Player Matchup

Merlin
Merlin
AWSDG
Merlin
Level 103
God Stats
2W - 3L
1,316 SR
Queue Stats
251W - 213L
1,525 Elo+
Party 1
Surtr
Surtr
AncientOx
Surtr
Level 155
God Stats
27W - 34L
1,451 SR
Queue Stats
416W - 401L
1,391 Elo+
Solo
Ymir
Ymir
G0RPNight
Ymir
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
372W - 441L
1,342 Elo+
Solo
Ishtar
Ishtar
OtosanZayden
Ishtar
Level 142
God Stats
5W - 7L
1,464 SR
Queue Stats
212W - 253L
1,532 Elo+
Solo
Mercury
Mercury
jjojjo118863
Mercury
Level 54
God Stats
6W - 0L
1,790 SR
Queue Stats
161W - 143L
1,508 Elo+
Party 1
Team Averages
Level 99
1,504 SR
1,460 Elo+

VS

Team Averages
Level 88
1,471 SR
1,468 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Jazze Senpai
Guan Yu
Level 102
God Stats
14W - 19L
1,458 SR
Queue Stats
863W - 1,076L
1,499 Elo+
Solo
Medusa
Medusa
KayoticsSon
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,522 Elo+
Solo
Fenrir
Fenrir
TYCO RACER
Fenrir
Level 97
God Stats
10W - 8L
1,500 SR
Queue Stats
76W - 60L
1,266 Elo+
Solo
Baron Samedi
Baron Samedi
TheREVskateur
Baron Samedi
Level 103
God Stats
0W - 5L
1,399 SR
Queue Stats
23W - 24L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AWSDG
Merlin
16
1 / 3 / 3
9,510
559
5,621
9,635
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
AncientOx
Surtr
17
7 / 0 / 1
10,927
643
11,359
16,263
16,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
12
0 / 3 / 4
7,987
470
1,849
15,067
12,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
2 / 4 / 2
8,296
488
7,357
12,135
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
jjojjo118863
Mercury
17
6 / 3 / 5
10,480
616
12,713
13,657
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
4 / 5 / 2
8,845
520
8,136
11,582
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jazze Senpai
Guan Yu
8
0 / 3 / 0
6,360
374
1,945
7,930
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
13
3 / 3 / 4
7,749
456
10,268
12,225
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TYCO RACER
Fenrir
13
3 / 3 / 2
7,897
465
4,616
13,258
5,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheREVskateur
Baron Samedi
13
3 / 2 / 4
8,050
474
8,477
7,126
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
16
Kills
13
13
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
5
2
1
W
Merlin
AWSDG
Merlin
1
3
3
0.83
W
Surtr
AncientOx
Surtr
7
0
1
7.5
W
Ymir
0
3
4
0.67
L
Guan Yu
Jazze Senpai
Guan Yu
0
3
0
0
L
Medusa
3
3
4
1.67
W
Ishtar
2
4
2
0.75
L
Fenrir
TYCO RACER
Fenrir
3
3
2
1.33
L
Baron Samedi
TheREVskateur
Baron Samedi
3
2
4
2.5
W
Mercury
jjojjo118863
Mercury
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,899
Damage
33,442
66,757
Taken
52,121
44,410
Mitigated
24,107
16,053
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,136
530
30
1,661
11,582
4,685
0
3,494
8,088
67,805
0
W
Merlin
AWSDG
Merlin
5,621
302
0
750
9,635
4,053
379
4,574
5,061
70,530
0
W
Surtr
AncientOx
Surtr
11,359
4,200
0
8,418
16,263
16,907
600
2,202
14,061
918
84,584
W
Ymir
1,849
263
1,445
3,073
15,067
12,348
0
5,777
9,290
29,371
0
L
Guan Yu
Jazze Senpai
Guan Yu
1,945
464
68
1,246
7,930
5,991
0
292
7,638
0
27,089
L
Medusa
10,268
5,440
0
4,194
12,225
4,869
0
474
11,751
0
40,866
W
Ishtar
7,357
3,137
0
963
12,135
5,251
744
1,705
10,430
0
63,929
L
Fenrir
TYCO RACER
Fenrir
4,616
920
0
2,173
13,258
5,213
0
2,380
10,878
0
30,242
L
Baron Samedi
TheREVskateur
Baron Samedi
8,477
661
771
1,466
7,126
3,349
90
1,223
5,903
52,026
0
W
Mercury
jjojjo118863
Mercury
12,713
6,361
0
1,404
13,657
5,851
981
2,355
11,302
0
105,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
38,901
554
Minions Killed
371
0
Camps Cleared
0
1,719,511
Distance Traveled
1,528,237
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,845
520
117
7
0
318,319
2
W
Merlin
9,510
559
121
7
0
328,967
0
W
Surtr
10,927
643
133
8
0
341,543
0
W
Ymir
7,987
470
46
3
0
316,494
9
L
Guan Yu
6,360
374
51
3
0
156,771
0
L
Medusa
7,749
456
57
3
0
344,326
0
W
Ishtar
8,296
488
107
6
0
321,829
4
L
Fenrir
7,897
465
50
3
0
383,681
0
L
Baron Samedi
8,050
474
96
6
0
325,140
5
W
Mercury
10,480
616
147
9
0
410,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role