Player Matchup

Eset
Eset
Castiel_White23
Eset
Level 69
God Stats
29W - 28L
1,548 SR
Queue Stats
178W - 195L
1,523 Elo+
Party 3
Surtr
Surtr
DaZiege
Surtr
Level 48
God Stats
0W - 2L
1,281 SR
Queue Stats
72W - 88L
1,435 Elo+
Party 3
Nemesis
Nemesis
Goofey_R
Nemesis
Level 92
God Stats
66W - 40L
1,606 SR
Queue Stats
158W - 148L
1,466 Elo+
Party 1
Izanami
Izanami
Zoya7
Izanami
Level 62
God Stats
16W - 17L
1,316 SR
Queue Stats
156W - 178L
1,399 Elo+
Solo
Ymir
Ymir
kingpawan
Ymir
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 78L
1,432 Elo+
Party 1
Team Averages
Level 64
1,450 SR
1,451 Elo+

VS

Team Averages
Level 79
1,593 SR
1,436 Elo+
King Arthur
King Arthur
 
King Arthur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
VGMaraten
Da Ji
Level 68
God Stats
49W - 24L
1,650 SR
Queue Stats
187W - 181L
1,447 Elo+
Party 2
Ymir
Ymir
envy_avocado
Ymir
Level 66
God Stats
105W - 103L
1,527 SR
Queue Stats
574W - 560L
1,456 Elo+
Party 2
Artemis
Artemis
maluku_bloodwolf
Artemis
Level 105
God Stats
3W - 0L
1,711 SR
Queue Stats
25W - 30L
1,401 Elo+
Solo
Merlin
Merlin
oneBOOM5189
Merlin
Level 59
God Stats
8W - 9L
1,577 SR
Queue Stats
117W - 139L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,286
524
3,318
6,811
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
DaZiege
Surtr
9
0 / 5 / 1
5,630
469
6,623
13,039
8,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Goofey_R
Nemesis
11
4 / 1 / 0
6,535
545
4,754
10,444
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Zoya7
Izanami
9
0 / 3 / 1
5,582
465
6,169
10,280
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
0 / 4 / 0
5,417
451
1,091
13,451
6,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 1 / 3
7,163
597
8,416
12,766
12,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
VGMaraten
Da Ji
12
8 / 0 / 1
7,592
633
6,672
10,815
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 7
6,920
577
5,396
8,764
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 2
6,747
562
11,294
6,176
1,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
12
0 / 1 / 1
6,818
568
5,295
6,396
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
3
2.5
L
0
2
0
0
L
Surtr
DaZiege
Surtr
0
5
1
0.1
L
Nemesis
Goofey_R
Nemesis
4
1
0
4
W
Da Ji
VGMaraten
Da Ji
8
0
1
8.5
L
Izanami
Zoya7
Izanami
0
3
1
0.17
W
1
1
7
4.5
L
Ymir
0
4
0
0
W
5
1
2
6
W
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,955
Damage
37,073
54,025
Taken
44,917
24,836
Mitigated
26,766
12,533
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,416
929
0
2,000
12,766
12,710
76
216
12,550
328
56,989
L
3,318
54
0
1,802
6,811
2,520
0
3,831
2,980
47,556
0
L
Surtr
DaZiege
Surtr
6,623
2,987
0
2,049
13,039
8,490
0
166
12,873
350
34,814
L
Nemesis
Goofey_R
Nemesis
4,754
2,185
0
2,540
10,444
3,655
0
1,954
8,490
0
42,526
W
Da Ji
VGMaraten
Da Ji
6,672
1,769
0
2,350
10,815
4,314
0
658
10,157
0
43,793
L
Izanami
Zoya7
Izanami
6,169
5,370
240
2,591
10,280
3,511
0
2,499
7,781
0
42,510
W
5,396
1,743
0
3,582
8,764
5,561
88
923
7,841
31,200
0
L
Ymir
1,091
68
1,263
2,048
13,451
6,660
0
2,407
11,044
10,979
0
W
11,294
7,530
0
2,439
6,176
1,985
652
168
6,008
0
44,262
W
Merlin
5,295
145
0
375
6,396
2,196
305
2,660
3,736
44,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
35,240
285
Minions Killed
335
0
Camps Cleared
0
1,249,530
Distance Traveled
1,231,951
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,163
597
101
8
0
236,188
0
L
Eset
6,286
524
82
7
0
242,567
6
L
Surtr
5,630
469
49
4
0
259,700
0
L
Nemesis
6,535
545
67
6
0
295,937
4
W
Da Ji
7,592
633
56
5
0
301,516
0
L
Izanami
5,582
465
76
6
0
221,678
0
W
Ymir
6,920
577
36
3
0
234,750
0
L
Ymir
5,417
451
11
1
0
229,648
0
W
Artemis
6,747
562
63
5
0
219,588
0
W
Merlin
6,818
568
79
7
0
239,909
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role