Player Matchup

Athena
Athena
DARKS8890
Athena
Level 59
God Stats
5W - 2L
1,270 SR
Queue Stats
89W - 102L
1,297 Elo+
Party 1
Agni
Agni
LazySans136
Agni
Level 80
God Stats
2W - 1L
1,356 SR
Queue Stats
182W - 193L
1,410 Elo+
Party 1
Chiron
Chiron
OmegaPePeGa9
Chiron
Level 80
God Stats
5W - 5L
1,204 SR
Queue Stats
188W - 193L
1,401 Elo+
Party 1
Nike
Nike
lilfat27
Nike
Level 50
God Stats
4W - 6L
1,511 SR
Queue Stats
39W - 47L
1,454 Elo+
Solo
Susano
Susano
troyewar
Susano
Level 141
God Stats
4W - 6L
1,259 SR
Queue Stats
601W - 621L
1,577 Elo+
Solo
Team Averages
Level 82
1,320 SR
1,428 Elo+

VS

Team Averages
Level 34
1,378 SR
1,311 Elo+
Bakasura
Bakasura
GUST4VO MANY
Bakasura
Level 15
God Stats
0W - 6L
1,203 SR
Queue Stats
0W - 6L
1,205 Elo+
Party 2
Charybdis
Charybdis
RVIIMUL
Charybdis
Level 44
God Stats
4W - 5L
1,491 SR
Queue Stats
195W - 227L
1,356 Elo+
Solo
Izanami
Izanami
Ramauloss
Izanami
Level 49
God Stats
4W - 14L
1,368 SR
Queue Stats
4W - 15L
1,360 Elo+
Party 2
Ix Chel
Ix Chel
Slick1394891
Ix Chel
Level 46
God Stats
15W - 21L
1,625 SR
Queue Stats
65W - 74L
1,426 Elo+
Solo
Bacchus
Bacchus
Terterrr
Bacchus
Level 14
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 6L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DARKS8890
Athena
14
2 / 3 / 12
9,209
512
6,578
17,350
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 2 / 6
9,919
551
16,665
9,312
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
3 / 0 / 9
9,101
506
10,354
12,777
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
17
2 / 1 / 4
10,771
598
10,991
18,907
15,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
troyewar
Susano
18
17 / 0 / 2
12,133
674
17,764
15,141
7,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GUST4VO MANY
Bakasura
11
1 / 9 / 0
7,497
417
8,759
17,295
6,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
RVIIMUL
Charybdis
12
0 / 5 / 2
7,797
433
8,363
16,204
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ramauloss
Izanami
14
1 / 6 / 0
8,300
461
7,582
16,667
6,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Slick1394891
Ix Chel
14
2 / 4 / 0
8,639
480
8,912
12,797
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Terterrr
Bacchus
11
1 / 5 / 2
7,269
404
6,002
17,187
18,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
29
Kills
5
6
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
DARKS8890
Athena
2
3
12
2.67
L
Bakasura
GUST4VO MANY
Bakasura
1
9
0
0.11
W
5
2
6
4
W
Chiron
3
0
9
7.5
L
Charybdis
RVIIMUL
Charybdis
0
5
2
0.2
L
Izanami
Ramauloss
Izanami
1
6
0
0.17
L
Ix Chel
Slick1394891
Ix Chel
2
4
0
0.5
L
Bacchus
Terterrr
Bacchus
1
5
2
0.4
W
Nike
2
1
4
4
W
Susano
troyewar
Susano
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,352
Damage
39,618
73,487
Taken
80,150
51,875
Mitigated
43,103
12,264
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DARKS8890
Athena
6,578
1,730
0
1,586
17,350
19,224
467
3,811
12,917
17,242
0
L
Bakasura
GUST4VO MANY
Bakasura
8,759
4,692
0
192
17,295
6,651
0
4,453
12,560
0
50,165
W
16,665
1,324
0
500
9,312
4,096
3,235
4,556
4,661
69,210
0
W
Chiron
10,354
4,750
885
2,659
12,777
5,449
5,006
2,852
9,564
0
64,236
L
Charybdis
RVIIMUL
Charybdis
8,363
6,154
0
2,459
16,204
5,693
508
4,346
11,470
0
56,853
L
Izanami
Ramauloss
Izanami
7,582
5,360
0
2,088
16,667
6,956
770
2,749
13,721
0
62,800
L
Ix Chel
Slick1394891
Ix Chel
8,912
1,628
190
5,226
12,797
5,355
56
3,833
8,471
74,273
0
L
Bacchus
Terterrr
Bacchus
6,002
497
49
1,918
17,187
18,448
0
5,888
10,685
11,657
0
W
Nike
10,991
1,911
0
3,188
18,907
15,709
1,766
171
18,736
0
89,572
W
Susano
troyewar
Susano
17,764
5,711
0
3,446
15,141
7,397
0
3,524
11,109
0
101,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,133
Gold Earned
39,502
500
Minions Killed
396
0
Camps Cleared
0
1,741,921
Distance Traveled
1,501,942
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,209
512
16
1
0
339,467
1
L
Bakasura
7,497
417
76
4
0
377,793
0
W
Agni
9,919
551
127
7
0
329,319
0
W
Chiron
9,101
506
94
5
0
323,325
1
L
Charybdis
7,797
433
89
5
0
261,580
0
L
Izanami
8,300
461
107
6
0
294,594
0
L
Ix Chel
8,639
480
117
7
0
258,863
0
L
Bacchus
7,269
404
7
0
0
309,112
1
W
Nike
10,771
598
143
8
0
306,623
4
W
Susano
12,133
674
120
7
0
443,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role