
Cupid
Cupid
raskoprasko
Cupid
Level 114
God Stats
2W - 2L
1,480 SR
Queue Stats
259W - 260L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EVIL-BEAR-101
Tsukuyomi
18
8 / 5 / 9
10,988
999
15,551
14,830
7,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 12
8,910
810
5,623
5,224
1,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 3 / 10
11,499
1,045
18,483
9,758
4,926
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
16
5 / 4 / 12
9,963
906
6,808
10,511
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
rivalmega2
Ne Zha
16
3 / 3 / 14
9,520
865
13,434
8,604
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FasterJeans
Bellona
15
2 / 8 / 9
8,848
804
8,403
16,478
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
LaLo_pepa
Hercules
18
5 / 4 / 5
9,723
884
8,626
18,133
18,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
OnKingHenry
King Arthur
14
0 / 6 / 9
8,531
776
6,276
15,868
16,079
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 6 / 3
10,505
955
9,694
14,007
6,218
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 1
6,210
565
831
2,811
660
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
44
26
Kills
17
17
Deaths
26
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EVIL-BEAR-101
Tsukuyomi
8
5
9
2.5
L
Bellona
FasterJeans
Bellona
2
8
9
0.81
L
Hercules
LaLo_pepa
Hercules
5
4
5
1.88
W
1
2
12
3.5
L
King Arthur
OnKingHenry
King Arthur
0
6
9
0.75
W
9
3
10
4.67
L
10
6
3
1.92
W
Olorun
5
4
12
2.75
L
0
2
1
0.25
W
Ne Zha
rivalmega2
Ne Zha
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,899
Damage
33,830
48,927
Taken
67,297
24,579
Mitigated
55,436
13,474
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EVIL-BEAR-101
Tsukuyomi
15,551
4,063
634
2,108
14,830
7,702
800
141
14,455
0
22,874
L
Bellona
FasterJeans
Bellona
8,403
2,057
592
1,811
16,478
13,564
489
2,730
13,748
0
15,807
L
Hercules
LaLo_pepa
Hercules
8,626
1,181
1,869
5,739
18,133
18,915
334
3,708
14,425
810
32,914
W
5,623
2,329
1,026
1,382
5,224
1,901
975
19
5,120
14,806
0
L
King Arthur
OnKingHenry
King Arthur
6,276
235
189
765
15,868
16,079
54
3,588
12,280
0
14,021
W
18,483
11,500
523
1,688
9,758
4,926
3,416
301
9,192
0
38,849
L
9,694
2,089
463
1,178
14,007
6,218
946
1,790
12,217
0
25,675
W
Olorun
6,808
3,491
2,513
2,641
10,511
5,507
1,910
218
10,112
20,924
0
L
831
636
17
50
2,811
660
0
615
2,196
0
831
W
Ne Zha
rivalmega2
Ne Zha
13,434
2,561
354
605
8,604
4,543
580
4
8,428
0
28,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
43,817
123
Minions Killed
106
0
Camps Cleared
0
975,143
Distance Traveled
743,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,988
999
6
1
0
231,193
0
L
Bellona
8,848
804
14
1
0
177,428
0
L
Hercules
9,723
884
42
4
0
191,802
0
W
Nu Wa
8,910
810
13
1
0
167,220
0
L
King Arthur
8,531
776
8
1
0
186,145
0
W
Izanami
11,499
1,045
61
6
0
202,656
0
L
Pele
10,505
955
42
4
0
171,496
0
W
Olorun
9,963
906
26
2
0
199,918
0
L
Cupid
6,210
565
0
0
0
16,205
0
W
Ne Zha
9,520
865
17
2
0
174,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role