Player Matchup

Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DyvingeMunin
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Bakasura
Bakasura
L1kO_
Bakasura
Level 118
God Stats
1W - 2L
1,259 SR
Queue Stats
150W - 149L
1,483 Elo+
Party 1
Team Averages
Level 124
1,452 SR
1,449 Elo+

VS

Team Averages
Level 87
1,430 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DocTreez
Jormungandr
Level 105
God Stats
2W - 3L
1,198 SR
Queue Stats
207W - 192L
1,512 Elo+
Solo
Chernobog
Chernobog
Heisenberg3005
Chernobog
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,512 Elo+
Solo
Artemis
Artemis
IDronI
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,450 Elo+
Solo
Hera
Hera
xyebes116
Hera
Level 47
God Stats
3W - 2L
1,452 SR
Queue Stats
76W - 93L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 2
9,053
696
9,730
10,727
5,077
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
12
1 / 7 / 3
7,608
585
6,604
15,551
15,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
 
Hercules
12
0 / 9 / 3
7,493
576
6,594
18,447
17,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chernobog
DyvingeMunin
Chernobog
17
1 / 3 / 3
8,774
675
7,734
10,509
5,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
L1kO_
Bakasura
14
1 / 6 / 2
8,463
651
3,613
15,601
13,705
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 2 / 15
10,205
785
8,144
11,586
5,286
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
DocTreez
Jormungandr
17
5 / 1 / 23
10,192
784
11,802
13,840
17,543
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Heisenberg3005
Chernobog
17
1 / 0 / 25
9,942
765
8,632
5,264
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
IDronI
Artemis
17
8 / 1 / 16
10,487
807
13,078
9,810
4,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
18
9 / 1 / 18
11,181
860
25,456
9,754
4,873
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
126
5
Kills
29
29
Deaths
5
13
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Arachne
 
Arachne
1
7
3
0.36
L
Hercules
 
Hercules
0
9
3
0.17
W
Chang'e
 
Chang'e
6
2
15
6.75
W
Jormungandr
DocTreez
Jormungandr
5
1
23
16.5
L
Chernobog
DyvingeMunin
Chernobog
1
3
3
0.83
W
Chernobog
Heisenberg3005
Chernobog
1
0
25
13.5
W
Artemis
IDronI
Artemis
8
1
16
16
L
Bakasura
L1kO_
Bakasura
1
6
2
0.33
W
Hera
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,275
Damage
67,112
70,835
Taken
50,254
56,610
Mitigated
35,252
19,654
Healing
28,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,730
76
3,464
3,330
10,727
5,077
0
7,492
2,920
32,378
0
L
Arachne
 
Arachne
6,604
3,671
486
2,425
15,551
15,402
0
8,752
6,557
0
8,740
L
Hercules
 
Hercules
6,594
578
556
2,921
18,447
17,360
0
11,454
6,454
1,723
7,598
W
Chang'e
 
Chang'e
8,144
1,162
10,001
5,017
11,586
5,286
819
1,675
9,666
22,627
0
W
Jormungandr
DocTreez
Jormungandr
11,802
1,300
957
2,399
13,840
17,543
601
4,097
9,627
23,230
0
L
Chernobog
DyvingeMunin
Chernobog
7,734
3,321
165
2,278
10,509
5,066
0
7,644
2,472
0
33,049
W
Chernobog
Heisenberg3005
Chernobog
8,632
3,885
1,497
1,498
5,264
2,811
2,938
820
4,305
0
28,897
W
Artemis
IDronI
Artemis
13,078
7,228
2,258
2,435
9,810
4,739
1,711
2,422
7,284
0
27,261
L
Bakasura
L1kO_
Bakasura
3,613
2,573
462
3,567
15,601
13,705
0
8,288
7,030
0
4,695
W
Hera
25,456
6,302
700
1,268
9,754
4,873
1,292
1,801
7,547
46,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,391
Gold Earned
52,007
119
Minions Killed
198
0
Camps Cleared
0
1,142,584
Distance Traveled
1,218,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,053
696
53
4
0
241,017
0
L
Arachne
7,608
585
2
0
0
247,015
0
L
Hercules
7,493
576
3
0
0
209,643
1
W
Chang'e
10,205
785
32
2
0
219,994
0
W
Jormungandr
10,192
784
31
2
0
248,168
0
L
Chernobog
8,774
675
42
3
0
215,704
0
W
Chernobog
9,942
765
61
5
0
221,913
0
W
Artemis
10,487
807
19
1
0
241,424
0
L
Bakasura
8,463
651
19
1
0
229,205
0
W
Hera
11,181
860
55
4
0
286,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role