Player Matchup

Surtr
Surtr
Anweo
Surtr
Level 36
God Stats
9W - 24L
1,394 SR
Queue Stats
33W - 69L
1,344 Elo+
Party 1
Anubis
Anubis
ElGordoMata8808
Anubis
Level 121
God Stats
32W - 23L
1,547 SR
Queue Stats
686W - 666L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Foopieboi
Heimdallr
Level 62
God Stats
8W - 8L
1,447 SR
Queue Stats
63W - 70L
1,357 Elo+
Solo
Ix Chel
Ix Chel
LeSanterre
Ix Chel
Level 100
God Stats
1W - 2L
1,493 SR
Queue Stats
47W - 48L
1,415 Elo+
Solo
Nemesis
Nemesis
SBLegend
Nemesis
Level 8
God Stats
5W - 10L
1,264 SR
Queue Stats
5W - 10L
1,308 Elo+
Party 1
Team Averages
Level 65
1,429 SR
1,376 Elo+

VS

Team Averages
Level 120
1,531 SR
1,432 Elo+
Horus
Horus
 
Horus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DoctorDaIton
Nike
Level 80
God Stats
6W - 3L
1,484 SR
Queue Stats
35W - 28L
1,421 Elo+
Solo
Ix Chel
Ix Chel
TheThiccOne2
Ix Chel
Level 139
God Stats
41W - 38L
1,519 SR
Queue Stats
334W - 331L
1,452 Elo+
Solo
Arachne
Arachne
TwistedProphet9
Arachne
Level 67
God Stats
3W - 1L
1,739 SR
Queue Stats
121W - 107L
1,368 Elo+
Solo
Janus
Janus
xnxrgx
Janus
Level 147
God Stats
17W - 23L
1,412 SR
Queue Stats
526W - 527L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Anweo
Surtr
7
0 / 2 / 0
4,607
384
1,008
7,297
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 2
6,350
529
4,696
8,314
3,615
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Foopieboi
Heimdallr
9
1 / 5 / 1
5,532
461
5,616
10,276
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LeSanterre
Ix Chel
8
1 / 4 / 0
5,475
456
4,963
8,218
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
SBLegend
Nemesis
9
2 / 4 / 0
5,520
460
4,883
8,380
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 2 / 11
6,160
513
5,402
15,472
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 0
7,137
595
4,175
5,833
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ix Chel
TheThiccOne2
Ix Chel
11
4 / 0 / 6
6,954
580
5,869
4,933
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 2 / 1
7,973
664
7,333
8,921
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
xnxrgx
Janus
12
4 / 2 / 2
7,425
619
6,708
6,781
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
2
11
3.25
L
Surtr
Anweo
Surtr
0
2
0
0
W
2
0
0
2
L
2
4
2
0.75
L
Heimdallr
Foopieboi
Heimdallr
1
5
1
0.3
L
Ix Chel
LeSanterre
Ix Chel
1
4
0
0.25
L
Nemesis
SBLegend
Nemesis
2
4
0
0.5
W
Ix Chel
TheThiccOne2
Ix Chel
4
0
6
7
W
8
2
1
4.25
W
Janus
xnxrgx
Janus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
29,487
42,485
Taken
41,940
17,662
Mitigated
19,155
9,858
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,402
2,426
600
4,891
15,472
7,577
657
4,213
11,259
0
25,613
L
Surtr
Anweo
Surtr
1,008
155
0
605
7,297
5,326
0
814
6,483
259
17,963
W
4,175
446
0
505
5,833
4,675
0
21
5,812
0
47,873
L
4,696
347
0
3,355
8,314
3,615
0
4,250
4,064
45,015
0
L
Heimdallr
Foopieboi
Heimdallr
5,616
2,997
48
1,329
10,276
3,737
0
3,253
7,023
0
34,354
L
Ix Chel
LeSanterre
Ix Chel
4,963
1,421
1,702
2,148
8,218
2,575
0
3,087
5,131
21,013
0
L
Nemesis
SBLegend
Nemesis
4,883
2,261
78
593
8,380
2,409
0
1,173
7,207
0
26,241
W
Ix Chel
TheThiccOne2
Ix Chel
5,869
865
748
1,555
4,933
1,659
516
714
4,219
37,962
0
W
7,333
5,035
0
1,359
8,921
3,256
59
1,410
7,511
0
55,081
W
Janus
xnxrgx
Janus
6,708
496
0
2,713
6,781
1,988
749
3,322
3,459
52,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
35,649
226
Minions Killed
337
0
Camps Cleared
0
1,033,092
Distance Traveled
1,170,426
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,160
513
29
2
0
264,524
0
L
Surtr
4,607
384
28
2
0
164,463
0
W
Nike
7,137
595
74
6
0
195,999
0
L
Anubis
6,350
529
85
7
0
200,045
3
L
Heimdallr
5,532
461
52
4
0
220,486
0
L
Ix Chel
5,475
456
21
2
0
186,075
0
L
Nemesis
5,520
460
40
3
0
262,023
0
W
Ix Chel
6,954
580
71
6
0
235,867
4
W
Arachne
7,973
664
81
7
0
242,017
2
W
Janus
7,425
619
82
7
0
232,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role